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Published work

22 published item(s)

preprint2026arXiv

Gendered Pathways in AI Companionship: Cross-Community Behavior and Toxicity Patterns on Reddit

AI-companionship platforms are rapidly reshaping how people form emotional, romantic, and parasocial bonds with non-human agents, raising new questions about how these relationships intersect with gendered online behavior and exposure to harmful content. Focusing on the MyBoyfriendIsAI (MBIA) subreddit, we reconstruct the Reddit activity histories of more than 3,000 highly engaged users over two years, yielding over 67,000 historical submissions. We then situate MBIA within a broader ecosystem by building a historical interaction network spanning more than 2,000 subreddits, which enables us to trace cross-community pathways and measure how toxicity and emotional expression vary across these trajectories. We find that MBIA users primarily traverse four surrounding community spheres (AI-companionship, porn-related, forum-like, and gaming) and that participation across the ecosystem exhibits a distinct gendered structure, with substantial engagement by female users. While toxicity is generally low across most pathways, we observe localized spikes concentrated in a small subset of AI-porn and gender-oriented communities. Nearly 16% of users engage with gender-focused subreddits, and their trajectories display systematically different patterns of emotional expression and elevated toxicity, suggesting that a minority of gendered pathways may act as toxicity amplifiers within the broader AI-companionship ecosystem. These results characterize the gendered structure of cross-community participation around AI companionship on Reddit and highlight where risks concentrate, informing measurement, moderation, and design practices for human-AI relationship platforms.

preprint2026arXiv

Stop Drawing Scientific Claims from LLM Social Simulations Without Robustness Audits

The scientific claims drawn from LLM social simulations should be no stronger than the robustness audits that support them. Generative agents bring new expressive power to agent-based modeling, enabling simulations of collective social processes like cooperation, polarization, and norm formation. Yet they also introduce complexity through additional architectural choices, such as agent specification, memory representation, interaction protocols, and environment design. Small perturbations that appear minor to researchers can cascade into macro-level outcomes through repeated interaction, creating a "butterfly effect." Consequently, scientific claims drawn from LLM social simulations may reflect implementation artifacts rather than the social mechanisms being modeled. We support this position with two case studies: a repeated Prisoner's Dilemma and a social media echo chamber simulation. Across multiple models, minor perturbations in persona format and game-instruction framing shift cooperation rates by up to 76 percentage points, while network homophily and hub assignment produce significant and consistent shifts in polarization metrics. We also find that sensitivity is unevenly distributed across both architectural choices and model families: the same perturbation that produces the 76 pp shift in one frontier model only shifts another by 1 pp. Robustness is therefore a property that should be measured per claim and per model, not assumed. To address this validation gap, we introduce TRAILS (Taxonomy for Robustness Audits In LLM Simulations), a robustness-audit taxonomy spanning three levels of simulation design: agent (micro-level), interaction (meso-level), and system (macro-level). We call for robustness to become a first-order validation requirement before LLM social simulations are used to explain mechanisms, evaluate interventions, or inform decisions.

preprint2026arXiv

The Generative AI Paradox: GenAI and the Erosion of Trust, the Corrosion of Information Verification, and the Demise of Truth

Generative AI (GenAI) now produces text, images, audio, and video that can be perceptually convincing at scale and at negligible marginal cost. While public debate often frames the associated harms as "deepfakes" or incremental extensions of misinformation and fraud, this view misses a broader socio-technical shift: GenAI enables synthetic realities; coherent, interactive, and potentially personalized information environments in which content, identity, and social interaction are jointly manufactured and mutually reinforcing. We argue that the most consequential risk is not merely the production of isolated synthetic artifacts, but the progressive erosion of shared epistemic ground and institutional verification practices as synthetic content, synthetic identity, and synthetic interaction become easy to generate and hard to audit. This paper (i) formalizes synthetic reality as a layered stack (content, identity, interaction, institutions), (ii) expands a taxonomy of GenAI harms spanning personal, economic, informational, and socio-technical risks, (iii) articulates the qualitative shifts introduced by GenAI (cost collapse, throughput, customization, micro-segmentation, provenance gaps, and trust erosion), and (iv) synthesizes recent risk realizations (2023-2025) into a compact case bank illustrating how these mechanisms manifest in fraud, elections, harassment, documentation, and supply-chain compromise. We then propose a mitigation stack that treats provenance infrastructure, platform governance, institutional workflow redesign, and public resilience as complementary rather than substitutable, and outline a research agenda focused on measuring epistemic security. We conclude with the Generative AI Paradox: as synthetic media becomes ubiquitous, societies may rationally discount digital evidence altogether.

