Researcher profile

Majid Mirmehdi

Majid Mirmehdi contributes to research discovery and scholarly infrastructure.

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Published work

10 published item(s)

preprint2026arXiv

Probability-Conserving Flow Guidance

Diffusion and flow-based generative models dominate visual synthesis, with guidance aligning samples to user input and improving perceptual quality. However, Classifier-Free Guidance (CFG) and extrapolation-based methods are heuristic linear combinations of velocities/scores that ignore the generative manifold geometry, breaking probability conservation and driving samples off the learned manifold under strong guidance. We analyse guidance through the continuity equation and show its effect decomposes into a divergence term and a score-parallel term defined invariantly across parameterisations. We prove the divergence term blows up structurally as sampling approaches the data manifold, motivating a time-dependent schedule alongside score-parallel attenuation. The resulting plug-and-play rule, Adaptive Manifold Guidance (AdaMaG), bounds both terms at no additional inference cost. Finally, we show that most empirical heuristics for reducing saturation or improving generation quality correspond directly to the two terms in our decomposition. Across image generation benchmarks, AdaMaG improves realism, reduces hallucinations, and induces controlled desaturation in high-guidance regimes.

preprint2023arXiv

Dynamic Curriculum Learning for Great Ape Detection in the Wild

We propose a novel end-to-end curriculum learning approach for sparsely labelled animal datasets leveraging large volumes of unlabelled data to improve supervised species detectors. We exemplify the method in detail on the task of finding great apes in camera trap footage taken in challenging real-world jungle environments. In contrast to previous semi-supervised methods, our approach adjusts learning parameters dynamically over time and gradually improves detection quality by steering training towards virtuous self-reinforcement. To achieve this, we propose integrating pseudo-labelling with curriculum learning policies and show how learning collapse can be avoided. We discuss theoretical arguments, ablations, and significant performance improvements against various state-of-the-art systems when evaluating on the Extended PanAfrican Dataset holding approx. 1.8M frames. We also demonstrate our method can outperform supervised baselines with significant margins on sparse label versions of other animal datasets such as Bees and Snapshot Serengeti. We note that performance advantages are strongest for smaller labelled ratios common in ecological applications. Finally, we show that our approach achieves competitive benchmarks for generic object detection in MS-COCO and PASCAL-VOC indicating wider applicability of the dynamic learning concepts introduced. We publish all relevant source code, network weights, and data access details for full reproducibility. The code is available at https://github.com/youshyee/DCL-Detection.

preprint2023arXiv

Triple-stream Deep Metric Learning of Great Ape Behavioural Actions

We propose the first metric learning system for the recognition of great ape behavioural actions. Our proposed triple stream embedding architecture works on camera trap videos taken directly in the wild and demonstrates that the utilisation of an explicit DensePose-C chimpanzee body part segmentation stream effectively complements traditional RGB appearance and optical flow streams. We evaluate system variants with different feature fusion techniques and long-tail recognition approaches. Results and ablations show performance improvements of ~12% in top-1 accuracy over previous results achieved on the PanAf-500 dataset containing 180,000 manually annotated frames across nine behavioural actions. Furthermore, we provide a qualitative analysis of our findings and augment the metric learning system with long-tail recognition techniques showing that average per class accuracy -- critical in the domain -- can be improved by ~23% compared to the literature on that dataset. Finally, since our embedding spaces are constructed as metric, we provide first data-driven visualisations of the great ape behavioural action spaces revealing emerging geometry and topology. We hope that the work sparks further interest in this vital application area of computer vision for the benefit of endangered great apes.

preprint2022arXiv

Auxiliary Learning for Self-Supervised Video Representation via Similarity-based Knowledge Distillation

Despite the outstanding success of self-supervised pretraining methods for video representation learning, they generalise poorly when the unlabeled dataset for pretraining is small or the domain difference between unlabelled data in source task (pretraining) and labeled data in target task (finetuning) is significant. To mitigate these issues, we propose a novel approach to complement self-supervised pretraining via an auxiliary pretraining phase, based on knowledge similarity distillation, auxSKD, for better generalisation with a significantly smaller amount of video data, e.g. Kinetics-100 rather than Kinetics-400. Our method deploys a teacher network that iteratively distills its knowledge to the student model by capturing the similarity information between segments of unlabelled video data. The student model meanwhile solves a pretext task by exploiting this prior knowledge. We also introduce a novel pretext task, Video Segment Pace Prediction or VSPP, which requires our model to predict the playback speed of a randomly selected segment of the input video to provide more reliable self-supervised representations. Our experimental results show superior results to the state of the art on both UCF101 and HMDB51 datasets when pretraining on K100 in apple-to-apple comparisons. Additionally, we show that our auxiliary pretraining, auxSKD, when added as an extra pretraining phase to recent state of the art self-supervised methods (i.e. VCOP, VideoPace, and RSPNet), improves their results on UCF101 and HMDB51. Our code is available at https://github.com/Plrbear/auxSKD.

