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Jose Oramas

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Published work

7 published item(s)

preprint2026arXiv

Bilinear autoencoders find interpretable manifolds

Sparse autoencoders have become a standard tool for uncovering interpretable latent representations in neural networks. Yet salient concepts often span manifolds that current linear methods cannot capture without post hoc analysis. This paper uses quadratic latents to close this gap: we implement these with bilinear autoencoders, which decompose activations into low-rank quadratic forms, compose linearly in weight space, and admit input-independent geometric analysis. This qualitative difference in what concepts quadratic latents can detect challenges the standard linear representation hypothesis. Our experiments and visualisations show that multi-dimensional geometries are highly prevalent and that composite latents capture them well, systematically improving reconstruction error in language models. Furthermore, we show that autoencoders with varying geometric priors recover the same input subspace despite their dictionary entries being distinct. Practically, these models serve as an unsupervised tool for manifold discovery, which we demonstrate through an interactive online visualizer for Qwen 3.5. This is a step toward nonlinear but mathematically tractable latent representations whose composition is expressive and interpretable by design.

preprint2022arXiv

Information Compensation for Deep Conditional Generative Networks

In recent years, unsupervised/weakly-supervised conditional generative adversarial networks (GANs) have achieved many successes on the task of modeling and generating data. However, one of their weaknesses lies in their poor ability to separate, or disentangle, the different factors that characterize the representation encoded in their latent space. To address this issue, we propose a novel structure for unsupervised conditional GANs powered by a novel Information Compensation Connection (IC-Connection). The proposed IC-Connection enables GANs to compensate for information loss incurred during deconvolution operations. In addition, to quantify the degree of disentanglement on both discrete and continuous latent variables, we design a novel evaluation procedure. Our empirical results suggest that our method achieves better disentanglement compared to the state-of-the-art GANs in a conditional generation setting.

preprint2021arXiv

In Defense of LSTMs for Addressing Multiple Instance Learning Problems

LSTMs have a proven track record in analyzing sequential data. But what about unordered instance bags, as found under a Multiple Instance Learning (MIL) setting? While not often used for this, we show LSTMs excell under this setting too. In addition, we show thatLSTMs are capable of indirectly capturing instance-level information us-ing only bag-level annotations. Thus, they can be used to learn instance-level models in a weakly supervised manner. Our empirical evaluation on both simplified (MNIST) and realistic (Lookbook and Histopathology) datasets shows that LSTMs are competitive with or even surpass state-of-the-art methods specially designed for handling specific MIL problems. Moreover, we show that their performance on instance-level prediction is close to that of fully-supervised methods.

preprint2021arXiv

Multiple Exemplars-based Hallucinationfor Face Super-resolution and Editing

Given a really low-resolution input image of a face (say 16x16 or 8x8 pixels), the goal of this paper is to reconstruct a high-resolution version thereof. This, by itself, is an ill-posed problem, as the high-frequency information is missing in the low-resolution input and needs to be hallucinated, based on prior knowledge about the image content. Rather than relying on a generic face prior, in this paper, we explore the use of a set of exemplars, i.e. other high-resolution images of the same person. These guide the neural network as we condition the output on them. Multiple exemplars work better than a single one. To combine the information from multiple exemplars effectively, we introduce a pixel-wise weight generation module. Besides standard face super-resolution, our method allows to perform subtle face editing simply by replacing the exemplars with another set with different facial features. A user study is conducted and shows the super-resolved images can hardly be distinguished from real images on the CelebA dataset. A qualitative comparison indicates our model outperforms methods proposed in the literature on the CelebA and WebFace dataset.

preprint2016arXiv

Modeling Visual Compatibility through Hierarchical Mid-level Elements

In this paper we present a hierarchical method to discover mid-level elements with the objective of modeling visual compatibility between objects. At the base-level, our method identifies patterns of CNN activations with the aim of modeling different variations/styles in which objects of the classes of interest may occur. At the top-level, the proposed method discovers patterns of co-occurring activations of base-level elements that define visual compatibility between pairs of object classes. Experiments on the massive Amazon dataset show the strength of our method at describing object classes and the characteristics that drive the compatibility between them.

preprint2016arXiv

Rank Pooling for Action Recognition

We propose a function-based temporal pooling method that captures the latent structure of the video sequence data - e.g. how frame-level features evolve over time in a video. We show how the parameters of a function that has been fit to the video data can serve as a robust new video representation. As a specific example, we learn a pooling function via ranking machines. By learning to rank the frame-level features of a video in chronological order, we obtain a new representation that captures the video-wide temporal dynamics of a video, suitable for action recognition. Other than ranking functions, we explore different parametric models that could also explain the temporal changes in videos. The proposed functional pooling methods, and rank pooling in particular, is easy to interpret and implement, fast to compute and effective in recognizing a wide variety of actions. We evaluate our method on various benchmarks for generic action, fine-grained action and gesture recognition. Results show that rank pooling brings an absolute improvement of 7-10 average pooling baseline. At the same time, rank pooling is compatible with and complementary to several appearance and local motion based methods and features, such as improved trajectories and deep learning features.

preprint2016arXiv

Reasoning about Body-Parts Relations for Sign Language Recognition

Over the years, hand gesture recognition has been mostly addressed considering hand trajectories in isolation. However, in most sign languages, hand gestures are defined on a particular context (body region). We propose a pipeline to perform sign language recognition which models hand movements in the context of other parts of the body captured in the 3D space using the MS Kinect sensor. In addition, we perform sign recognition based on the different hand postures that occur during a sign. Our experiments show that considering different body parts brings improved performance when compared to other methods which only consider global hand trajectories. Finally, we demonstrate that the combination of hand postures features with hand gestures features helps to improve the prediction of a given sign.