Researcher profile

Miaomiao Cui

Miaomiao Cui contributes to research discovery and scholarly infrastructure.

ResearcherAffiliation not importedOpen to collaborate

Trust snapshot

Quick read

Trust 21 - EmergingVerification L1Unclaimed author
8works
0followers
4topics
4close collaborators

Actions

Decide how to stay connected

Follow researcher0

Identity and collaboration

How to connect with this researcher

Claiming links this public author record to a researcher profile and unlocks direct collaboration workflows.

Log in to claim

Direct collaboration

Open a focused conversation when the fit is right

Claim this author entity first to unlock direct invitations.

Research graph

See the researcher in context

Open full explorer

Inspect adjacent work, topics, institutions and collaborators without jumping out to a separate graph page.

Building this graph slice

BZPEER is loading the nearby papers, people, topics and institutions for this page.

Published work

8 published item(s)

preprint2026arXiv

Qwen3-VL-Seg: Unlocking Open-World Referring Segmentation with Vision-Language Grounding

Open-world referring segmentation requires grounding unconstrained language expressions to precise pixel-level regions. Existing multimodal large language models (MLLMs) exhibit strong open-world visual grounding, but their outputs remain limited to sparse bounding-box coordinates and are insufficient for dense visual prediction. Recent MLLM-based segmentation methods either directly predict sparse contour coordinates, struggling to reconstruct continuous object boundaries, or rely on external segmentation foundation models such as the Segment Anything Model (SAM), introducing substantial architectural and deployment overhead. We present Qwen3-VL-Seg, a parameter-efficient framework that treats the MLLM-predicted box as a semantically grounded structural prior and decodes it into pixel-level referring segmentation. At its core, a lightweight box-guided mask decoder combines multi-scale spatial feature injection, spatial-semantic query construction, box-guided high-resolution pixel fusion, and iterative mask-aware query refinement, introducing only 17M parameters (about 0.4\% of the base model). For scalable open-world training, we construct SA1B-ORS, an SA-1B-derived dataset with two subsets: SA1B-CoRS (category-oriented samples) and SA1B-DeRS (descriptive, instance-specific samples). For evaluation, we curate ORS-Bench, a manually screened benchmark with in-distribution and out-of-distribution subsets covering diverse referring expression types. Extensive experiments on referring expression segmentation, visual grounding, and ORS-Bench show that Qwen3-VL-Seg performs strongly across closed-set and open-world settings, with clear advantages on language-intensive instructions and strong out-of-distribution generalization. Evaluations on general multimodal benchmarks further show that the model broadly preserves general-purpose multimodal competence after segmentation-oriented adaptation.

preprint2024arXiv

En3D: An Enhanced Generative Model for Sculpting 3D Humans from 2D Synthetic Data

We present En3D, an enhanced generative scheme for sculpting high-quality 3D human avatars. Unlike previous works that rely on scarce 3D datasets or limited 2D collections with imbalanced viewing angles and imprecise pose priors, our approach aims to develop a zero-shot 3D generative scheme capable of producing visually realistic, geometrically accurate and content-wise diverse 3D humans without relying on pre-existing 3D or 2D assets. To address this challenge, we introduce a meticulously crafted workflow that implements accurate physical modeling to learn the enhanced 3D generative model from synthetic 2D data. During inference, we integrate optimization modules to bridge the gap between realistic appearances and coarse 3D shapes. Specifically, En3D comprises three modules: a 3D generator that accurately models generalizable 3D humans with realistic appearance from synthesized balanced, diverse, and structured human images; a geometry sculptor that enhances shape quality using multi-view normal constraints for intricate human anatomy; and a texturing module that disentangles explicit texture maps with fidelity and editability, leveraging semantical UV partitioning and a differentiable rasterizer. Experimental results show that our approach significantly outperforms prior works in terms of image quality, geometry accuracy and content diversity. We also showcase the applicability of our generated avatars for animation and editing, as well as the scalability of our approach for content-style free adaptation.

preprint2022arXiv

Active Boundary Loss for Semantic Segmentation

This paper proposes a novel active boundary loss for semantic segmentation. It can progressively encourage the alignment between predicted boundaries and ground-truth boundaries during end-to-end training, which is not explicitly enforced in commonly used cross-entropy loss. Based on the predicted boundaries detected from the segmentation results using current network parameters, we formulate the boundary alignment problem as a differentiable direction vector prediction problem to guide the movement of predicted boundaries in each iteration. Our loss is model-agnostic and can be plugged in to the training of segmentation networks to improve the boundary details. Experimental results show that training with the active boundary loss can effectively improve the boundary F-score and mean Intersection-over-Union on challenging image and video object segmentation datasets.

