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Pengfei Zheng

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2 published item(s)

preprint2026arXiv

Ascend-RaBitQ: Heterogeneous NPU-CPU Acceleration of Billion-Scale Similarity Search with 1-bit Quantization

Vector similarity search is a critical component of modern AI systems, but traditional CPU-based implementations face fundamental scalability bottlenecks for billion-scale corpora due to prohibitive computational overhead and memory bandwidth limitations. While Neural Processing Units (NPUs) offer orders-of-magnitude higher compute density, existing CPU/GPU-optimized 1-bit RaBitQ quantization implementations cannot be directly ported to NPU architectures due to fundamental hardware mismatches, and homogeneous design paradigms struggle to simultaneously balance accuracy, memory footprint, and performance. This paper presents Ascend-RaBitQ, the first heterogeneous NPU-CPU optimized IVF-RaBitQ system for billion-scale vector search, built on the core insight that decoupling coarse ranking (NPU) from fine ranking (CPU) allows each stage to leverage its optimal hardware, breaking the long-standing accuracy-memory-performance trade-off. We propose a three-stage heterogeneous pipeline comprising AI Core-accelerated coarse ranking on 1-bit quantized vectors, on-device AI CPU Top-k processing, and host CPU fine re-ranking on full-precision vectors. We introduce four NPU architecture-native optimizations: fused AIC-AIV operators for parallel distance computation, computation flow restructuring to exploit rotation orthogonality, fine-grained index block-level load balancing that breaks query boundaries, and intra-NPU pipeline parallelism between AI Core and AI CPU to mask Top-k latency. Evaluation on standard datasets shows that Ascend-RaBitQ achieves 3.0* to 62.8* faster index construction than the CPU baseline, up to 4.6* throughput improvement over the fastest CPU IVF-RaBitQ implementation, and over 100* over the mathematically equivalent CPU baseline, while demonstrating encouraging scalability on distributed multi-NPU systems.

preprint2022arXiv

Finding Dynamics Preserving Adversarial Winning Tickets

Modern deep neural networks (DNNs) are vulnerable to adversarial attacks and adversarial training has been shown to be a promising method for improving the adversarial robustness of DNNs. Pruning methods have been considered in adversarial context to reduce model capacity and improve adversarial robustness simultaneously in training. Existing adversarial pruning methods generally mimic the classical pruning methods for natural training, which follow the three-stage 'training-pruning-fine-tuning' pipelines. We observe that such pruning methods do not necessarily preserve the dynamics of dense networks, making it potentially hard to be fine-tuned to compensate the accuracy degradation in pruning. Based on recent works of \textit{Neural Tangent Kernel} (NTK), we systematically study the dynamics of adversarial training and prove the existence of trainable sparse sub-network at initialization which can be trained to be adversarial robust from scratch. This theoretically verifies the \textit{lottery ticket hypothesis} in adversarial context and we refer such sub-network structure as \textit{Adversarial Winning Ticket} (AWT). We also show empirical evidences that AWT preserves the dynamics of adversarial training and achieve equal performance as dense adversarial training.