preprint2023arXiv

Social Bots: Detection and Challenges

While social media are a key source of data for computational social science, their ease of manipulation by malicious actors threatens the integrity of online information exchanges and their analysis. In this Chapter, we focus on malicious social bots, a prominent vehicle for such manipulation. We start by discussing recent studies about the presence and actions of social bots in various online discussions to show their real-world implications and the need for detection methods. Then we discuss the challenges of bot detection methods and use Botometer, a publicly available bot detection tool, as a case study to describe recent developments in this area. We close with a practical guide on how to handle social bots in social media research.

preprint2023arXiv

Social-LLM: Modeling User Behavior at Scale using Language Models and Social Network Data

The proliferation of social network data has unlocked unprecedented opportunities for extensive, data-driven exploration of human behavior. The structural intricacies of social networks offer insights into various computational social science issues, particularly concerning social influence and information diffusion. However, modeling large-scale social network data comes with computational challenges. Though large language models make it easier than ever to model textual content, any advanced network representation methods struggle with scalability and efficient deployment to out-of-sample users. In response, we introduce a novel approach tailored for modeling social network data in user detection tasks. This innovative method integrates localized social network interactions with the capabilities of large language models. Operating under the premise of social network homophily, which posits that socially connected users share similarities, our approach is designed to address these challenges. We conduct a thorough evaluation of our method across seven real-world social network datasets, spanning a diverse range of topics and detection tasks, showcasing its applicability to advance research in computational social science.

preprint2022arXiv

Botometer 101: Social bot practicum for computational social scientists

Social bots have become an important component of online social media. Deceptive bots, in particular, can manipulate online discussions of important issues ranging from elections to public health, threatening the constructive exchange of information. Their ubiquity makes them an interesting research subject and requires researchers to properly handle them when conducting studies using social media data. Therefore, it is important for researchers to gain access to bot detection tools that are reliable and easy to use. This paper aims to provide an introductory tutorial of Botometer, a public tool for bot detection on Twitter, for readers who are new to this topic and may not be familiar with programming and machine learning. We introduce how Botometer works, the different ways users can access it, and present a case study as a demonstration. Readers can use the case study code as a template for their own research. We also discuss recommended practice for using Botometer.

preprint2022arXiv

Construction of Large-Scale Misinformation Labeled Datasets from Social Media Discourse using Label Refinement

Malicious accounts spreading misinformation has led to widespread false and misleading narratives in recent times, especially during the COVID-19 pandemic, and social media platforms struggle to eliminate these contents rapidly. This is because adapting to new domains requires human intensive fact-checking that is slow and difficult to scale. To address this challenge, we propose to leverage news-source credibility labels as weak labels for social media posts and propose model-guided refinement of labels to construct large-scale, diverse misinformation labeled datasets in new domains. The weak labels can be inaccurate at the article or social media post level where the stance of the user does not align with the news source or article credibility. We propose a framework to use a detection model self-trained on the initial weak labels with uncertainty sampling based on entropy in predictions of the model to identify potentially inaccurate labels and correct for them using self-supervision or relabeling. The framework will incorporate social context of the post in terms of the community of its associated user for surfacing inaccurate labels towards building a large-scale dataset with minimum human effort. To provide labeled datasets with distinction of misleading narratives where information might be missing significant context or has inaccurate ancillary details, the proposed framework will use the few labeled samples as class prototypes to separate high confidence samples into false, unproven, mixture, mostly false, mostly true, true, and debunk information. The approach is demonstrated for providing a large-scale misinformation dataset on COVID-19 vaccines.

preprint2022arXiv

Human Decision Makings on Curriculum Reinforcement Learning with Difficulty Adjustment

Human-centered AI considers human experiences with AI performance. While abundant research has been helping AI achieve superhuman performance either by fully automatic or weak supervision learning, fewer endeavors are experimenting with how AI can tailor to humans' preferred skill level given fine-grained input. In this work, we guide the curriculum reinforcement learning results towards a preferred performance level that is neither too hard nor too easy via learning from the human decision process. To achieve this, we developed a portable, interactive platform that enables the user to interact with agents online via manipulating the task difficulty, observing performance, and providing curriculum feedback. Our system is highly parallelizable, making it possible for a human to train large-scale reinforcement learning applications that require millions of samples without a server. The result demonstrates the effectiveness of an interactive curriculum for reinforcement learning involving human-in-the-loop. It shows reinforcement learning performance can successfully adjust in sync with the human desired difficulty level. We believe this research will open new doors for achieving flow and personalized adaptive difficulties.

