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Jiahang Liu

Jiahang Liu appears in the imported research catalog. Authorship, coauthor and topic links are available while profile ownership is still unclaimed.

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Published work

3 published item(s)

preprint2026arXiv

MesonGS++: Post-training Compression of 3D Gaussian Splatting with Hyperparameter Searching

3D Gaussian Splatting (3DGS) achieves high-quality novel view synthesis with real-time rendering, but its storage cost remains prohibitive for practical deployment. Existing post-training compression methods still rely on many coupled hyperparameters across pruning, transformation, quantization, and entropy coding, making it difficult to control the final compressed size and fully exploit the rate-distortion trade-off. We propose MesonGS++, a size-aware post-training codec for 3D Gaussian compression. On the codec side, MesonGS++ combines joint importance-based pruning, octree geometry coding, attribute transformation, selective vector quantization for higher-degree spherical harmonics, and group-wise mixed-precision quantization with entropy coding. On the configuration side, it treats the reserve ratio and bit-width allocation as the dominant rate-distortion knobs and jointly optimizes them under a target storage budget via discrete sampling and 0--1 integer linear programming. We further propose a linear size estimator and a CUDA parallel quantization operator to accelerate the hyperparameter searching process. Extensive experiments show that MesonGS++ achieves over 34$\times$ compression while preserving rendering fidelity, outperforming state-of-the-art post-training methods and accurately meeting target size budgets. Remarkably, without any training, MesonGS++ can even surpass the PSNR of vanilla 3DGS at a 20$\times$ compression rate on the Stump scene. Our code is available at https://github.com/mmlab-sigs/mesongs_plus

preprint2026arXiv

Proof of a Conjecture on Young Tableaux with Walls

Banderier, Marchal, and Wallner considered Young tableaux with walls, which are similar to standard Young tableaux, except that local decreases are allowed at some walls. In this work, we prove a conjecture of Fuchs and Yu concerning the enumeration of two classes of three-row Young tableaux with walls. Combining with the work by Chang, Fuchs, Liu, Wallner, and Yu leads to the verification of a conjecture on tree-child networks proposed by Pons and Batle. This conjecture was regarded as a specific and challenging problem in the Phylogenetics community until it was finally resolved by the present work.

preprint2022arXiv

Robust Learning-based Predictive Control for Discrete-time Nonlinear Systems with Unknown Dynamics and State Constraints

Robust model predictive control (MPC) is a well-known control technique for model-based control with constraints and uncertainties. In classic robust tube-based MPC approaches, an open-loop control sequence is computed via periodically solving an online nominal MPC problem, which requires prior model information and frequent access to onboard computational resources. In this paper, we propose an efficient robust MPC solution based on receding horizon reinforcement learning, called r-LPC, for unknown nonlinear systems with state constraints and disturbances. The proposed r-LPC utilizes a Koopman operator-based prediction model obtained off-line from pre-collected input-output datasets. Unlike classic tube-based MPC, in each prediction time interval of r-LPC, we use an actor-critic structure to learn a near-optimal feedback control policy rather than a control sequence. The resulting closed-loop control policy can be learned off-line and deployed online or learned online in an asynchronous way. In the latter case, online learning can be activated whenever necessary; for instance, the safety constraint is violated with the deployed policy. The closed-loop recursive feasibility, robustness, and asymptotic stability are proven under function approximation errors of the actor-critic networks. Simulation and experimental results on two nonlinear systems with unknown dynamics and disturbances have demonstrated that our approach has better or comparable performance when compared with tube-based MPC and LQR, and outperforms a recently developed actor-critic learning approach.