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Javier Civera

Javier Civera contributes to research discovery and scholarly infrastructure.

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Published work

12 published item(s)

preprint2026arXiv

MAG-VLAQ: Multi-modal Aerial-Ground Query Aggregation for Cross-View Place Recognition

Multi-modal cross-view place recognition remains a fundamental challenge in computer vision and robotics due to the severe viewpoint, modality, and spatial-structure discrepancies between ground observations and aerial references. To address this challenge, we present MAG-VLAQ, a foundation-model-enhanced query aggregation framework for multi-modal aerial-ground cross-view place recognition. Specifically, our approach leverages pre-trained foundation models to extract dense visual tokens from both ground and aerial images, as well as expressive geometric tokens from ground LiDAR observations. These heterogeneous tokens are then projected into a shared embedding space for cross-modal alignment and fusion. As our main contribution, we propose ODE-conditioned VLAQ, which tightly couples neural ordinary differential equations (ODE)-based RGB-LiDAR fusion with vectors of locally aggregated queries (VLAQ). In this design, the VLAQ query centers are dynamically adapted according to the fused multi-modal state. This mechanism allows the final global descriptor to preserve globally learned retrieval prototypes while remaining responsive to scene-specific visual and geometric evidence, significantly improving aerial-ground matching. Extensive experiments on KITTI360-AG and nuScenes-AG validate the effectiveness of our proposed MAG-VLAQ. Notably, on KITTI360-AG, our MAG-VLAQ nearly doubles the state-of-the-art performance, achieving 61.1 Recall@1 in the satellite setting, compared with 34.5 from the closest competing approach.

preprint2026arXiv

What Is The Best 3D Scene Representation for Robotics? From Geometric to Foundation Models

In this paper, we provide a comprehensive overview of existing scene representation methods for robotics, covering traditional representations such as point clouds, voxels, signed distance functions (SDF), and scene graphs, as well as more recent neural representations like Neural Radiance Fields (NeRF), 3D Gaussian Splatting (3DGS), and the emerging Foundation Models. While current SLAM and localization systems predominantly rely on sparse representations like point clouds and voxels, dense scene representations are expected to play a critical role in downstream tasks such as navigation and obstacle avoidance. Moreover, neural representations such as NeRF, 3DGS, and foundation models are well-suited for integrating high-level semantic features and language-based priors, enabling more comprehensive 3D scene understanding and embodied intelligence. In this paper, we categorized the core modules of robotics into five parts (Perception, Mapping, Localization, Navigation, Manipulation). We start by presenting the standard formulation of different scene representation methods and comparing the advantages and disadvantages of scene representation across different modules. This survey is centered around the question: What is the best 3D scene representation for robotics? We then discuss the future development trends of 3D scene representations, with a particular focus on how the 3D Foundation Model could replace current methods as the unified solution for future robotic applications. The remaining challenges in fully realizing this model are also explored. We aim to offer a valuable resource for both newcomers and experienced researchers to explore the future of 3D scene representations and their application in robotics. We have published an open-source project on GitHub and will continue to add new works and technologies to this project.

preprint2022arXiv

A Model for Multi-View Residual Covariances based on Perspective Deformation

In this work, we derive a model for the covariance of the visual residuals in multi-view SfM, odometry and SLAM setups. The core of our approach is the formulation of the residual covariances as a combination of geometric and photometric noise sources. And our key novel contribution is the derivation of a term modelling how local 2D patches suffer from perspective deformation when imaging 3D surfaces around a point. Together, these add up to an efficient and general formulation which not only improves the accuracy of both feature-based and direct methods, but can also be used to estimate more accurate measures of the state entropy and hence better founded point visibility thresholds. We validate our model with synthetic and real data and integrate it into photometric and feature-based Bundle Adjustment, improving their accuracy with a negligible overhead.

preprint2022arXiv

Danish Airs and Grounds: A Dataset for Aerial-to-Street-Level Place Recognition and Localization

Place recognition and visual localization are particularly challenging in wide baseline configurations. In this paper, we contribute with the \emph{Danish Airs and Grounds} (DAG) dataset, a large collection of street-level and aerial images targeting such cases. Its main challenge lies in the extreme viewing-angle difference between query and reference images with consequent changes in illumination and perspective. The dataset is larger and more diverse than current publicly available data, including more than 50 km of road in urban, suburban and rural areas. All images are associated with accurate 6-DoF metadata that allows the benchmarking of visual localization methods. We also propose a map-to-image re-localization pipeline, that first estimates a dense 3D reconstruction from the aerial images and then matches query street-level images to street-level renderings of the 3D model. The dataset can be downloaded at: https://frederikwarburg.github.io/DAG

preprint2022arXiv

HARA: A Hierarchical Approach for Robust Rotation Averaging

We propose a novel hierarchical approach for multiple rotation averaging, dubbed HARA. Our method incrementally initializes the rotation graph based on a hierarchy of triplet support. The key idea is to build a spanning tree by prioritizing the edges with many strong triplet supports and gradually adding those with weaker and fewer supports. This reduces the risk of adding outliers in the spanning tree. As a result, we obtain a robust initial solution that enables us to filter outliers prior to nonlinear optimization. With minimal modification, our approach can also integrate the knowledge of the number of valid 2D-2D correspondences. We perform extensive evaluations on both synthetic and real datasets, demonstrating state-of-the-art results.

preprint2022arXiv

Jacobian Computation for Cumulative B-Splines on SE(3) and Application to Continuous-Time Object Tracking