preprint2022arXiv

Individual and Collective Performance Deteriorate in a New Team: A Case Study of CS:GO Tournaments

How does the team formation relates to team performance in professional video game playing? This study examined one aspect of group dynamics - team switching - and aims to answer how changing a team affects individual and collective performance in eSports tournaments. In this study we test the hypothesis that switching teams can be detrimental to individual and team performance both in short term and in a long run. We collected data from professional tournaments of a popular first-person shooter game {\itshape Counter-Strike: Global Offensive (CS:GO)} and perform two natural experiments. We found that the player's performance was inversely correlated with the number of teams a player had joined. After a player switched to a new team, both the individual and the collective performance dropped initially, and then slowly recovered. The findings in this study can provide insights for understanding group dynamics in eSports team play and eventually emphasize the importance of team cohesion in facilitating team collaboration, coordination, and knowledge sharing in teamwork in general.

preprint2021arXiv

Individualized Context-Aware Tensor Factorization for Online Games Predictions

Individual behavior and decisions are substantially influenced by their contexts, such as location, environment, and time. Changes along these dimensions can be readily observed in Multiplayer Online Battle Arena games (MOBA), where players face different in-game settings for each match and are subject to frequent game patches. Existing methods utilizing contextual information generalize the effect of a context over the entire population, but contextual information tailored to each individual can be more effective. To achieve this, we present the Neural Individualized Context-aware Embeddings (NICE) model for predicting user performance and game outcomes. Our proposed method identifies individual behavioral differences in different contexts by learning latent representations of users and contexts through non-negative tensor factorization. Using a dataset from the MOBA game League of Legends, we demonstrate that our model substantially improves the prediction of winning outcome, individual user performance, and user engagement.

preprint2021arXiv

Social Bots and Social Media Manipulation in 2020: The Year in Review

The year 2020 will be remembered for two events of global significance: the COVID-19 pandemic and 2020 U.S. Presidential Election. In this chapter, we summarize recent studies using large public Twitter data sets on these issues. We have three primary objectives. First, we delineate epistemological and practical considerations when combining the traditions of computational research and social science research. A sensible balance should be struck when the stakes are high between advancing social theory and concrete, timely reporting of ongoing events. We additionally comment on the computational challenges of gleaning insight from large amounts of social media data. Second, we characterize the role of social bots in social media manipulation around the discourse on the COVID-19 pandemic and 2020 U.S. Presidential Election. Third, we compare results from 2020 to prior years to note that, although bot accounts still contribute to the emergence of echo-chambers, there is a transition from state-sponsored campaigns to domestically emergent sources of distortion. Furthermore, issues of public health can be confounded by political orientation, especially from localized communities of actors who spread misinformation. We conclude that automation and social media manipulation pose issues to a healthy and democratic discourse, precisely because they distort representation of pluralism within the public sphere.

preprint2021arXiv

Tracking e-cigarette warning label compliance on Instagram with deep learning

The U.S. Food & Drug Administration (FDA) requires that e-cigarette advertisements include a prominent warning label that reminds consumers that nicotine is addictive. However, the high volume of vaping-related posts on social media makes compliance auditing expensive and time-consuming, suggesting that an automated, scalable method is needed. We sought to develop and evaluate a deep learning system designed to automatically determine if an Instagram post promotes vaping, and if so, if an FDA-compliant warning label was included or if a non-compliant warning label was visible in the image. We compiled and labeled a dataset of 4,363 Instagram images, of which 44% were vaping-related, 3% contained FDA-compliant warning labels, and 4% contained non-compliant labels. Using a 20% test set for evaluation, we tested multiple neural network variations: image processing backbone model (Inceptionv3, ResNet50, EfficientNet), data augmentation, progressive layer unfreezing, output bias initialization designed for class imbalance, and multitask learning. Our final model achieved an area under the curve (AUC) and [accuracy] of 0.97 [92%] on vaping classification, 0.99 [99%] on FDA-compliant warning labels, and 0.94 [97%] on non-compliant warning labels. We conclude that deep learning models can effectively identify vaping posts on Instagram and track compliance with FDA warning label requirements.

