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Joonseok Lee

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Published work

13 published item(s)

preprint2026arXiv

A More Word-like Image Tokenization for MLLMs

Modern multimodal large language models (MLLMs) typically keep the language model fixed and train a visual projector that maps the pixels into a sequence of tokens in its embedding space, so that images can be presented in essentially the same form as text. However, the language model has been optimized to operate on discrete, semantically meaningful tokens, while prevailing visual projectors transform an image into a long stream of continuous and highly correlated embeddings. This causes the visual tokens to behave differently from the word-like units that LLMs are originally trained to understand. We propose a novel Disentangled Visual Tokenization (DiVT) that clusters patch embeddings into coherent semantic units, so each token corresponds to a distinct visual concept instead of a rigid grid cell. DiVT further adapts its token budget to image complexity, providing an explicit accuracy-compute trade-off modifying neither the vision encoder nor the language model. Across diverse multimodal benchmarks, DiVT matches or surpasses baselines with significantly fewer visual tokens, demonstrating robustness under limited token budgets, significantly reducing memory cost and latency while making visual inputs more compatible with LLMs. Our code is available at https://github.com/snuviplab/DiVT.

preprint2026arXiv

Efficient Adjoint Matching for Fine-tuning Diffusion Models

Reward fine-tuning has become a common approach for aligning pretrained diffusion and flow models with human preferences in text-to-image generation. Among reward-gradient-based methods, Adjoint Matching (AM) provides a principled formulation by casting reward fine-tuning as a stochastic optimal control (SOC) problem. However, AM inevitably requires a substantial computational cost: it requires (i) stochastic simulation of full generative trajectories under memoryless dynamics, resulting in a large number of function evaluations, and (ii) backward ODE simulation of the adjoint state along each sampled trajectory. In this work, we observe that both bottlenecks are closely tied to the \textit{non-trivial base drift} inherited from the pretrained model. Motivated by this observation, we propose \textbf{Efficient Adjoint Matching (EAM)}, which substantially improves training efficiency by reformulating the SOC problem with a \textit{linear base drift} and a correspondingly modified \textit{terminal cost}. This reformulation removes both sources of inefficiency; it enables training-time sampling with a few-step deterministic ODE solver and yields a closed-form adjoint solution that eliminates backward adjoint simulation. On standard text-to-image reward fine-tuning benchmarks, EAM converges up to 4x faster than AM and matches or surpasses it across various metrics including PickScore, ImageReward, HPSv2.1, CLIPScore and Aesthetics.

preprint2023arXiv

MAQA: A Multimodal QA Benchmark for Negation

Multimodal learning can benefit from the representation power of pretrained Large Language Models (LLMs). However, state-of-the-art transformer based LLMs often ignore negations in natural language and there is no existing benchmark to quantitatively evaluate whether multimodal transformers inherit this weakness. In this study, we present a new multimodal question answering (QA) benchmark adapted from labeled music videos in AudioSet (Gemmeke et al., 2017) with the goal of systematically evaluating if multimodal transformers can perform complex reasoning to recognize new concepts as negation of previously learned concepts. We show that with standard fine-tuning approach multimodal transformers are still incapable of correctly interpreting negation irrespective of model size. However, our experiments demonstrate that augmenting the original training task distributions with negated QA examples allow the model to reliably reason with negation. To do this, we describe a novel data generation procedure that prompts the 540B-parameter PaLM model to automatically generate negated QA examples as compositions of easily accessible video tags. The generated examples contain more natural linguistic patterns and the gains compared to template-based task augmentation approach are significant.

