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Hector Geffner

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Published work

14 published item(s)

preprint2026arXiv

Differentiable Learning of Lifted Action Schemas for Classical Planning

Classical planners can effectively solve very large deterministic MDPs represented in STRIPS or PDDL where states are sets of atoms over objects and relations, and lifted action schemas add or delete these atoms. This compact representation yields strong search heuristics and provides an ideal setting for structural generalization, since lifted relations and action schemas give rise to infinitely many domain instances. A central challenge is to learn these relations and action schemas from data, and recent approaches have addressed this problem using different types of observations. In this work, we develop a novel neural network architecture for learning action schemas from traces where states are fully observed but action arguments are unobserved. The problem is a simplification but an important step towards learning planning domains from sequences of images and action labels, and we aim to solve this simplification in a nearly perfect manner. The challenge lies in learning the action schemas while simultaneously identifying the action arguments from observed state changes. Our approach yields a robust differentiable component that can then be integrated into larger neuro-symbolic models. We evaluate the architecture on various planning domains, where the learned lifted action schemas must recover the ground-truth structure. Additionally, we report experiments on robustness to observation noise and on a variation related to slot-based dynamics models.

preprint2026arXiv

Efficient Lookahead Encoding and Abstracted Width for Learning General Policies in Classical Planning

Generalized planning aims to learn policies that generalize across collections of instances within a classical planning domain. Recent Graph Neural Network (GNN) approaches have learned nearly perfect policies for several domains. This work improves on the recently published idea of Iterated Width (IW) policies. Therein, the policy broadens its successor scope through an IW-lookahead search that can "jump" over multiple transitions, simplifying the problem structure. Yet, each transition is evaluated individually, leading to unscalable compute costs and expressivity limitations. Furthermore, although IW(1) is attractive because it scales linearly with the number of atoms, it becomes inefficient once thousands of objects are considered, as in the International Planning Competition (IPC) 2023 benchmark. We address both limitations. First, we introduce a vastly more efficient holistic encoding of the entire search tree. It jointly represents IW(1)-reachable states only by their relational differences to the current state, enabling Relational GNNs (R-GNNs) to score all transitions in a single forward pass. Second, we define Abstracted IW(1) to improve scaling through relational abstraction during novelty checks. Rather than testing fully instantiated atoms, it abstracts each atom by replacing all but one argument with its type. The original atom is novel if any of its abstracted forms is novel. This structural compression shifts novelty search scaling from atoms to objects, while preserving meaningful subgoal structure. We evaluate our contributions on the hyperscaling IPC 2023 benchmark and across diverse domains, including domains requiring features beyond the $C_2$ logic fragment. Our policies achieve new state-of-the-art performance, significantly surpassing prior work, including the classical planner LAMA.

preprint2026arXiv

Learning Lifted Action Models from Traces with Minimal Information About Actions and States

It has been recently shown that lifted STRIPS models can be learned correctly and efficiently from action traces alone; i.e., applicable action sequences from a hidden STRIPS model. The result is remarkable because the states are not assumed to be observable at all, and yet it is not practical enough as STRIPS actions include arguments that are not needed for selecting the actions. This shortcoming has been addressed by assuming that the action traces come instead from a hidden STRIPS+ model where some action arguments are implicit in the hidden action preconditions. A limitation of this approach, however, is that it assumes that the states are fully observable. In this work, we relax these restrictions and consider the problem of learning STRIPS+ action domains from traces in a more general context where the traces carry partial information about both actions and states. In particular, we formulate algorithms and completeness results for three general cases, all of which assume full observability of selected action arguments. In the first case, no observability of the state is assumed; in the second case, full observability of some state predicates is assumed, and in the third case, local observability of some state predicates is assumed instead. Given a STRIPS+ domain, these results characterize the conditions under which an equivalent domain can be learned from traces. Experimental results are reported.

preprint2022arXiv

Language-Based Causal Representation Learning

Consider the finite state graph that results from a simple, discrete, dynamical system in which an agent moves in a rectangular grid picking up and dropping packages. Can the state variables of the problem, namely, the agent location and the package locations, be recovered from the structure of the state graph alone without having access to information about the objects, the structure of the states, or any background knowledge? We show that this is possible provided that the dynamics is learned over a suitable domain-independent first-order causal language that makes room for objects and relations that are not assumed to be known. The preference for the most compact representation in the language that is compatible with the data provides a strong and meaningful learning bias that makes this possible. The language of structured causal models (SCMs) is the standard language for representing (static) causal models but in dynamic worlds populated by objects, first-order causal languages such as those used in "classical AI planning" are required. While "classical AI" requires handcrafted representations, similar representations can be learned from unstructured data over the same languages. Indeed, it is the languages and the preference for compact representations in those languages that provide structure to the world, uncovering objects, relations, and causes.

preprint2022arXiv

Learning General Optimal Policies with Graph Neural Networks: Expressive Power, Transparency, and Limits

