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Lukas Hoyer

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Published work

3 published item(s)

preprint2026arXiv

Robust Promptable Video Object Segmentation

The performance of promptable video object segmentation (PVOS) models substantially degrades under input corruptions, which prevents PVOS deployment in safety-critical domains. This paper offers the first comprehensive study on robust PVOS (RobustPVOS). We first construct a new, comprehensive benchmark with two real-world evaluation datasets of 351 video clips and more than 2,500 object masks under real-world adverse conditions. At the same time, we generate synthetic training data by applying diverse and temporally varying corruptions to existing VOS datasets. Moreover, we present a new RobustPVOS method, dubbed Memory-object-conditioned Gated-rank Adaptation (MoGA). The key to successfully performing RobustPVOS is two-fold: effectively handling object-specific degradation and ensuring temporal consistency in predictions. MoGA leverages object-specific representations maintained in memory across frames to condition the robustification process, which allows the model to handle each tracked object differently in a temporally consistent way. Extensive experiments on our benchmark validate MoGA's efficacy, showing consistent and significant improvements across diverse corruption types on both synthetic and real-world datasets, establishing a strong baseline for future RobustPVOS research. Our benchmark is publicly available at https://sohyun-l.github.io/RobustPVOS_project_page/.

preprint2022arXiv

DAFormer: Improving Network Architectures and Training Strategies for Domain-Adaptive Semantic Segmentation

As acquiring pixel-wise annotations of real-world images for semantic segmentation is a costly process, a model can instead be trained with more accessible synthetic data and adapted to real images without requiring their annotations. This process is studied in unsupervised domain adaptation (UDA). Even though a large number of methods propose new adaptation strategies, they are mostly based on outdated network architectures. As the influence of recent network architectures has not been systematically studied, we first benchmark different network architectures for UDA and newly reveal the potential of Transformers for UDA semantic segmentation. Based on the findings, we propose a novel UDA method, DAFormer. The network architecture of DAFormer consists of a Transformer encoder and a multi-level context-aware feature fusion decoder. It is enabled by three simple but crucial training strategies to stabilize the training and to avoid overfitting to the source domain: While (1) Rare Class Sampling on the source domain improves the quality of the pseudo-labels by mitigating the confirmation bias of self-training toward common classes, (2) a Thing-Class ImageNet Feature Distance and (3) a learning rate warmup promote feature transfer from ImageNet pretraining. DAFormer represents a major advance in UDA. It improves the state of the art by 10.8 mIoU for GTA-to-Cityscapes and 5.4 mIoU for Synthia-to-Cityscapes and enables learning even difficult classes such as train, bus, and truck well. The implementation is available at https://github.com/lhoyer/DAFormer.

preprint2022arXiv

HRDA: Context-Aware High-Resolution Domain-Adaptive Semantic Segmentation

Unsupervised domain adaptation (UDA) aims to adapt a model trained on the source domain (e.g. synthetic data) to the target domain (e.g. real-world data) without requiring further annotations on the target domain. This work focuses on UDA for semantic segmentation as real-world pixel-wise annotations are particularly expensive to acquire. As UDA methods for semantic segmentation are usually GPU memory intensive, most previous methods operate only on downscaled images. We question this design as low-resolution predictions often fail to preserve fine details. The alternative of training with random crops of high-resolution images alleviates this problem but falls short in capturing long-range, domain-robust context information. Therefore, we propose HRDA, a multi-resolution training approach for UDA, that combines the strengths of small high-resolution crops to preserve fine segmentation details and large low-resolution crops to capture long-range context dependencies with a learned scale attention, while maintaining a manageable GPU memory footprint. HRDA enables adapting small objects and preserving fine segmentation details. It significantly improves the state-of-the-art performance by 5.5 mIoU for GTA-to-Cityscapes and 4.9 mIoU for Synthia-to-Cityscapes, resulting in unprecedented 73.8 and 65.8 mIoU, respectively. The implementation is available at https://github.com/lhoyer/HRDA.