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Mang Ye

Mang Ye contributes to research discovery and scholarly infrastructure.

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Published work

3 published item(s)

preprint2026arXiv

DirectEdit: Step-Level Accurate Inversion for Flow-Based Image Editing

With recent advancements in large-scale pre-trained text-to-image (T2I) models, training-free image editing methods have demonstrated remarkable success. Typically, these methods involve adding noise to a clean image via an inversion process, followed by separate denoising steps for the reconstruction and editing paths during the forward process. However, since the reconstruction path is approximated using noisy latents from mismatched timesteps, existing methods inevitably suffer from accumulated drift, which fundamentally limits reconstruction fidelity. To address this challenge, we systematically analyze the inversion process within the flow transformer and propose DirectEdit, a simple yet effective editing method that eliminates the inherent reconstruction error without introducing additional neural function evaluations (NFEs). Unlike most prior works that attempt to rectify the inversion path, DirectEdit focuses on directly aligning the forward paths, enabling precise reconstruction and reliable feature sharing. Furthermore, we introduce a preservation mechanism based on attention feature injection and multi-branch mask-guided noise blending, which effectively balances fidelity and editability. Extensive experiments across diverse scenarios demonstrate that DirectEdit achieves efficient and accurate image editing, delivering superior performance that outperforms state-of-the-art methods. Code and examples are available at https://desongyang.github.io/Directedit.

preprint2026arXiv

Generalizable Geometric Prior and Recurrent Spiking Feature Learning for Humanoid Robot Manipulation

Humanoid robot manipulation is a crucial research area for executing diverse human-level tasks, involving high-level semantic reasoning and low-level action generation. However, precise scene understanding and sample-efficient learning from human demonstrations remain critical challenges, severely hindering the applicability and generalizability of existing frameworks. This paper presents a novel RGMP-S, Recurrent Geometric-prior Multimodal Policy with Spiking features, facilitating both high-level skill reasoning and data-efficient motion synthesis. To ground high-level reasoning in physical reality, we leverage lightweight 2D geometric inductive biases to enable precise 3D scene understanding within the vision-language model. Specifically, we construct a Long-horizon Geometric Prior Skill Selector that effectively aligns the semantic instructions with spatial constraints, ultimately achieving robust generalization in unseen environments. For the data efficiency issue in robotic action generation, we introduce a Recursive Adaptive Spiking Network. We parameterize robot-object interactions via recursive spiking for spatiotemporal consistency, fully distilling long-horizon dynamic features while mitigating the overfitting issue in sparse demonstration scenarios. Extensive experiments are conducted across the Maniskill simulation benchmark and three heterogeneous real-world robotic systems, encompassing a custom-developed humanoid, a desktop manipulator, and a commercial robotic platform. Empirical results substantiate the superiority of our method over state-of-the-art baselines and validate the efficacy of the proposed modules in diverse generalization scenarios. To facilitate reproducibility, the source code and video demonstrations are publicly available at https://github.com/xtli12/RGMP-S.git.

preprint2026arXiv

PRISM: Self-Pruning Intrinsic Selection Method for Training-Free Multimodal Data Selection

Visual instruction tuning adapts pre-trained Multimodal Large Language Models (MLLMs) to follow human instructions for real-world applications. However, the rapid growth of these datasets introduces significant redundancy, leading to increased computational costs. Existing methods for selecting instruction data aim to prune this redundancy, but predominantly rely on computationally demanding techniques such as proxy-based inference or training-based metrics. Consequently, the substantial computational costs incurred by these selection processes often exacerbate the very efficiency bottlenecks they are intended to resolve, posing a significant challenge to the scalable and effective tuning of MLLMs. To address this challenge, we first identify a critical, yet previously overlooked, factor: the anisotropy inherent in visual feature distributions. We find that this anisotropy induces a \textit{Global Semantic Drift}, and overlooking this phenomenon is a key factor limiting the efficiency of current data selection methods. Motivated by this insight, we devise \textbf{PRISM}, the first training-free framework for efficient visual instruction selection. PRISM surgically removes the corrupting influence of global background features by modeling the intrinsic visual semantics via implicit re-centering. Empirically, PRISM reduces the end-to-end time for data selection and model tuning to just 30\% of conventional pipelines. More remarkably, it achieves this efficiency while simultaneously enhancing performance, surpassing models fine-tuned on the full dataset across eight multimodal and three language understanding benchmarks, culminating in a 101.7\% relative improvement over the baseline. The code is available for access via \href{https://github.com/bibisbar/PRISM}{this repository}.