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Jingyuan Li

Jingyuan Li contributes to research discovery and scholarly infrastructure.

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Published work

4 published item(s)

preprint2026arXiv

LabBuilder: Protocol-Grounded 3D Layout Generation for Interactable and Safe Laboratory

Automated laboratories hold the promise of accelerating scientific discovery, yet their deployment is bottlenecked by the difficulty of designing safe and executable environments. While simulator-based design offers scalability, existing 3D scene generation methods are primarily tailored for household settings, optimizing for visual plausibility while neglecting the rigorous functional semantics and safety constraints essential for scientific experimentation. We present LabBuilder, an end-to-end system that generates and verifies 3D laboratory layouts from concise textual specifications. It operates through three tightly coupled components: LabForge first curates a meta-dataset of annotated assets and chemical knowledge, translating natural language specifications into structured protocols; building on these protocols, LabGen synthesizes laboratory layouts via an iterative, constraint-aware optimization strategy; finally, LabTouchstone evaluates the resulting layouts as a unified benchmark. Extensive experiments demonstrate that LabBuilder significantly outperforms existing state-of-the-art methods, producing laboratory environments that are not only realistic but also functionally valid and safe for complex experimental workflows.

preprint2026arXiv

PLANET v2.0: A comprehensive Protein-Ligand Affinity Prediction Model Based on Mixture Density Network

Drug discovery represents a time-consuming and financially intensive process, and virtual screening can accelerate it. Scoring functions, as one of the tools guiding virtual screening, have their precision closely tied to screening efficiency. In our previous study, we developed a graph neural network model called PLANET (Protein-Ligand Affinity prediction NETwork), but it suffers from the defect in representing protein-ligand contact maps. Incorrect binding modes inevitably lead to poor affinity predictions, so accurate prediction of the protein-ligand contact map is desired to improve PLANET. In this study, we have proposed PLANET v2.0 as an upgraded version. The model is trained via multi-objective training strategy and incorporates the Mixture Density Network to predict binding modes. Except for the probability density distributions of non-covalent interactions, we innovatively employ another Gaussian mixture model to describe the relationship between distance and energy of each interaction pair and predict protein-ligand affinity like calculating the mathematical expectation. As on the CASF-2016 benchmark, PLANET v2.0 demonstrates excellent scoring power, ranking power, and docking power. The screening power of PLANET v2.0 gets notably improved compared to PLANET and Glide SP and it demonstrates robust validation on a commercial ultra-large-scale dataset. Given its efficiency and accuracy, PLANET v2.0 can hopefully become one of the practical tools for virtual screening workflows. PLANET v2.0 is freely available at https://www.pdbbind-plus.org.cn/planetv2.

preprint2020arXiv

Iterate & Cluster: Iterative Semi-Supervised Action Recognition

We propose a novel system for active semi-supervised feature-based action recognition. Given time sequences of features tracked during movements our system clusters the sequences into actions. Our system is based on encoder-decoder unsupervised methods shown to perform clustering by self-organization of their latent representation through the auto-regression task. These methods were tested on human action recognition benchmarks and outperformed non-feature based unsupervised methods and achieved comparable accuracy to skeleton-based supervised methods. However, such methods rely on K-Nearest Neighbours (KNN) associating sequences to actions, and general features with no annotated data would correspond to approximate clusters which could be further enhanced. Our system proposes an iterative semi-supervised method to address this challenge and to actively learn the association of clusters and actions. The method utilizes latent space embedding and clustering of the unsupervised encoder-decoder to guide the selection of sequences to be annotated in each iteration. Each iteration, the selection aims to enhance action recognition accuracy while choosing a small number of sequences for annotation. We test the approach on human skeleton-based action recognition benchmarks assuming that only annotations chosen by our method are available and on mouse movements videos recorded in lab experiments. We show that our system can boost recognition performance with only a small percentage of annotations. The system can be used as an interactive annotation tool to guide labeling efforts for 'in the wild' videos of various objects and actions to reach robust recognition.

preprint2020arXiv

Recurrent Feature Reasoning for Image Inpainting

Existing inpainting methods have achieved promising performance for recovering regular or small image defects. However, filling in large continuous holes remains difficult due to the lack of constraints for the hole center. In this paper, we devise a Recurrent Feature Reasoning (RFR) network which is mainly constructed by a plug-and-play Recurrent Feature Reasoning module and a Knowledge Consistent Attention (KCA) module. Analogous to how humans solve puzzles (i.e., first solve the easier parts and then use the results as additional information to solve difficult parts), the RFR module recurrently infers the hole boundaries of the convolutional feature maps and then uses them as clues for further inference. The module progressively strengthens the constraints for the hole center and the results become explicit. To capture information from distant places in the feature map for RFR, we further develop KCA and incorporate it in RFR. Empirically, we first compare the proposed RFR-Net with existing backbones, demonstrating that RFR-Net is more efficient (e.g., a 4\% SSIM improvement for the same model size). We then place the network in the context of the current state-of-the-art, where it exhibits improved performance. The corresponding source code is available at: https://github.com/jingyuanli001/RFR-Inpainting