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Ka Chun Lam

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Published work

4 published item(s)

preprint2026arXiv

Characterizing Universal Object Representations Across Vision Models

Deep neural networks trained with different architectures, objectives, and datasets have been reported to converge on similar visual representations. However, what remains unknown is which visual properties models actually converge on and which factors may underlie this convergence. To address this, we decompose the object similarity structure of 162 diverse vision models into a small set of non-negative dimensions. To determine universal versus model-specific dimensions, we then estimate how often each dimension reappears across models. In contrast to model-specific dimensions, universal dimensions are more interpretable and more strongly driven by conceptual image properties, indicating the relevance of interpretability and semantic content as implicit factors driving universality across models. Differences in architecture, objective function, training data, model size, and model performance do not explain the emergence of universal dimensions. However, models with more universal dimensions also better predict macaque IT activity and human similarity judgments, suggesting that universality reflects representations relevant to biological vision. These findings have important implications for understanding the emergent representations underlying deep neural network models and their alignment with biological vision.

preprint2021arXiv

Quasiconformal model with CNN features for large deformation image registration

Image registration has been widely studied over the past several decades, with numerous applications in science, engineering and medicine. Most of the conventional mathematical models for large deformation image registration rely on prescribed landmarks, which usually require tedious manual labeling and are prone to error. In recent years, there has been a surge of interest in the use of machine learning for image registration. In this paper, we develop a novel method for large deformation image registration by a fusion of quasiconformal theory and convolutional neural network (CNN). More specifically, we propose a quasiconformal energy model with a novel fidelity term that incorporates the features extracted using a pre-trained CNN, thereby allowing us to obtain meaningful registration results without any guidance of prescribed landmarks. Moreover, unlike many prior image registration methods, the bijectivity of our method is guaranteed by quasiconformal theory. Experimental results are presented to demonstrate the effectiveness of the proposed method. More broadly, our work sheds light on how rigorous mathematical theories and practical machine learning approaches can be integrated for developing computational methods with improved performance.

preprint2012arXiv

Beltrami Representation and its applications to texture map and video compression

Surface parameterizations and registrations are important in computer graphics and imaging, where 1-1 correspondences between meshes are computed. In practice, surface maps are usually represented and stored as 3D coordinates each vertex is mapped to, which often requires lots of storage memory. This causes inconvenience in data transmission and data storage. To tackle this problem, we propose an effective algorithm for compressing surface homeomorphisms using Fourier approximation of the Beltrami representation. The Beltrami representation is a complex-valued function defined on triangular faces of the surface mesh with supreme norm strictly less than 1. Under suitable normalization, there is a 1-1 correspondence between the set of surface homeomorphisms and the set of Beltrami representations. Hence, every bijective surface map is associated with a unique Beltrami representation. Conversely, given a Beltrami representation, the corresponding bijective surface map can be exactly reconstructed using the Linear Beltrami Solver introduced in this paper. Using the Beltrami representation, the surface homeomorphism can be easily compressed by Fourier approximation, without distorting the bijectivity of the map. The storage memory can be effectively reduced, which is useful for many practical problems in computer graphics and imaging. In this paper, we proposed to apply the algorithm to texture map compression and video compression. With our proposed algorithm, the storage requirement for the texture properties of a textured surface can be significantly reduced. Our algorithm can further be applied to compressing motion vector fields for video compression, which effectively improve the compression ratio.

preprint2012arXiv

Teichmüller extremal mapping and its applications to landmark matching registration

Registration, which aims to find an optimal 1-1 correspondence between shapes, is an important process in different research areas. Conformal mappings have been widely used to obtain a diffeomorphism between shapes that minimizes angular distortion. Conformal registrations are beneficial since it preserves the local geometry well. However, when landmark constraints are enforced, conformal mappings generally do not exist. This motivates us to look for a unique landmark matching quasi-conformal registration, which minimizes the conformality distortion. Under suitable condition on the landmark constraints, a unique diffeomporphism, called the Teichmüller extremal mapping between two surfaces can be obtained, which minimizes the maximal conformality distortion. In this paper, we propose an efficient iterative algorithm, called the Quasi-conformal (QC) iterations, to compute the Teichmüller mapping. The basic idea is to represent the set of diffeomorphisms using Beltrami coefficients (BCs), and look for an optimal BC associated to the desired Teichmüller mapping. The associated diffeomorphism can be efficiently reconstructed from the optimal BC using the Linear Beltrami Solver(LBS). Using BCs to represent diffeomorphisms guarantees the diffeomorphic property of the registration. Using our proposed method, the Teichmüller mapping can be accurately and efficiently computed within 10 seconds. The obtained registration is guaranteed to be bijective. The proposed algorithm can also be extended to compute Teichmüller mapping with soft landmark constraints. We applied the proposed algorithm to real applications, such as brain landmark matching registration, constrained texture mapping and human face registration. Experimental results shows that our method is both effective and efficient in computing a non-overlap landmark matching registration with least amount of conformality distortion.