preprint2022arXiv

Bilateral Self-unbiased Learning from Biased Implicit Feedback

Implicit feedback has been widely used to build commercial recommender systems. Because observed feedback represents users' click logs, there is a semantic gap between true relevance and observed feedback. More importantly, observed feedback is usually biased towards popular items, thereby overestimating the actual relevance of popular items. Although existing studies have developed unbiased learning methods using inverse propensity weighting (IPW) or causal reasoning, they solely focus on eliminating the popularity bias of items. In this paper, we propose a novel unbiased recommender learning model, namely BIlateral SElf-unbiased Recommender (BISER), to eliminate the exposure bias of items caused by recommender models. Specifically, BISER consists of two key components: (i) self-inverse propensity weighting (SIPW) to gradually mitigate the bias of items without incurring high computational costs; and (ii) bilateral unbiased learning (BU) to bridge the gap between two complementary models in model predictions, i.e., user- and item-based autoencoders, alleviating the high variance of SIPW. Extensive experiments show that BISER consistently outperforms state-of-the-art unbiased recommender models over several datasets, including Coat, Yahoo! R3, MovieLens, and CiteULike.

preprint2022arXiv

Boundary-aware Self-supervised Learning for Video Scene Segmentation

Self-supervised learning has drawn attention through its effectiveness in learning in-domain representations with no ground-truth annotations; in particular, it is shown that properly designed pretext tasks (e.g., contrastive prediction task) bring significant performance gains for downstream tasks (e.g., classification task). Inspired from this, we tackle video scene segmentation, which is a task of temporally localizing scene boundaries in a video, with a self-supervised learning framework where we mainly focus on designing effective pretext tasks. In our framework, we discover a pseudo-boundary from a sequence of shots by splitting it into two continuous, non-overlapping sub-sequences and leverage the pseudo-boundary to facilitate the pre-training. Based on this, we introduce three novel boundary-aware pretext tasks: 1) Shot-Scene Matching (SSM), 2) Contextual Group Matching (CGM) and 3) Pseudo-boundary Prediction (PP); SSM and CGM guide the model to maximize intra-scene similarity and inter-scene discrimination while PP encourages the model to identify transitional moments. Through comprehensive analysis, we empirically show that pre-training and transferring contextual representation are both critical to improving the video scene segmentation performance. Lastly, we achieve the new state-of-the-art on the MovieNet-SSeg benchmark. The code is available at https://github.com/kakaobrain/bassl.

preprint2022arXiv

Future Transformer for Long-term Action Anticipation

The task of predicting future actions from a video is crucial for a real-world agent interacting with others. When anticipating actions in the distant future, we humans typically consider long-term relations over the whole sequence of actions, i.e., not only observed actions in the past but also potential actions in the future. In a similar spirit, we propose an end-to-end attention model for action anticipation, dubbed Future Transformer (FUTR), that leverages global attention over all input frames and output tokens to predict a minutes-long sequence of future actions. Unlike the previous autoregressive models, the proposed method learns to predict the whole sequence of future actions in parallel decoding, enabling more accurate and fast inference for long-term anticipation. We evaluate our method on two standard benchmarks for long-term action anticipation, Breakfast and 50 Salads, achieving state-of-the-art results.

preprint2022arXiv

MuLan: A Joint Embedding of Music Audio and Natural Language

Music tagging and content-based retrieval systems have traditionally been constructed using pre-defined ontologies covering a rigid set of music attributes or text queries. This paper presents MuLan: a first attempt at a new generation of acoustic models that link music audio directly to unconstrained natural language music descriptions. MuLan takes the form of a two-tower, joint audio-text embedding model trained using 44 million music recordings (370K hours) and weakly-associated, free-form text annotations. Through its compatibility with a wide range of music genres and text styles (including conventional music tags), the resulting audio-text representation subsumes existing ontologies while graduating to true zero-shot functionalities. We demonstrate the versatility of the MuLan embeddings with a range of experiments including transfer learning, zero-shot music tagging, language understanding in the music domain, and cross-modal retrieval applications.

preprint2020arXiv

Saving Face: Investigating the Ethical Concerns of Facial Recognition Auditing

Although essential to revealing biased performance, well intentioned attempts at algorithmic auditing can have effects that may harm the very populations these measures are meant to protect. This concern is even more salient while auditing biometric systems such as facial recognition, where the data is sensitive and the technology is often used in ethically questionable manners. We demonstrate a set of five ethical concerns in the particular case of auditing commercial facial processing technology, highlighting additional design considerations and ethical tensions the auditor needs to be aware of so as not exacerbate or complement the harms propagated by the audited system. We go further to provide tangible illustrations of these concerns, and conclude by reflecting on what these concerns mean for the role of the algorithmic audit and the fundamental product limitations they reveal.