It has been recently shown that general policies for many classical planning domains can be expressed and learned in terms of a pool of features defined from the domain predicates using a description logic grammar. At the same time, most description logics correspond to a fragment of $k$-variable counting logic ($C_k$) for $k=2$, that has been shown to provide a tight characterization of the expressive power of graph neural networks. In this work, we make use of these results to understand the power and limits of using graph neural networks (GNNs) for learning optimal general policies over a number of tractable planning domains where such policies are known to exist. For this, we train a simple GNN in a supervised manner to approximate the optimal value function $V^{*}(s)$ of a number of sample states $s$. As predicted by the theory, it is observed that general optimal policies are obtained in domains where general optimal value functions can be defined with $C_2$ features but not in those requiring more expressive $C_3$ features. In addition, it is observed that the features learned are in close correspondence with the features needed to express $V^{*}$ in closed form. The theory and the analysis of the domains let us understand the features that are actually learned as well as those that cannot be learned in this way, and let us move in a principled manner from a combinatorial optimization approach to learning general policies to a potentially, more robust and scalable approach based on deep learning.

preprint2022arXiv

Learning Generalized Policies Without Supervision Using GNNs

We consider the problem of learning generalized policies for classical planning domains using graph neural networks from small instances represented in lifted STRIPS. The problem has been considered before but the proposed neural architectures are complex and the results are often mixed. In this work, we use a simple and general GNN architecture and aim at obtaining crisp experimental results and a deeper understanding: either the policy greedy in the learned value function achieves close to 100% generalization over instances larger than those used in training, or the failure must be understood, and possibly fixed, logically. For this, we exploit the relation established between the expressive power of GNNs and the $C_{2}$ fragment of first-order logic (namely, FOL with 2 variables and counting quantifiers). We find for example that domains with general policies that require more expressive features can be solved with GNNs once the states are extended with suitable "derived atoms" encoding role compositions and transitive closures that do not fit into $C_{2}$. The work follows the GNN approach for learning optimal general policies in a supervised fashion (Stahlberg, Bonet, Geffner, 2022); but the learned policies are no longer required to be optimal (which expands the scope, as many planning domains do not have general optimal policies) and are learned without supervision. Interestingly, value-based reinforcement learning methods that aim to produce optimal policies, do not always yield policies that generalize, as the goals of optimality and generality are in conflict in domains where optimal planning is NP-hard.

preprint2022arXiv

Learning Sketches for Decomposing Planning Problems into Subproblems of Bounded Width: Extended Version

Recently, sketches have been introduced as a general language for representing the subgoal structure of instances drawn from the same domain. Sketches are collections of rules of the form C -> E over a given set of features where C expresses Boolean conditions and E expresses qualitative changes. Each sketch rule defines a subproblem: going from a state that satisfies C to a state that achieves the change expressed by E or a goal state. Sketches can encode simple goal serializations, general policies, or decompositions of bounded width that can be solved greedily, in polynomial time, by the SIW_R variant of the SIW algorithm. Previous work has shown the computational value of sketches over benchmark domains that, while tractable, are challenging for domain-independent planners. In this work, we address the problem of learning sketches automatically given a planning domain, some instances of the target class of problems, and the desired bound on the sketch width. We present a logical formulation of the problem, an implementation using the ASP solver Clingo, and experimental results. The sketch learner and the SIW_R planner yield a domain-independent planner that learns and exploits domain structure in a crisp and explicit form.

preprint2021arXiv

Flexible FOND Planning with Explicit Fairness Assumptions

We consider the problem of reaching a propositional goal condition in fully-observable non-deterministic (FOND) planning under a general class of fairness assumptions that are given explicitly. The fairness assumptions are of the form A/B and say that state trajectories that contain infinite occurrences of an action a from A in a state s and finite occurrence of actions from B, must also contain infinite occurrences of action a in s followed by each one of its possible outcomes. The infinite trajectories that violate this condition are deemed as unfair, and the solutions are policies for which all the fair trajectories reach a goal state. We show that strong and strong-cyclic FOND planning, as well as QNP planning, a planning model introduced recently for generalized planning, are all special cases of FOND planning with fairness assumptions of this form which can also be combined. FOND+ planning, as this form of planning is called, combines the syntax of FOND planning with some of the versatility of LTL for expressing fairness constraints. A new planner is implemented by reducing FOND+ planning to answer set programs, and the performance of the planner is evaluated in comparison with FOND and QNP planners, and LTL synthesis tools.

