Researcher profile

Hayden Smotherman

Hayden Smotherman contributes to research discovery and scholarly infrastructure.

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Published work

2 published item(s)

preprint2026arXiv

You Only Stack Once (YOSO): A Motion-Filtered, Deep-Learning Framework for Detecting Faint Moving Sources

We present You Only Stack Once (YOSO), an automated pipeline designed to detect faint, slow-moving Solar System objects in wide-field astronomical surveys. The pipeline integrates a novel Gaussian Motion Filter (GMoF) that operates at the pixel level to enhance signal-to-noise for objects exhibiting a range of apparent rates of motion. Unlike conventional shift-and-stack methods, which rely on discrete velocity trials, GMoF amplifies trails while suppressing random noise and static background features. Applied to a subset of DEEP observations from the Dark Energy Camera, YOSO recovered 45 out of 73 previously detected objects, as well as 11 new TNOs. It also discovered 216 objects in the near Solar System. Although alternative shift-and-stack methods are sensitive to objects about 0.88 magnitudes fainter, YOSO's false positive rate is extremely low, since it detects only sources that exhibit a trail and are consistent with a point source when shifted at the right rate. We show how this method can be deployed on large surveys like LSST, and adapted for other domains that require motion-based signal enhancement, including exoplanet imaging through Angular Differential Imaging (ADI), and near-Earth object (NEO) detection for missions like NEO Surveyor. YOSO thus provides a versatile, scalable approach for extracting faint, motion-dependent signals in the era of data-intensive astronomy.

preprint2019arXiv

VPLanet: The Virtual Planet Simulator

We describe a software package called VPLanet that simulates fundamental aspects of planetary system evolution over Gyr timescales, with a focus on investigating habitable worlds. In this initial release, eleven physics modules are included that model internal, atmospheric, rotational, orbital, stellar, and galactic processes. Many of these modules can be coupled simultaneously to simulate the evolution of terrestrial planets, gaseous planets, and stars. The code is validated by reproducing a selection of observations and past results. VPLanet is written in C and designed so that the user can choose the physics modules to apply to an individual object at runtime without recompiling, i.e., a single executable can simulate the diverse phenomena that are relevant to a wide range of planetary and stellar systems. This feature is enabled by matrices and vectors of function pointers that are dynamically allocated and populated based on user input. The speed and modularity of VPLanet enables large parameter sweeps and the versatility to add/remove physical phenomena to assess their importance. VPLanet is publicly available from a repository that contains extensive documentation, numerous examples, Python scripts for plotting and data management, and infrastructure for community input and future development.