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Nori Jacoby

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Published work

4 published item(s)

preprint2026arXiv

DUET: Optimize Token-Budget Allocation for Reinforcement Learning with Verifiable Rewards

Reinforcement learning with verifiable rewards (RLVR) generates hundreds of thousands of tokens per training step, with rollout generation dominating the computational cost. The overall token budget can be controlled along two main dimensions: (i) deciding which prompts to allocate rollouts to, and (ii) deciding how long each rollout should be. Prior work has generally controlled only one of these dimensions at a time. We show that jointly tuning both decisions under a shared compute budget improves both reasoning quality and wall-clock training time. We instantiate this view as \textbf{DU}al-controlled tok\textbf{E}n alloca\textbf{T}ion (DUET), a computationally efficient layer over GRPO that uses a lightweight pre-rollout surrogate of prompt informativeness to set how many rollouts each prompt receives, and a marker-gated abort rule with importance reweighting to set when to stop them. On Qwen3-1.7B trained on MATH, DUET outperforms full-budget GRPO and the other three budget-aware baseline methods. DUET's advantage further generalizes to other benchmarks across math and coding, and is on par with the best baseline on the scientific Q\&A domain, while also achieving a $1.62\times$ wall-clock speedup. More notably, using only 50\% of the token budget, DUET still outperforms all baseline methods at their full budget, achieving an even higher $2.51\times$ speedup over full-budget GRPO. We verify the high performance of DUET on other backbone LLMs, including Qwen3-4B and Llama-3.2-3B-Instruct. Notably, the gap between DUET and the strongest baseline \emph{widens} as the budget tightens, contrary to the usual pattern in which efficient methods trade off quality as compute decreases. More broadly, these results suggest that DUET budget-aware control strategies are valuable not only for accelerating training, but also for improving the quality of the learning signal.

preprint2022arXiv

Bridging the prosody GAP: Genetic Algorithm with People to efficiently sample emotional prosody

The human voice effectively communicates a range of emotions with nuanced variations in acoustics. Existing emotional speech corpora are limited in that they are either (a) highly curated to induce specific emotions with predefined categories that may not capture the full extent of emotional experiences, or (b) entangled in their semantic and prosodic cues, limiting the ability to study these cues separately. To overcome this challenge, we propose a new approach called 'Genetic Algorithm with People' (GAP), which integrates human decision and production into a genetic algorithm. In our design, we allow creators and raters to jointly optimize the emotional prosody over generations. We demonstrate that GAP can efficiently sample from the emotional speech space and capture a broad range of emotions, and show comparable results to state-of-the-art emotional speech corpora. GAP is language-independent and supports large crowd-sourcing, thus can support future large-scale cross-cultural research.

preprint2022arXiv

Predicting Human Similarity Judgments Using Large Language Models

Similarity judgments provide a well-established method for accessing mental representations, with applications in psychology, neuroscience and machine learning. However, collecting similarity judgments can be prohibitively expensive for naturalistic datasets as the number of comparisons grows quadratically in the number of stimuli. One way to tackle this problem is to construct approximation procedures that rely on more accessible proxies for predicting similarity. Here we leverage recent advances in language models and online recruitment, proposing an efficient domain-general procedure for predicting human similarity judgments based on text descriptions. Intuitively, similar stimuli are likely to evoke similar descriptions, allowing us to use description similarity to predict pairwise similarity judgments. Crucially, the number of descriptions required grows only linearly with the number of stimuli, drastically reducing the amount of data required. We test this procedure on six datasets of naturalistic images and show that our models outperform previous approaches based on visual information.

preprint2022arXiv

VoiceMe: Personalized voice generation in TTS

Novel text-to-speech systems can generate entirely new voices that were not seen during training. However, it remains a difficult task to efficiently create personalized voices from a high-dimensional speaker space. In this work, we use speaker embeddings from a state-of-the-art speaker verification model (SpeakerNet) trained on thousands of speakers to condition a TTS model. We employ a human sampling paradigm to explore this speaker latent space. We show that users can create voices that fit well to photos of faces, art portraits, and cartoons. We recruit online participants to collectively manipulate the voice of a speaking face. We show that (1) a separate group of human raters confirms that the created voices match the faces, (2) speaker gender apparent from the face is well-recovered in the voice, and (3) people are consistently moving towards the real voice prototype for the given face. Our results demonstrate that this technology can be applied in a wide number of applications including character voice development in audiobooks and games, personalized speech assistants, and individual voices for people with speech impairment.