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Ge Shi

Ge Shi appears in the imported research catalog. Authorship, coauthor and topic links are available while profile ownership is still unclaimed.

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3 published item(s)

preprint2026arXiv

MARLaaS: Multi-Tenant Asynchronous Reinforcement Learning as a Service

Reinforcement Learning from Verifiable Rewards (RLVR) has significantly improved the reasoning capabilities of large language models (LLMs), particularly in multi-turn agentic settings involving environment interaction like tool use. However, fine-tuning such models remains prohibitively expensive due to high computational requirements, limiting accessibility. We propose MARLaaS (Multi-tenant Asynchronous RL as a Service), a system for concurrent RL fine-tuning across multiple users and tasks. Our approach is based on two key ideas: (1) sharing a base model across tenants using lightweight LoRA adapters, and (2) a disaggregated asynchronous architecture that decouples rollout generation, environment interaction, and policy training into independently scheduled stages. This design enables tasks to progress through the RL pipeline at their own pace in an event-driven manner, reducing cross-task interference, idle time, and end-to-end latency. In multi-task settings (we report up to 32 concurrent tasks), MARLaaS achieves single-task state-of-the-art performance while improving accelerator utilization by up to 4.3x and reducing end-to-end training time by 85%.

preprint2022arXiv

Learning to Compose Diversified Prompts for Image Emotion Classification

Contrastive Language-Image Pre-training (CLIP) represents the latest incarnation of pre-trained vision-language models. Although CLIP has recently shown its superior power on a wide range of downstream vision-language tasks like Visual Question Answering, it is still underexplored for Image Emotion Classification (IEC). Adapting CLIP to the IEC task has three significant challenges, tremendous training objective gap between pretraining and IEC, shared suboptimal and invariant prompts for all instances. In this paper, we propose a general framework that shows how CLIP can be effectively applied to IEC. We first introduce a prompt tuning method that mimics the pretraining objective of CLIP and thus can leverage the rich image and text semantics entailed in CLIP. Then we automatically compose instance-specific prompts by conditioning them on the categories and image contents of instances, diversifying prompts and avoiding suboptimal problems. Evaluations on six widely-used affective datasets demonstrate that our proposed method outperforms the state-of-the-art methods to a large margin (i.e., up to 9.29% accuracy gain on EmotionROI dataset) on IEC tasks, with only a few parameters trained. Our codes will be publicly available for research purposes.

preprint2012arXiv

Bad Data Injection Attack and Defense in Electricity Market using Game Theory Study

Applications of cyber technologies improve the quality of monitoring and decision making in smart grid. These cyber technologies are vulnerable to malicious attacks, and compromising them can have serious technical and economical problems. This paper specifies the effect of compromising each measurement on the price of electricity, so that the attacker is able to change the prices in the desired direction (increasing or decreasing). Attacking and defending all measurements are impossible for the attacker and defender, respectively. This situation is modeled as a zero sum game between the attacker and defender. The game defines the proportion of times that the attacker and defender like to attack and defend different measurements, respectively. From the simulation results based on the PJM 5 Bus test system, we can show the effectiveness and properties of the studied game.