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Ju Yong Chang

Ju Yong Chang appears in the imported research catalog. Authorship, coauthor and topic links are available while profile ownership is still unclaimed.

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Published work

3 published item(s)

preprint2026arXiv

Egocentric Whole-Body Human Mesh Recovery with Prior-Guided Learning

Egocentric human mesh recovery (HMR) from monocular head-mounted cameras is increasingly important for AR/VR applications, but remains challenging due to the lack of reliable ground-truth (GT) annotations based on parametric human body models such as SMPL and SMPL-X for real egocentric images. Existing egocentric HMR methods typically rely on pseudo-GT and focus on body pose estimation, which limits their ability to recover fine-grained whole-body details such as hands and face. We study egocentric whole-body human mesh recovery and propose a prior-guided learning framework that reconstructs whole-body meshes from a single egocentric image. We construct more accurate optimization-based pseudo-GT aligned with 3D joint supervision, and leverage multiple priors by adapting an exocentric HMR foundation model together with a diffusion-based pose prior. A deterministic undistortion module is further adopted to handle fisheye distortions in egocentric images. Experiments across multiple egocentric benchmarks demonstrate improved whole-body reconstruction compared to state-of-the-art methods, and show that our optimization-based pseudo-GT is substantially more accurate than existing regression-based pseudo-GT. To facilitate reproducibility, the code and dataset annotations are publicly available at https://github.com/naso06/EgoSMPLX.

preprint2022arXiv

Learnable human mesh triangulation for 3D human pose and shape estimation

Compared to joint position, the accuracy of joint rotation and shape estimation has received relatively little attention in the skinned multi-person linear model (SMPL)-based human mesh reconstruction from multi-view images. The work in this field is broadly classified into two categories. The first approach performs joint estimation and then produces SMPL parameters by fitting SMPL to resultant joints. The second approach regresses SMPL parameters directly from the input images through a convolutional neural network (CNN)-based model. However, these approaches suffer from the lack of information for resolving the ambiguity of joint rotation and shape reconstruction and the difficulty of network learning. To solve the aforementioned problems, we propose a two-stage method. The proposed method first estimates the coordinates of mesh vertices through a CNN-based model from input images, and acquires SMPL parameters by fitting the SMPL model to the estimated vertices. Estimated mesh vertices provide sufficient information for determining joint rotation and shape, and are easier to learn than SMPL parameters. According to experiments using Human3.6M and MPI-INF-3DHP datasets, the proposed method significantly outperforms the previous works in terms of joint rotation and shape estimation, and achieves competitive performance in terms of joint location estimation.

preprint2020arXiv

PoseLifter: Absolute 3D human pose lifting network from a single noisy 2D human pose

This study presents a new network (i.e., PoseLifter) that can lift a 2D human pose to an absolute 3D pose in a camera coordinate system. The proposed network estimates the absolute 3D location of a target subject and generates an improved 3D relative pose estimation compared with existing pose-lifting methods. Using the PoseLifter with a 2D pose estimator in a cascade fashion can estimate a 3D human pose from a single RGB image. In this case, we empirically prove that using realistic 2D poses synthesized with the real error distribution of 2D body joints considerably improves the performance of our PoseLifter. The proposed method is applied to public datasets to achieve state-of-the-art 2D-to-3D pose lifting and 3D human pose estimation.