Researcher profile

Mustafa Mert Çelikok

Mustafa Mert Çelikok contributes to research discovery and scholarly infrastructure.

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Published work

3 published item(s)

preprint2026arXiv

A Measure-Theoretic Finite-Sample Theory for Adaptive-Data Fitted Q-Iteration

While reinforcement learning (RL) promises to revolutionize the control of complex nonlinear robotic systems, a profound gap persists between the heuristic success of model-free off-policy deep RL and the underlying theory, which remains largely confined to tabular or linearizable settings. We identify the cause of this gap as an emergent isolation of three traditions: (i) measure-theoretic MDP foundations on general spaces limit their analysis to exact dynamic programming and ignore all error sources of a learning process; (ii) deterministic error propagation analysis addresses the approximation error via concentrability coefficients without a finite-sample analysis of the estimation error; and (iii) PAC generalization bounds characterize the estimation errors of simplified topologies. We bridge these traditions with a unified theoretical framework for fitted Q-iteration (FQI) on general measurable Borel spaces. Our main result provides a finite-sample, adaptive-data performance bound by chaining measure-theoretic probability with Bellman-operator contraction in Banach spaces. We prove that sequential Rademacher complexity controls Bellman-regression generalization under policy-dependent data collection. We further extend this analysis to provide the first cumulative, pathwise online regret guarantee for FQI in continuous spaces. These results lay the necessary foundations for the formal analysis of many modern deep RL algorithms.

preprint2026arXiv

Hitting Time Isomorphism for Multi-Stage Planning with Foundation Policies

We present a new operator-theoretic representation learning framework for offline reinforcement learning that recovers the directed temporal geometry of a controlled Markov process from hitting time observations. While prior art often produces symmetric distances or fails to satisfy the triangle inequality, our framework learns a Hilbert-space displacement geometry where expected hitting times are realized as linear functionals of latent displacements. We prove that this representation exists under latent linear closure and is uniquely identifiable up to a bounded linear isomorphism. For finite-dimensional implementations, we show that global hitting-time error is bounded by one-step transition error amplified by the environment's transient spectral radius. Furthermore, we provide finite-sample guarantees accounting for approximation, statistical complexity, and trajectory-label mismatch. Derived from this theory, we curate Isomorphic Embedding Learning (IEL) as a new goal-agnostic foundation policy learning algorithm that anchors a HILP-style consistency objective with explicit hitting-time regression to ensure that the learned geometry reflects actual decision-time progress. This asymmetric and compositional structure enables robust graph-based multi-stage planning for long-horizon navigation. Our experiments demonstrate that IEL improves the state of the art of learning foundation policy policies from offline maze locomotion data. Our code can be found on https://github.com/MagnusBoock/IEL

preprint2022arXiv

Best-Response Bayesian Reinforcement Learning with Bayes-adaptive POMDPs for Centaurs

Centaurs are half-human, half-AI decision-makers where the AI's goal is to complement the human. To do so, the AI must be able to recognize the goals and constraints of the human and have the means to help them. We present a novel formulation of the interaction between the human and the AI as a sequential game where the agents are modelled using Bayesian best-response models. We show that in this case the AI's problem of helping bounded-rational humans make better decisions reduces to a Bayes-adaptive POMDP. In our simulated experiments, we consider an instantiation of our framework for humans who are subjectively optimistic about the AI's future behaviour. Our results show that when equipped with a model of the human, the AI can infer the human's bounds and nudge them towards better decisions. We discuss ways in which the machine can learn to improve upon its own limitations as well with the help of the human. We identify a novel trade-off for centaurs in partially observable tasks: for the AI's actions to be acceptable to the human, the machine must make sure their beliefs are sufficiently aligned, but aligning beliefs might be costly. We present a preliminary theoretical analysis of this trade-off and its dependence on task structure.