preprint2022arXiv

Detecting Humans in RGB-D Data with CNNs

We address the problem of people detection in RGB-D data where we leverage depth information to develop a region-of-interest (ROI) selection method that provides proposals to two color and depth CNNs. To combine the detections produced by the two CNNs, we propose a novel fusion approach based on the characteristics of depth images. We also present a new depth-encoding scheme, which not only encodes depth images into three channels but also enhances the information for classification. We conduct experiments on a publicly available RGB-D people dataset and show that our approach outperforms the baseline models that only use RGB data.

preprint2022arXiv

Inertial Hallucinations -- When Wearable Inertial Devices Start Seeing Things

We propose a novel approach to multimodal sensor fusion for Ambient Assisted Living (AAL) which takes advantage of learning using privileged information (LUPI). We address two major shortcomings of standard multimodal approaches, limited area coverage and reduced reliability. Our new framework fuses the concept of modality hallucination with triplet learning to train a model with different modalities to handle missing sensors at inference time. We evaluate the proposed model on inertial data from a wearable accelerometer device, using RGB videos and skeletons as privileged modalities, and show an improvement of accuracy of an average 6.6% on the UTD-MHAD dataset and an average 5.5% on the Berkeley MHAD dataset, reaching a new state-of-the-art for inertial-only classification accuracy on these datasets. We validate our framework through several ablation studies.

preprint2022arXiv

TVNet: Temporal Voting Network for Action Localization

We propose a Temporal Voting Network (TVNet) for action localization in untrimmed videos. This incorporates a novel Voting Evidence Module to locate temporal boundaries, more accurately, where temporal contextual evidence is accumulated to predict frame-level probabilities of start and end action boundaries. Our action-independent evidence module is incorporated within a pipeline to calculate confidence scores and action classes. We achieve an average mAP of 34.6% on ActivityNet-1.3, particularly outperforming previous methods with the highest IoU of 0.95. TVNet also achieves mAP of 56.0% when combined with PGCN and 59.1% with MUSES at 0.5 IoU on THUMOS14 and outperforms prior work at all thresholds. Our code is available at https://github.com/hanielwang/TVNet.

preprint2022arXiv

Video-TransUNet: Temporally Blended Vision Transformer for CT VFSS Instance Segmentation

We propose Video-TransUNet, a deep architecture for instance segmentation in medical CT videos constructed by integrating temporal feature blending into the TransUNet deep learning framework. In particular, our approach amalgamates strong frame representation via a ResNet CNN backbone, multi-frame feature blending via a Temporal Context Module (TCM), non-local attention via a Vision Transformer, and reconstructive capabilities for multiple targets via a UNet-based convolutional-deconvolutional architecture with multiple heads. We show that this new network design can significantly outperform other state-of-the-art systems when tested on the segmentation of bolus and pharynx/larynx in Videofluoroscopic Swallowing Study (VFSS) CT sequences. On our VFSS2022 dataset it achieves a dice coefficient of 0.8796 and an average surface distance of 1.0379 pixels. Note that tracking the pharyngeal bolus accurately is a particularly important application in clinical practice since it constitutes the primary method for diagnostics of swallowing impairment. Our findings suggest that the proposed model can indeed enhance the TransUNet architecture via exploiting temporal information and improving segmentation performance by a significant margin. We publish key source code, network weights, and ground truth annotations for simplified performance reproduction.

preprint2020arXiv

VI-Net: View-Invariant Quality of Human Movement Assessment

We propose a view-invariant method towards the assessment of the quality of human movements which does not rely on skeleton data. Our end-to-end convolutional neural network consists of two stages, where at first a view-invariant trajectory descriptor for each body joint is generated from RGB images, and then the collection of trajectories for all joints are processed by an adapted, pre-trained 2D CNN (e.g. VGG-19 or ResNeXt-50) to learn the relationship amongst the different body parts and deliver a score for the movement quality. We release the only publicly-available, multi-view, non-skeleton, non-mocap, rehabilitation movement dataset (QMAR), and provide results for both cross-subject and cross-view scenarios on this dataset. We show that VI-Net achieves average rank correlation of 0.66 on cross-subject and 0.65 on unseen views when trained on only two views. We also evaluate the proposed method on the single-view rehabilitation dataset KIMORE and obtain 0.66 rank correlation against a baseline of 0.62.

preprint2019arXiv

HGR-Net: A Fusion Network for Hand Gesture Segmentation and Recognition

We propose a two-stage convolutional neural network (CNN) architecture for robust recognition of hand gestures, called HGR-Net, where the first stage performs accurate semantic segmentation to determine hand regions, and the second stage identifies the gesture. The segmentation stage architecture is based on the combination of fully convolutional residual network and atrous spatial pyramid pooling. Although the segmentation sub-network is trained without depth information, it is particularly robust against challenges such as illumination variations and complex backgrounds. The recognition stage deploys a two-stream CNN, which fuses the information from the red-green-blue and segmented images by combining their deep representations in a fully connected layer before classification. Extensive experiments on public datasets show that our architecture achieves almost as good as state-of-the-art performance in segmentation and recognition of static hand gestures, at a fraction of training time, run time, and model size. Our method can operate at an average of 23 ms per frame.