preprint2020arXiv

Charting the Landscape of Online Cryptocurrency Manipulation

Cryptocurrencies represent one of the most attractive markets for financial speculation. As a consequence, they have attracted unprecedented attention on social media. Besides genuine discussions and legitimate investment initiatives, several deceptive activities have flourished. In this work, we chart the online cryptocurrency landscape across multiple platforms. To reach our goal, we collected a large dataset, composed of more than 50M messages published by almost 7M users on Twitter, Telegram and Discord, over three months. We performed bot detection on Twitter accounts sharing invite links to Telegram and Discord channels, and we discovered that more than 56% of them were bots or suspended accounts. Then, we applied topic modeling techniques to Telegram and Discord messages, unveiling two different deception schemes - "pump-and-dump" and "Ponzi" - and identifying the channels involved in these frauds. Whereas on Discord we found a negligible level of deception, on Telegram we retrieved 296 channels involved in pump-and-dump and 432 involved in Ponzi schemes, accounting for a striking 20% of the total. Moreover, we observed that 93% of the invite links shared by Twitter bots point to Telegram pump-and-dump channels, shedding light on a little-known social bot activity. Charting the landscape of online cryptocurrency manipulation can inform actionable policies to fight such abuse.

preprint2020arXiv

Detecting multi-timescale consumption patterns from receipt data: A non-negative tensor factorization approach

Understanding consumer behavior is an important task, not only for developing marketing strategies but also for the management of economic policies. Detecting consumption patterns, however, is a high-dimensional problem in which various factors that would affect consumers' behavior need to be considered, such as consumers' demographics, circadian rhythm, seasonal cycles, etc. Here, we develop a method to extract multi-timescale expenditure patterns of consumers from a large dataset of scanned receipts. We use a non-negative tensor factorization (NTF) to detect intra- and inter-week consumption patterns at one time. The proposed method allows us to characterize consumers based on their consumption patterns that are correlated over different timescales.

preprint2020arXiv

Detecting Troll Behavior via Inverse Reinforcement Learning: A Case Study of Russian Trolls in the 2016 US Election

Since the 2016 US Presidential election, social media abuse has been eliciting massive concern in the academic community and beyond. Preventing and limiting the malicious activity of users, such as trolls and bots, in their manipulation campaigns is of paramount importance for the integrity of democracy, public health, and more. However, the automated detection of troll accounts is an open challenge. In this work, we propose an approach based on Inverse Reinforcement Learning (IRL) to capture troll behavior and identify troll accounts. We employ IRL to infer a set of online incentives that may steer user behavior, which in turn highlights behavioral differences between troll and non-troll accounts, enabling their accurate classification. As a study case, we consider the troll accounts identified by the US Congress during the investigation of Russian meddling in the 2016 US Presidential election. We report promising results: the IRL-based approach is able to accurately detect troll accounts (AUC=89.1%). The differences in the predictive features between the two classes of accounts enables a principled understanding of the distinctive behaviors reflecting the incentives trolls and non-trolls respond to.

preprint2020arXiv

Learning Behavioral Representations from Wearable Sensors

Continuous collection of physiological data from wearable sensors enables temporal characterization of individual behaviors. Understanding the relation between an individual's behavioral patterns and psychological states can help identify strategies to improve quality of life. One challenge in analyzing physiological data is extracting the underlying behavioral states from the temporal sensor signals and interpreting them. Here, we use a non-parametric Bayesian approach to model sensor data from multiple people and discover the dynamic behaviors they share. We apply this method to data collected from sensors worn by a population of hospital workers and show that the learned states can cluster participants into meaningful groups and better predict their cognitive and psychological states. This method offers a way to learn interpretable compact behavioral representations from multivariate sensor signals.

preprint2020arXiv

Learning to Reason in Round-based Games: Multi-task Sequence Generation for Purchasing Decision Making in First-person Shooters

Sequential reasoning is a complex human ability, with extensive previous research focusing on gaming AI in a single continuous game, round-based decision makings extending to a sequence of games remain less explored. Counter-Strike: Global Offensive (CS:GO), as a round-based game with abundant expert demonstrations, provides an excellent environment for multi-player round-based sequential reasoning. In this work, we propose a Sequence Reasoner with Round Attribute Encoder and Multi-Task Decoder to interpret the strategies behind the round-based purchasing decisions. We adopt few-shot learning to sample multiple rounds in a match, and modified model agnostic meta-learning algorithm Reptile for the meta-learning loop. We formulate each round as a multi-task sequence generation problem. Our state representations combine action encoder, team encoder, player features, round attribute encoder, and economy encoders to help our agent learn to reason under this specific multi-player round-based scenario. A complete ablation study and comparison with the greedy approach certify the effectiveness of our model. Our research will open doors for interpretable AI for understanding episodic and long-term purchasing strategies beyond the gaming community.

