Researcher profile

Junqing Yu

Junqing Yu contributes to research discovery and scholarly infrastructure.

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Published work

8 published item(s)

preprint2026arXiv

CurEvo: Curriculum-Guided Self-Evolution for Video Understanding

Recent advances in self-evolution video understanding frameworks have demonstrated the potential of autonomous learning without human annotations. However, existing methods often suffer from weakly controlled optimization and uncontrolled difficulty progression, as they lack structured guidance throughout the iterative learning process. To address these limitations, we propose CurEvo, a curriculum-guided self-evolution framework that introduces curriculum learning into self-evolution to achieve more structured and progressive model improvement. CurEvo dynamically regulates task difficulty, refines evaluation criteria, and balances data diversity according to model competence, forming a curriculum-guided feedback loop that aligns learning complexity with model capability. Built upon this principle, we develop a multi-dimensional adaptive QA framework that jointly evolves question generation and answer evaluation across perception, recognition, and understanding dimensions, ensuring coherent and measurable curriculum progression. Through this integration, CurEvo transforms weakly controlled self-evolution into a more structured learning process for autonomous video understanding. Across seven backbones, CurEvo consistently improves both benchmark accuracy and evaluator-based semantic score on four VideoQA benchmarks, validating the effectiveness of curriculum-guided self-evolution for video understanding.

preprint2026arXiv

GA-S$^3$: Comprehensive Social Network Simulation with Group Agents

Social network simulation is developed to provide a comprehensive understanding of social networks in the real world, which can be leveraged for a wide range of applications such as group behavior emergence, policy optimization, and business strategy development. However, billions of individuals and their evolving interactions involved in social networks pose challenges in accurately reflecting real-world complexities. In this study, we propose a comprehensive Social Network Simulation System (GA-S3) that leverages newly designed Group Agents to make intelligent decisions regarding various online events. Unlike other intelligent agents that represent an individual entity, our group agents model a collection of individuals exhibiting similar behaviors, facilitating the simulation of large-scale network phenomena with complex interactions at a manageable computational cost. Additionally, we have constructed a social network benchmark from 2024 popular online events that contains fine-grained information on Internet traffic variations. The experiment demonstrates that our approach is capable of achieving accurate and highly realistic prediction results. Code is open at https://github.com/AI4SS/GAS-3.

preprint2026arXiv

GateMOT: Q-Gated Attention for Dense Object Tracking

While large models demonstrate the strong representational power of vanilla attention, this core mechanism cannot be directly applied to Dense Object Tracking: its quadratic all-to-all interactions are computationally prohibitive for dense motion estimation on high-resolution features. This mismatch prevents Dense Object Tracking from fully leveraging attention-based modeling in crowded and occlusion-heavy scenes. To address this challenge, we introduce GateMOT, an online tracking framework centered on Q-Gated Attention (Q-Attention), an efficient and spatially aware attention variant. Our key idea is to repurpose the Query from a similarity-conditioning term into a learnable gating unit. This Gating-Query (Gating-Q) produces a probabilistic gate that modulates Key features in an element-wise manner, enabling explicit relevance selection instead of costly global aggregation. Built on this mechanism, parallel Q-Attention heads transform one shared feature map into task-specific yet consistent representations for detection, motion, and re-identification, yielding a tightly coupled multi-task decoder with linear-complexity gating operations. GateMOT achieves state-of-the-art HOTA of 48.4, MOTA of 67.8, and IDF1 of 64.5 on BEE24, and demonstrates strong performance on additional Dense Object Tracking benchmarks. These results show that Q-Attention is a simple, effective, and transferable building block for attention-based tracking in dense tracking scenarios.

preprint2026arXiv

HotComment: A Benchmark for Evaluating Popularity of Online Comments

Online comments play a crucial role in shaping public sentiment and opinion dynamics on social media. However, evaluating their popularity remains challenging, not only because it depends on linguistic quality, originality, and emotional resonance, but also because stylistic preferences vary widely across platforms and user groups, causing the same comment to resonate differently in different communities. In this work, we present HotComment, a multimodal benchmark integrating video and text modalities that comprehensively quantifies popularity from three enhanced aspects: (1) Content Quality, which evaluates semantic similarity with ground-truth human comments and extends quality assessment through four interpretable dimensions; (2) Popularity Prediction, based on trends from models trained on real-world interaction data; and (3) User Behavior Simulation, which models the distribution of platform users and approximates \textbf{engagement scores} through an agent-based framework. Furthermore, we propose StyleCmt, inspired by social ripple effects, where multiple stylistic dimensions align to amplify socially resonant expressions and suppress incongruent ones.

