Researcher profile

Marina Haliem

Marina Haliem contributes to research discovery and scholarly infrastructure.

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Published work

2 published item(s)

preprint2026arXiv

VL-DPO: Vision-Language-Guided Finetuning for Preference-Aligned Autonomous Driving

The rapid growth of autonomous driving datasets has enabled the scaling of powerful motion forecasting models. While large-scale pretraining provides strong performance, the standard imitation objective may not fully capture the complex nuances of human driving preferences. Meanwhile, recent advances in vision-language models (VLMs) have demonstrated impressive reasoning and commonsense understanding. Building on these capabilities, this paper presents VL-DPO, a vision-language-guided framework that aligns ego-vehicle motion forecasting models with human preferences. Our approach leverages a VLM as a zero-shot reasoner to automatically generate preference pairs from a pretrained model's rollouts, which are then used to finetune the model via Direct Preference Optimization (DPO). We finetune our models on the Waymo Open End-to-End Driving Dataset (WOD-E2E) and evaluate performance against held-out human preference annotations using rater feedback score (RFS) and average displacement error (ADE). Our experiments confirm that the VLM's trajectory selection is a high-quality proxy for human preference. Our final model, VL-DPO, yields an 11.94% increase in RFS and a 10.01% reduction in ADE over the pretrained model.

preprint2022arXiv

Decision Making in Monopoly using a Hybrid Deep Reinforcement Learning Approach

Learning to adapt and make real-time informed decisions in a dynamic and complex environment is a challenging problem. Monopoly is a popular strategic board game that requires players to make multiple decisions during the game. Decision-making in Monopoly involves many real-world elements such as strategizing, luck, and modeling of opponent's policies. In this paper, we present novel representations for the state and action space for the full version of Monopoly and define an improved reward function. Using these, we show that our deep reinforcement learning agent can learn winning strategies for Monopoly against different fixed-policy agents. In Monopoly, players can take multiple actions even if it is not their turn to roll the dice. Some of these actions occur more frequently than others, resulting in a skewed distribution that adversely affects the performance of the learning agent. To tackle the non-uniform distribution of actions, we propose a hybrid approach that combines deep reinforcement learning (for frequent but complex decisions) with a fixed policy approach (for infrequent but straightforward decisions). Experimental results show that our hybrid agent outperforms a standard deep reinforcement learning agent by 30% in the number of games won against fixed-policy agents.