In this paper we propose a method that estimates the $SE(3)$ continuous trajectories (orientation and translation) of the dynamic rigid objects present in a scene, from multiple RGB-D views. Specifically, we fit the object trajectories to cumulative B-Splines curves, which allow us to interpolate, at any intermediate time stamp, not only their poses but also their linear and angular velocities and accelerations. Additionally, we derive in this work the analytical $SE(3)$ Jacobians needed by the optimization, being applicable to any other approach that uses this type of curves. To the best of our knowledge this is the first work that proposes 6-DoF continuous-time object tracking, which we endorse with significant computational cost reduction thanks to our analytical derivations. We evaluate our proposal in synthetic data and in a public benchmark, showing competitive results in localization and significant improvements in velocity estimation in comparison to discrete-time approaches.

preprint2022arXiv

On the Uncertain Single-View Depths in Colonoscopies

Estimating depth information from endoscopic images is a prerequisite for a wide set of AI-assisted technologies, such as accurate localization and measurement of tumors, or identification of non-inspected areas. As the domain specificity of colonoscopies -- deformable low-texture environments with fluids, poor lighting conditions and abrupt sensor motions -- pose challenges to multi-view 3D reconstructions, single-view depth learning stands out as a promising line of research. Depth learning can be extended in a Bayesian setting, which enables continual learning, improves decision making and can be used to compute confidence intervals or quantify uncertainty for in-body measurements. In this paper, we explore for the first time Bayesian deep networks for single-view depth estimation in colonoscopies. Our specific contribution is two-fold: 1) an exhaustive analysis of scalable Bayesian networks for depth learning in different datasets, highlighting challenges and conclusions regarding synthetic-to-real domain changes and supervised vs. self-supervised methods; and 2) a novel teacher-student approach to deep depth learning that takes into account the teacher uncertainty.

preprint2022arXiv

Situational Graphs for Robot Navigation in Structured Indoor Environments

Mobile robots should be aware of their situation, comprising the deep understanding of their surrounding environment along with the estimation of its own state, to successfully make intelligent decisions and execute tasks autonomously in real environments. 3D scene graphs are an emerging field of research that propose to represent the environment in a joint model comprising geometric, semantic and relational/topological dimensions. Although 3D scene graphs have already been combined with SLAM techniques to provide robots with situational understanding, further research is still required to effectively deploy them on-board mobile robots. To this end, we present in this paper a novel, real-time, online built Situational Graph (S-Graph), which combines in a single optimizable graph, the representation of the environment with the aforementioned three dimensions, together with the robot pose. Our method utilizes odometry readings and planar surfaces extracted from 3D LiDAR scans, to construct and optimize in real-time a three layered S-Graph that includes (1) a robot tracking layer where the robot poses are registered, (2) a metric-semantic layer with features such as planar walls and (3) our novel topological layer constraining the planar walls using higher-level features such as corridors and rooms. Our proposal does not only demonstrate state-of-the-art results for pose estimation of the robot, but also contributes with a metric-semantic-topological model of the environment

preprint2020arXiv

LoCoQuad: A Low-Cost Arachnoid Quadruped Robot for Research and Education

Developing real robotic systems requires a tight integration of mechanics, electronics and software. Most of the times, existing robotic platforms are either closed or expensive or both, and in-house solutions are costly to develop and maintain. Open-source and low-cost designs are essential to facilitate the access to real robotic platforms and enable further progress in the field. LoCoQuad is an arachnoid quadruped platform that we designed targeting research and education in robotics. To meet these two ends, our platform allows for a high degree of flexibility and configurability. Our legged design has the lowest hardware cost of the state of the art, in the range of 150-165USD. We validated the robot platform by running several experiments showing over all functionalities. All the mechanical and electronic designs and all the software have been made open source and can be found at: https://github.com/TomBlackroad/LoCoQuad

preprint2020arXiv

RGB-D Odometry and SLAM

The emergence of modern RGB-D sensors had a significant impact in many application fields, including robotics, augmented reality (AR) and 3D scanning. They are low-cost, low-power and low-size alternatives to traditional range sensors such as LiDAR. Moreover, unlike RGB cameras, RGB-D sensors provide the additional depth information that removes the need of frame-by-frame triangulation for 3D scene reconstruction. These merits have made them very popular in mobile robotics and AR, where it is of great interest to estimate ego-motion and 3D scene structure. Such spatial understanding can enable robots to navigate autonomously without collisions and allow users to insert virtual entities consistent with the image stream. In this chapter, we review common formulations of odometry and Simultaneous Localization and Mapping (known by its acronym SLAM) using RGB-D stream input. The two topics are closely related, as the former aims to track the incremental camera motion with respect to a local map of the scene, and the latter to jointly estimate the camera trajectory and the global map with consistency. In both cases, the standard approaches minimize a cost function using nonlinear optimization techniques. This chapter consists of three main parts: In the first part, we introduce the basic concept of odometry and SLAM and motivate the use of RGB-D sensors. We also give mathematical preliminaries relevant to most odometry and SLAM algorithms. In the second part, we detail the three main components of SLAM systems: camera pose tracking, scene mapping and loop closing. For each component, we describe different approaches proposed in the literature. In the final part, we provide a brief discussion on advanced research topics with the references to the state-of-the-art.

preprint2020arXiv

Robust Uncertainty-Aware Multiview Triangulation

We propose a robust and efficient method for multiview triangulation and uncertainty estimation. Our contribution is threefold: First, we propose an outlier rejection scheme using two-view RANSAC with the midpoint method. By prescreening the two-view samples prior to triangulation, we achieve the state-of-the-art efficiency. Second, we compare different local optimization methods for refining the initial solution and the inlier set. With an iterative update of the inlier set, we show that the optimization provides significant improvement in accuracy and robustness. Third, we model the uncertainty of a triangulated point as a function of three factors: the number of cameras, the mean reprojection error and the maximum parallax angle. Learning this model allows us to quickly interpolate the uncertainty at test time. We validate our method through an extensive evaluation.