preprint2020arXiv

Leveraging Clickstream Trajectories to Reveal Low-Quality Workers in Crowdsourced Forecasting Platforms

Crowdwork often entails tackling cognitively-demanding and time-consuming tasks. Crowdsourcing can be used for complex annotation tasks, from medical imaging to geospatial data, and such data powers sensitive applications, such as health diagnostics or autonomous driving. However, the existence and prevalence of underperforming crowdworkers is well-recognized, and can pose a threat to the validity of crowdsourcing. In this study, we propose the use of a computational framework to identify clusters of underperforming workers using clickstream trajectories. We focus on crowdsourced geopolitical forecasting. The framework can reveal different types of underperformers, such as workers with forecasts whose accuracy is far from the consensus of the crowd, those who provide low-quality explanations for their forecasts, and those who simply copy-paste their forecasts from other users. Our study suggests that clickstream clustering and analysis are fundamental tools to diagnose the performance of crowdworkers in platforms leveraging the wisdom of crowds.

preprint2020arXiv

Predictability limit of partially observed systems

Applications from finance to epidemiology and cyber-security require accurate forecasts of dynamic phenomena, which are often only partially observed. We demonstrate that a system's predictability degrades as a function of temporal sampling, regardless of the adopted forecasting model. We quantify the loss of predictability due to sampling, and show that it cannot be recovered by using external signals. We validate the generality of our theoretical findings in real-world partially observed systems representing infectious disease outbreaks, online discussions, and software development projects. On a variety of prediction tasks---forecasting new infections, the popularity of topics in online discussions, or interest in cryptocurrency projects---predictability irrecoverably decays as a function of sampling, unveiling fundamental predictability limits in partially observed systems.

preprint2020arXiv

ReCOVery: A Multimodal Repository for COVID-19 News Credibility Research

First identified in Wuhan, China, in December 2019, the outbreak of COVID-19 has been declared as a global emergency in January, and a pandemic in March 2020 by the World Health Organization (WHO). Along with this pandemic, we are also experiencing an "infodemic" of information with low credibility such as fake news and conspiracies. In this work, we present ReCOVery, a repository designed and constructed to facilitate research on combating such information regarding COVID-19. We first broadly search and investigate ~2,000 news publishers, from which 60 are identified with extreme [high or low] levels of credibility. By inheriting the credibility of the media on which they were published, a total of 2,029 news articles on coronavirus, published from January to May 2020, are collected in the repository, along with 140,820 tweets that reveal how these news articles have spread on the Twitter social network. The repository provides multimodal information of news articles on coronavirus, including textual, visual, temporal, and network information. The way that news credibility is obtained allows a trade-off between dataset scalability and label accuracy. Extensive experiments are conducted to present data statistics and distributions, as well as to provide baseline performances for predicting news credibility so that future methods can be compared. Our repository is available at http://coronavirus-fakenews.com.

preprint2020arXiv

Tracking Social Media Discourse About the COVID-19 Pandemic: Development of a Public Coronavirus Twitter Data Set

At the time of this writing, the novel coronavirus (COVID-19) pandemic outbreak has already put tremendous strain on many countries' citizens, resources and economies around the world. Social distancing measures, travel bans, self-quarantines, and business closures are changing the very fabric of societies worldwide. With people forced out of public spaces, much conversation about these phenomena now occurs online, e.g., on social media platforms like Twitter. In this paper, we describe a multilingual coronavirus (COVID-19) Twitter dataset that we have been continuously collecting since January 22, 2020. We are making our dataset available to the research community (https://github.com/echen102/COVID-19-TweetIDs). It is our hope that our contribution will enable the study of online conversation dynamics in the context of a planetary-scale epidemic outbreak of unprecedented proportions and implications. This dataset could also help track scientific coronavirus misinformation and unverified rumors, or enable the understanding of fear and panic -- and undoubtedly more. Ultimately, this dataset may contribute towards enabling informed solutions and prescribing targeted policy interventions to fight this global crisis.

preprint2020arXiv

What Types of COVID-19 Conspiracies are Populated by Twitter Bots?

With people moving out of physical public spaces due to containment measures to tackle the novel coronavirus (COVID-19) pandemic, online platforms become even more prominent tools to understand social discussion. Studying social media can be informative to assess how we are collectively coping with this unprecedented global crisis. However, social media platforms are also populated by bots, automated accounts that can amplify certain topics of discussion at the expense of others. In this paper, we study 43.3M English tweets about COVID-19 and provide early evidence of the use of bots to promote political conspiracies in the United States, in stark contrast with humans who focus on public health concerns.