preprint2022arXiv

Box-supervised Instance Segmentation with Level Set Evolution

In contrast to the fully supervised methods using pixel-wise mask labels, box-supervised instance segmentation takes advantage of the simple box annotations, which has recently attracted a lot of research attentions. In this paper, we propose a novel single-shot box-supervised instance segmentation approach, which integrates the classical level set model with deep neural network delicately. Specifically, our proposed method iteratively learns a series of level sets through a continuous Chan-Vese energy-based function in an end-to-end fashion. A simple mask supervised SOLOv2 model is adapted to predict the instance-aware mask map as the level set for each instance. Both the input image and its deep features are employed as the input data to evolve the level set curves, where a box projection function is employed to obtain the initial boundary. By minimizing the fully differentiable energy function, the level set for each instance is iteratively optimized within its corresponding bounding box annotation. The experimental results on four challenging benchmarks demonstrate the leading performance of our proposed approach to robust instance segmentation in various scenarios. The code is available at: https://github.com/LiWentomng/boxlevelset.

preprint2022arXiv

DCT-Net: Domain-Calibrated Translation for Portrait Stylization

This paper introduces DCT-Net, a novel image translation architecture for few-shot portrait stylization. Given limited style exemplars ($\sim$100), the new architecture can produce high-quality style transfer results with advanced ability to synthesize high-fidelity contents and strong generality to handle complicated scenes (e.g., occlusions and accessories). Moreover, it enables full-body image translation via one elegant evaluation network trained by partial observations (i.e., stylized heads). Few-shot learning based style transfer is challenging since the learned model can easily become overfitted in the target domain, due to the biased distribution formed by only a few training examples. This paper aims to handle the challenge by adopting the key idea of "calibration first, translation later" and exploring the augmented global structure with locally-focused translation. Specifically, the proposed DCT-Net consists of three modules: a content adapter borrowing the powerful prior from source photos to calibrate the content distribution of target samples; a geometry expansion module using affine transformations to release spatially semantic constraints; and a texture translation module leveraging samples produced by the calibrated distribution to learn a fine-grained conversion. Experimental results demonstrate the proposed method's superiority over the state of the art in head stylization and its effectiveness on full image translation with adaptive deformations.

preprint2022arXiv

Structure-Aware Flow Generation for Human Body Reshaping

Body reshaping is an important procedure in portrait photo retouching. Due to the complicated structure and multifarious appearance of human bodies, existing methods either fall back on the 3D domain via body morphable model or resort to keypoint-based image deformation, leading to inefficiency and unsatisfied visual quality. In this paper, we address these limitations by formulating an end-to-end flow generation architecture under the guidance of body structural priors, including skeletons and Part Affinity Fields, and achieve unprecedentedly controllable performance under arbitrary poses and garments. A compositional attention mechanism is introduced for capturing both visual perceptual correlations and structural associations of the human body to reinforce the manipulation consistency among related parts. For a comprehensive evaluation, we construct the first large-scale body reshaping dataset, namely BR-5K, which contains 5,000 portrait photos as well as professionally retouched targets. Extensive experiments demonstrate that our approach significantly outperforms existing state-of-the-art methods in terms of visual performance, controllability, and efficiency. The dataset is available at our website: https://github.com/JianqiangRen/FlowBasedBodyReshaping.

preprint2022arXiv

Towards Counterfactual Image Manipulation via CLIP

Leveraging StyleGAN's expressivity and its disentangled latent codes, existing methods can achieve realistic editing of different visual attributes such as age and gender of facial images. An intriguing yet challenging problem arises: Can generative models achieve counterfactual editing against their learnt priors? Due to the lack of counterfactual samples in natural datasets, we investigate this problem in a text-driven manner with Contrastive-Language-Image-Pretraining (CLIP), which can offer rich semantic knowledge even for various counterfactual concepts. Different from in-domain manipulation, counterfactual manipulation requires more comprehensive exploitation of semantic knowledge encapsulated in CLIP as well as more delicate handling of editing directions for avoiding being stuck in local minimum or undesired editing. To this end, we design a novel contrastive loss that exploits predefined CLIP-space directions to guide the editing toward desired directions from different perspectives. In addition, we design a simple yet effective scheme that explicitly maps CLIP embeddings (of target text) to the latent space and fuses them with latent codes for effective latent code optimization and accurate editing. Extensive experiments show that our design achieves accurate and realistic editing while driving by target texts with various counterfactual concepts.

preprint2020arXiv

Boosting Semantic Human Matting with Coarse Annotations

Semantic human matting aims to estimate the per-pixel opacity of the foreground human regions. It is quite challenging and usually requires user interactive trimaps and plenty of high quality annotated data. Annotating such kind of data is labor intensive and requires great skills beyond normal users, especially considering the very detailed hair part of humans. In contrast, coarse annotated human dataset is much easier to acquire and collect from the public dataset. In this paper, we propose to use coarse annotated data coupled with fine annotated data to boost end-to-end semantic human matting without trimaps as extra input. Specifically, we train a mask prediction network to estimate the coarse semantic mask using the hybrid data, and then propose a quality unification network to unify the quality of the previous coarse mask outputs. A matting refinement network takes in the unified mask and the input image to predict the final alpha matte. The collected coarse annotated dataset enriches our dataset significantly, allows generating high quality alpha matte for real images. Experimental results show that the proposed method performs comparably against state-of-the-art methods. Moreover, the proposed method can be used for refining coarse annotated public dataset, as well as semantic segmentation methods, which reduces the cost of annotating high quality human data to a great extent.