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Han Shao

Han Shao contributes to research discovery and scholarly infrastructure.

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Published work

5 published item(s)

preprint2026arXiv

Online Set Learning from Precision and Recall Feedback

We consider the problem of learning an unknown subset $N_\text{target}$ of a domain in an online setting. In each round $t$, the learner predicts a set of items ${N}_t$ and receives one of two types of feedback, each with equal probability: precision feedback, in which a randomly chosen item from the predicted set $N_t$ is revealed and the learner is told whether it belongs to $N_\text{target}$ (incurring a reward if it does), or recall feedback, in which a randomly chosen item from the target set $N_\text{target}$ is revealed and the learner is told whether it belongs to $N_t$ (incurring a reward if it does). The goal is to maximize the cumulative reward over time. This simple online set learning problem abstracts a variety of learning scenarios with precision- and recall-type feedback. We show that a hypothesis class (a family of subsets of the domain) is learnable in this setting if and only if it has finite Vapnik-Chervonenkis (VC) dimension, mirroring the classical PAC characterization. However, the resulting algorithmic structure is markedly more intricate: in contrast to standard Probably Approximately Correct (PAC) learning -- where the algorithmic landscape is governed by the simple principle of Empirical Risk Minimization (ERM) -- our partial feedback model can invalidate ERM and even all proper learning rules. We develop algorithms to address the dependencies induced by the feedback, obtaining regret guarantees in both the realizable and agnostic settings. Our results provide a qualitative characterization of learnability in this model, addressing its most basic question, while pointing to a range of natural and intriguing open questions, including the determination of optimal regret rates.

preprint2026arXiv

Scale-Sensitive Shattering: Learnability and Evaluability at Optimal Scale

We study the optimal scale at which real-valued function classes exhibit uniform convergence and learnability. Our main result establishes a scale-sensitive generalization of the fundamental theorem of PAC learning: for every bounded real-valued class and every $γ>0$, uniform convergence at scale $γ$, agnostic learnability at scale $γ/2$, and finiteness of the fat-shattering dimension at every scale $γ'>γ$ are equivalent. This resolves a question by Anthony and Bartlett (Cambridge Univ. Press 1999) on the precise scales governing learnability, refuting a conjecture attributed there to Phil Long that a multiplicative 2-factor gap is unavoidable, and improves the upper bounds of Bartlett and Long (JCSS 1998), which incur such a loss. The key technical ingredient is a direct bound on empirical $\ell_\infty$ covering numbers, avoiding the standard detour through packing numbers. As a consequence, we obtain sharp asymptotic metric-entropy bounds in terms of the fat-shattering scale $γ$: an $O(\log^2 n)$ bound holds already at scale $γ/2$, while an $O(\log n)$ bound holds at scale $2γ$. We further show that the $O(\log^2 n)$ bound is sometimes tight. These results resolve open questions by Alon et al. (JACM 1997) and Rudelson and Vershynin (Ann. of Math. 2006). As an application, we establish a sharp dichotomy for bounded integral probability metrics: every such IPM is either estimable or cannot be weakly evaluated within any multiplicative factor $c<3$, while $3$-weak evaluability always holds, resolving an open question from Aiyer et al. (ICML 2026). We also highlight several open questions on quantitative sample complexity and evaluability.

preprint2021arXiv

Accurately Solving Physical Systems with Graph Learning

Iterative solvers are widely used to accurately simulate physical systems. These solvers require initial guesses to generate a sequence of improving approximate solutions. In this contribution, we introduce a novel method to accelerate iterative solvers for physical systems with graph networks (GNs) by predicting the initial guesses to reduce the number of iterations. Unlike existing methods that aim to learn physical systems in an end-to-end manner, our approach guarantees long-term stability and therefore leads to more accurate solutions. Furthermore, our method improves the run time performance of traditional iterative solvers. To explore our method we make use of position-based dynamics (PBD) as a common solver for physical systems and evaluate it by simulating the dynamics of elastic rods. Our approach is able to generalize across different initial conditions, discretizations, and realistic material properties. Finally, we demonstrate that our method also performs well when taking discontinuous effects into account such as collisions between individual rods. Finally, to illustrate the scalability of our approach, we simulate complex 3D tree models composed of over a thousand individual branch segments swaying in wind fields. A video showing dynamic results of our graph learning assisted simulations of elastic rods can be found on the project website available at http://computationalsciences.org/publications/shao-2021-physical-systems-graph-learning.html .

preprint2021arXiv

One for One, or All for All: Equilibria and Optimality of Collaboration in Federated Learning

In recent years, federated learning has been embraced as an approach for bringing about collaboration across large populations of learning agents. However, little is known about how collaboration protocols should take agents&#39; incentives into account when allocating individual resources for communal learning in order to maintain such collaborations. Inspired by game theoretic notions, this paper introduces a framework for incentive-aware learning and data sharing in federated learning. Our stable and envy-free equilibria capture notions of collaboration in the presence of agents interested in meeting their learning objectives while keeping their own sample collection burden low. For example, in an envy-free equilibrium, no agent would wish to swap their sampling burden with any other agent and in a stable equilibrium, no agent would wish to unilaterally reduce their sampling burden. In addition to formalizing this framework, our contributions include characterizing the structural properties of such equilibria, proving when they exist, and showing how they can be computed. Furthermore, we compare the sample complexity of incentive-aware collaboration with that of optimal collaboration when one ignores agents&#39; incentives.

preprint2020arXiv

Structure Adaptive Algorithms for Stochastic Bandits

We study reward maximisation in a wide class of structured stochastic multi-armed bandit problems, where the mean rewards of arms satisfy some given structural constraints, e.g. linear, unimodal, sparse, etc. Our aim is to develop methods that are flexible (in that they easily adapt to different structures), powerful (in that they perform well empirically and/or provably match instance-dependent lower bounds) and efficient in that the per-round computational burden is small. We develop asymptotically optimal algorithms from instance-dependent lower-bounds using iterative saddle-point solvers. Our approach generalises recent iterative methods for pure exploration to reward maximisation, where a major challenge arises from the estimation of the sub-optimality gaps and their reciprocals. Still we manage to achieve all the above desiderata. Notably, our technique avoids the computational cost of the full-blown saddle point oracle employed by previous work, while at the same time enabling finite-time regret bounds. Our experiments reveal that our method successfully leverages the structural assumptions, while its regret is at worst comparable to that of vanilla UCB.