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Minwoo Kang

Minwoo Kang contributes to research discovery and scholarly infrastructure.

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Published work

2 published item(s)

preprint2026arXiv

Quantifying the Utility of User Simulators for Building Collaborative LLM Assistants

User simulators are increasingly leveraged to build interactive AI assistants, yet how to measure the quality of these simulators remains an open question. In this work, we show how simulator quality can be quantified in terms of its downstream utility: how an LLM assistant trained with this user simulator performs in the wild when interacting with real humans. In a controlled experiment where only the user simulator varies, we train LLM assistants via reinforcement learning against a spectrum of simulators, from an LLM prompted to role-play a user to one fine-tuned on human utterances from WildChat. As evaluation, we measure pairwise win rates in a user study with 283 participants and on WildBench, a benchmark derived from real human--AI conversations. Training against the role-playing LLM yields an assistant statistically indistinguishable from the initial assistant in our user study (51% win rate), whereas training against the fine-tuned simulator yields significant gains (58% over the initial and 57% over the one trained against role-playing). Closer inspection reveals three further patterns: methods for making role-playing LLMs more realistic (e.g., persona conditioning) improve trained assistants but do not close the gap to the fine-tuned simulator; scaling the simulator's model size benefits the fine-tuned simulator but yields no gain for role-playing ones; and assistants trained against role-playing simulators fail to generalize when paired with other simulators at test time, while the one trained against fine-tuned simulator does. Together, these results argue for grounding user simulators in real human behavior and measuring their quality by their downstream effect on real users.

preprint2026arXiv

Speculative Interaction Agents: Building Real-Time Agents with Asynchronous I/O and Speculative Tool Calling

There is a growing demand for agentic AI technologies for a range of downstream applications like customer service and personal assistants. For applications where the agent needs to interact with a person, real-time low-latency responsiveness is required; for example, with voice-controlled applications, under 1 second of latency is typically required for the interaction to feel seamless. However, if we want the LLM to reason and execute an agentic workflow with tool calling, this can add several seconds or more of latency, which is prohibitive for real-time latency-sensitive applications. In our work, we propose Speculative Interaction Agents to enable real-time interaction even for agents with complex multi-turn tool calling. We propose Asynchronous I/O, which decouples the core agent reason-and-act thread from waiting for additional information from either the user or environment, thereby allowing for overlapping agentic processing while waiting on external delays. We also propose Speculative Tool Calling as a method to manage task execution when the agent is still unsure if it has received the full information or if additional user information may later be provided. For strong cloud models, our method can be applied out-of-the-box to existing real-time cloud APIs, providing 1.3-1.7$\times$ speedups with minor accuracy loss. To enable real-time interaction with small edge-scale models, we also present a clock-based training methodology that adapts the model to handle streaming inputs and asynchronous responses, and demonstrate a synthetic data generation strategy for SFT. Altogether, this approach provides 1.6-2.2$\times$ speedups with the Qwen2.5-3B-Instruct and Llama-3.2-3B-Instruct models across multiple tool calling benchmarks.