Researcher profile

Mingyan Liu

Mingyan Liu contributes to research discovery and scholarly infrastructure.

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Published work

6 published item(s)

preprint2026arXiv

Sequential Strategic Classification with Multi-Stage Selective Classifiers

Strategic classification studies the problem where self-interested individuals or agents manipulate their response to obtain favorable decision outcomes made by classifiers, typically turning to dishonest actions when they are less costly than genuine efforts. Prior works have demonstrated a fundamental inability to get out of this conundrum by only focusing on the design of a classifier. We note that prior work also heavily focuses on either one-shot settings or repeated interaction with the same classifier. Real-world decision making is often multi-stage, involving a sequence of potentially different classifiers as an agent progresses. This paper introduces a sequential, stochastic, multi-stage model of strategic classification, by capturing how agents adapt their behavior, through improvement actions (enhancing both observable features and true attributes) and gaming actions (enhancing only observable features), over multiple levels of classification with increasing difficulty as well as reward. For each level, we adopt a selective classifier that can abstain from making a prediction at low confidence. Consequently, a positive (resp. negative) outcome leads to promotion (resp. demotion) of the agent to the next higher (resp. lower) level, while abstention keeps the agent at the same level. We fully characterize the agent's optimal instantaneous action under selective classifiers and compare the long-term properties and utility of the agent repeatedly following an optimal myopic policy of either no-improvement (never choose the improvement action) or no-gaming (never choose the gaming action). We further examine design principles over the sequence of classifiers that yield higher long-term utility for the latter policy, thereby effectively incentivizing genuine effort in the long run.

preprint2022arXiv

Characterizing Attacks on Deep Reinforcement Learning

Recent studies show that Deep Reinforcement Learning (DRL) models are vulnerable to adversarial attacks, which attack DRL models by adding small perturbations to the observations. However, some attacks assume full availability of the victim model, and some require a huge amount of computation, making them less feasible for real world applications. In this work, we make further explorations of the vulnerabilities of DRL by studying other aspects of attacks on DRL using realistic and efficient attacks. First, we adapt and propose efficient black-box attacks when we do not have access to DRL model parameters. Second, to address the high computational demands of existing attacks, we introduce efficient online sequential attacks that exploit temporal consistency across consecutive steps. Third, we explore the possibility of an attacker perturbing other aspects in the DRL setting, such as the environment dynamics. Finally, to account for imperfections in how an attacker would inject perturbations in the physical world, we devise a method for generating a robust physical perturbations to be printed. The attack is evaluated on a real-world robot under various conditions. We conduct extensive experiments both in simulation such as Atari games, robotics and autonomous driving, and on real-world robotics, to compare the effectiveness of the proposed attacks with baseline approaches. To the best of our knowledge, we are the first to apply adversarial attacks on DRL systems to physical robots.

preprint2022arXiv

Impact of Community Structure on Cascades

We study cascades under the threshold model on sparse random graphs with community structure. In this model, individuals adopt the new behavior based on how many neighbors have already chosen it. Specifically, we consider the permanent adoption model wherein individuals that have adopted the new behavior (or opinion) cannot change their state. We present a differential-equation-based tight approximation to the stochastic process of adoption and prove the validity of the mean-field equations. In addition, we characterize both necessary and sufficient conditions for contagion to happen no matter how small the set of initial adopters is. Finally, we study the problem of optimum seeding given budget constraints and propose a gradient-based heuristic seeding strategy. Our algorithm, numerically, dispels commonly held beliefs in the literature that suggest the best seeding strategy is to seed over the vertices with the highest number of neighbors.

preprint2021arXiv

Multi-Scale Games: Representing and Solving Games on Networks with Group Structure

Network games provide a natural machinery to compactly represent strategic interactions among agents whose payoffs exhibit sparsity in their dependence on the actions of others. Besides encoding interaction sparsity, however, real networks often exhibit a multi-scale structure, in which agents can be grouped into communities, those communities further grouped, and so on, and where interactions among such groups may also exhibit sparsity. We present a general model of multi-scale network games that encodes such multi-level structure. We then develop several algorithmic approaches that leverage this multi-scale structure, and derive sufficient conditions for convergence of these to a Nash equilibrium. Our numerical experiments demonstrate that the proposed approaches enable orders of magnitude improvements in scalability when computing Nash equilibria in such games. For example, we can solve previously intractable instances involving up to 1 million agents in under 15 minutes.

preprint2020arXiv

Fairness in Learning-Based Sequential Decision Algorithms: A Survey

Algorithmic fairness in decision-making has been studied extensively in static settings where one-shot decisions are made on tasks such as classification. However, in practice most decision-making processes are of a sequential nature, where decisions made in the past may have an impact on future data. This is particularly the case when decisions affect the individuals or users generating the data used for future decisions. In this survey, we review existing literature on the fairness of data-driven sequential decision-making. We will focus on two types of sequential decisions: (1) past decisions have no impact on the underlying user population and thus no impact on future data; (2) past decisions have an impact on the underlying user population and therefore the future data, which can then impact future decisions. In each case the impact of various fairness interventions on the underlying population is examined.

preprint2020arXiv

Using Private and Public Assessments in Security Information Sharing Agreements

Information sharing among organizations has been gaining attention as a method for improving cybersecurity. However, the associated disclosure costs act as deterrents for firms' voluntary cooperation. In this work, we take a game-theoretic approach to understanding firms' incentives in these agreements. We propose the design of inter-temporal incentives (i.e. conditioning future cooperation on past interactions). Specifically, we show that incentives for full cooperation can be designed if firms share their private assessments of other firms' disclosure decisions through a common communication platform. We further show that similar incentives can be designed based on outcomes of a public rating/assessment system.