preprint2026arXiv

OmniTrend: Content-Context Modeling for Scalable Social Popularity Prediction

Predicting social media popularity requires understanding both the intrinsic appeal of content and the external context that determines how it is exposed to users. Existing methods focus on content signals but do not separate them from exposure-related patterns, which causes the learned representations to absorb platform-specific visibility effects and weakens both interpretability and cross-platform transfer. This paper introduces OmniTrend, a unified framework that models popularity as the joint outcome of content attractiveness and contextual exposure. The content module learns cross-modal representations from visual, audio, and textual cues to quantify intrinsic appeal, while the context module estimates exposure from exogenous signals such as posting time, author activity, topical trends, and retrieval-based neighborhood statistics. OmniTrend learns separate predictors for content attractiveness and contextual exposure and integrates them in the final popularity estimate, which makes the role of each factor explicit and supports robust transfer across image and video platforms.

preprint2022arXiv

NeReF: Neural Refractive Field for Fluid Surface Reconstruction and Implicit Representation

Existing neural reconstruction schemes such as Neural Radiance Field (NeRF) are largely focused on modeling opaque objects. We present a novel neural refractive field(NeReF) to recover wavefront of transparent fluids by simultaneously estimating the surface position and normal of the fluid front. Unlike prior arts that treat the reconstruction target as a single layer of the surface, NeReF is specifically formulated to recover a volumetric normal field with its corresponding density field. A query ray will be refracted by NeReF according to its accumulated refractive point and normal, and we employ the correspondences and uniqueness of refracted ray for NeReF optimization. We show NeReF, as a global optimization scheme, can more robustly tackle refraction distortions detrimental to traditional methods for correspondence matching. Furthermore, the continuous NeReF representation of wavefront enables view synthesis as well as normal integration. We validate our approach on both synthetic and real data and show it is particularly suitable for sparse multi-view acquisition. We hence build a small light field array and experiment on various surface shapes to demonstrate high fidelity NeReF reconstruction.

preprint2022arXiv

Transformer Tracking with Cyclic Shifting Window Attention

Transformer architecture has been showing its great strength in visual object tracking, for its effective attention mechanism. Existing transformer-based approaches adopt the pixel-to-pixel attention strategy on flattened image features and unavoidably ignore the integrity of objects. In this paper, we propose a new transformer architecture with multi-scale cyclic shifting window attention for visual object tracking, elevating the attention from pixel to window level. The cross-window multi-scale attention has the advantage of aggregating attention at different scales and generates the best fine-scale match for the target object. Furthermore, the cyclic shifting strategy brings greater accuracy by expanding the window samples with positional information, and at the same time saves huge amounts of computational power by removing redundant calculations. Extensive experiments demonstrate the superior performance of our method, which also sets the new state-of-the-art records on five challenging datasets, along with the VOT2020, UAV123, LaSOT, TrackingNet, and GOT-10k benchmarks.

preprint2020arXiv

Adversarial Style Mining for One-Shot Unsupervised Domain Adaptation

We aim at the problem named One-Shot Unsupervised Domain Adaptation. Unlike traditional Unsupervised Domain Adaptation, it assumes that only one unlabeled target sample can be available when learning to adapt. This setting is realistic but more challenging, in which conventional adaptation approaches are prone to failure due to the scarce of unlabeled target data. To this end, we propose a novel Adversarial Style Mining approach, which combines the style transfer module and task-specific module into an adversarial manner. Specifically, the style transfer module iteratively searches for harder stylized images around the one-shot target sample according to the current learning state, leading the task model to explore the potential styles that are difficult to solve in the almost unseen target domain, thus boosting the adaptation performance in a data-scarce scenario. The adversarial learning framework makes the style transfer module and task-specific module benefit each other during the competition. Extensive experiments on both cross-domain classification and segmentation benchmarks verify that ASM achieves state-of-the-art adaptation performance under the challenging one-shot setting.