preprint2021arXiv

Learning General Policies from Small Examples Without Supervision

Generalized planning is concerned with the computation of general policies that solve multiple instances of a planning domain all at once. It has been recently shown that these policies can be computed in two steps: first, a suitable abstraction in the form of a qualitative numerical planning problem (QNP) is learned from sample plans, then the general policies are obtained from the learned QNP using a planner. In this work, we introduce an alternative approach for computing more expressive general policies which does not require sample plans or a QNP planner. The new formulation is very simple and can be cast in terms that are more standard in machine learning: a large but finite pool of features is defined from the predicates in the planning examples using a general grammar, and a small subset of features is sought for separating "good" from "bad" state transitions, and goals from non-goals. The problems of finding such a "separating surface" while labeling the transitions as "good" or "bad" are jointly addressed as a single combinatorial optimization problem expressed as a Weighted Max-SAT problem. The advantage of looking for the simplest policy in the given feature space that solves the given examples, possibly non-optimally, is that many domains have no general, compact policies that are optimal. The approach yields general policies for a number of benchmark domains.

preprint2020arXiv

Learning First-Order Symbolic Representations for Planning from the Structure of the State Space

One of the main obstacles for developing flexible AI systems is the split between data-based learners and model-based solvers. Solvers such as classical planners are very flexible and can deal with a variety of problem instances and goals but require first-order symbolic models. Data-based learners, on the other hand, are robust but do not produce such representations. In this work we address this split by showing how the first-order symbolic representations that are used by planners can be learned from non-symbolic inputs that encode the structure of the state space. The representation learning problem is formulated as the problem of inferring planning instances over a common but unknown first-order domain that account for the structure of the observed state space. This means to infer a complete first-order representation (i.e. general action schemas, relational symbols, and objects) that explains the observed state space structures. The inference problem is cast as a two-level combinatorial search where the outer level searches for values of a small set of hyperparameters and the inner level, solved via SAT, searches for a first-order symbolic model. The framework is shown to produce general and correct first-order representations for standard problems like Gripper, Blocksworld, and Hanoi from input graphs that encode the flat state-space structure of a single instance.

preprint2016arXiv

Heuristics for Planning, Plan Recognition and Parsing

In a recent paper, we have shown that Plan Recognition over STRIPS can be formulated and solved using Classical Planning heuristics and algorithms. In this work, we show that this formulation subsumes the standard formulation of Plan Recognition over libraries through a compilation of libraries into STRIPS theories. The libraries correspond to AND/OR graphs that may be cyclic and where children of AND nodes may be partially ordered. These libraries include Context-Free Grammars as a special case, where the Plan Recognition problem becomes a parsing with missing tokens problem. Plan Recognition over the standard libraries become Planning problems that can be easily solved by any modern planner, while recognition over more complex libraries, including Context-Free Grammars (CFGs), illustrate limitations of current Planning heuristics and suggest improvements that may be relevant in other Planning problems too.

preprint2014arXiv

Compiling Uncertainty Away in Conformant Planning Problems with Bounded Width

Conformant planning is the problem of finding a sequence of actions for achieving a goal in the presence of uncertainty in the initial state or action effects. The problem has been approached as a path-finding problem in belief space where good belief representations and heuristics are critical for scaling up. In this work, a different formulation is introduced for conformant problems with deterministic actions where they are automatically converted into classical ones and solved by an off-the-shelf classical planner. The translation maps literals L and sets of assumptions t about the initial situation, into new literals KL/t that represent that L must be true if t is initially true. We lay out a general translation scheme that is sound and establish the conditions under which the translation is also complete. We show that the complexity of the complete translation is exponential in a parameter of the problem called the conformant width, which for most benchmarks is bounded. The planner based on this translation exhibits good performance in comparison with existing planners, and is the basis for T0, the best performing planner in the Conformant Track of the 2006 International Planning Competition.

preprint2014arXiv

Soft Goals Can Be Compiled Away

Soft goals extend the classical model of planning with a simple model of preferences. The best plans are then not the ones with least cost but the ones with maximum utility, where the utility of a plan is the sum of the utilities of the soft goals achieved minus the plan cost. Finding plans with high utility appears to involve two linked problems: choosing a subset of soft goals to achieve and finding a low-cost plan to achieve them. New search algorithms and heuristics have been developed for planning with soft goals, and a new track has been introduced in the International Planning Competition (IPC) to test their performance. In this note, we show however that these extensions are not needed: soft goals do not increase the expressive power of the basic model of planning with action costs, as they can easily be compiled away. We apply this compilation to the problems of the net-benefit track of the most recent IPC, and show that optimal and satisficing cost-based planners do better on the compiled problems than optimal and satisficing net-benefit planners on the original problems with explicit soft goals. Furthermore, we show that penalties, or negative preferences expressing conditions to avoid, can also be compiled away using a similar idea.

preprint2013arXiv

Arguing for Decisions: A Qualitative Model of Decision Making

We develop a qualitative model of decision making with two aims: to describe how people make simple decisions and to enable computer programs to do the same. Current approaches based on Planning or Decisions Theory either ignore uncertainty and tradeoffs, or provide languages and algorithms that are too complex for this task. The proposed model provides a language based on rules, a semantics based on high probabilities and lexicographical preferences, and a transparent decision procedure where reasons for and against decisions interact. The model is no substitude for Decision Theory, yet for decisions that people find easy to explain it may provide an appealing alternative.