preprint2016arXiv

YouTube-8M: A Large-Scale Video Classification Benchmark

Many recent advancements in Computer Vision are attributed to large datasets. Open-source software packages for Machine Learning and inexpensive commodity hardware have reduced the barrier of entry for exploring novel approaches at scale. It is possible to train models over millions of examples within a few days. Although large-scale datasets exist for image understanding, such as ImageNet, there are no comparable size video classification datasets. In this paper, we introduce YouTube-8M, the largest multi-label video classification dataset, composed of ~8 million videos (500K hours of video), annotated with a vocabulary of 4800 visual entities. To get the videos and their labels, we used a YouTube video annotation system, which labels videos with their main topics. While the labels are machine-generated, they have high-precision and are derived from a variety of human-based signals including metadata and query click signals. We filtered the video labels (Knowledge Graph entities) using both automated and manual curation strategies, including asking human raters if the labels are visually recognizable. Then, we decoded each video at one-frame-per-second, and used a Deep CNN pre-trained on ImageNet to extract the hidden representation immediately prior to the classification layer. Finally, we compressed the frame features and make both the features and video-level labels available for download. We trained various (modest) classification models on the dataset, evaluated them using popular evaluation metrics, and report them as baselines. Despite the size of the dataset, some of our models train to convergence in less than a day on a single machine using TensorFlow. We plan to release code for training a TensorFlow model and for computing metrics.

preprint2014arXiv

Optimizing a Personalized Multigram Cellphone Keypad

Current layouts for alphabetic input on mobile phone keypads are very inefficient. We propose a genetic algorithm (GA) to find a suitable keypad layout for each user, based on their personal text history. It incorporates codes for frequent multigrams, which may be directly input. This greatly reduces the average number of strokes required for typing. We optimize for two-handed use, the left thumb covering the leftmost rows and vice versa. The GA mini- mizes the number of strokes, consecutive use of the same key, and consecutive use of the same hand. Using these criteria, the algorithm re-arranges the 26 alphabetic characters, plus 14 additional multigrams, on the 10-key pad. We demonstrate that this arrangement can generate a more effective layout, especially for SMS-style messages. Substantial savings are verified by both computational analysis and human evaluation.

preprint2013arXiv

Matrix Approximation under Local Low-Rank Assumption

Matrix approximation is a common tool in machine learning for building accurate prediction models for recommendation systems, text mining, and computer vision. A prevalent assumption in constructing matrix approximations is that the partially observed matrix is of low-rank. We propose a new matrix approximation model where we assume instead that the matrix is only locally of low-rank, leading to a representation of the observed matrix as a weighted sum of low-rank matrices. We analyze the accuracy of the proposed local low-rank modeling. Our experiments show improvements in prediction accuracy in recommendation tasks.

preprint2013arXiv

Personalized Academic Research Paper Recommendation System

A huge number of academic papers are coming out from a lot of conferences and journals these days. In these circumstances, most researchers rely on key-based search or browsing through proceedings of top conferences and journals to find their related work. To ease this difficulty, we propose a Personalized Academic Research Paper Recommendation System, which recommends related articles, for each researcher, that may be interesting to her/him. In this paper, we first introduce our web crawler to retrieve research papers from the web. Then, we define similarity between two research papers based on the text similarity between them. Finally, we propose our recommender system developed using collaborative filtering methods. Our evaluation results demonstrate that our system recommends good quality research papers.

preprint2012arXiv

A Comparative Study of Collaborative Filtering Algorithms

Collaborative filtering is a rapidly advancing research area. Every year several new techniques are proposed and yet it is not clear which of the techniques work best and under what conditions. In this paper we conduct a study comparing several collaborative filtering techniques -- both classic and recent state-of-the-art -- in a variety of experimental contexts. Specifically, we report conclusions controlling for number of items, number of users, sparsity level, performance criteria, and computational complexity. Our conclusions identify what algorithms work well and in what conditions, and contribute to both industrial deployment collaborative filtering algorithms and to the research community.