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David Li

David Li contributes to research discovery and scholarly infrastructure.

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Published work

4 published item(s)

preprint2026arXiv

Uncertainty Quantification for Large Language Diffusion Models

Large Language Diffusion Models (LLDMs) are emerging as an alternative to autoregressive models, offering faster inference through higher parallelism. Similar to autoregressive LLMs, they remain prone to hallucinations, making reliable uncertainty quantification (UQ) crucial for safe deployment. However, existing UQ methods are fundamentally misaligned with this new paradigm: they assume autoregressive factorization or use expensive repeated sampling, negating the efficiency of LLDMs. In this work, we present the first systematic study of UQ for LLDMs and propose lightweight, zero-shot uncertainty signals derived from the iterative denoising process, leveraging intermediate generations, token remasking dynamics, and denoising complexity. We further adapt a state-of-the-art UQ method to LLDMs by combining masked diffusion likelihoods with trajectory-based semantic dissimilarity. We prove that expected trajectory dissimilarity lower bounds the masked diffusion training objective, which motivates its usage as an uncertainty score. Comprehensive experiments across three tasks, eight datasets, and two models show that our method achieves a great cost-performance trade-off: it approaches the strongest sampling-based baselines while incurring up to 100x lower computational overhead. Our work demonstrates that LLDMs can deliver both fast inference and reliable hallucination detection simultaneously.

preprint2022arXiv

OmniSyn: Synthesizing 360 Videos with Wide-baseline Panoramas

Immersive maps such as Google Street View and Bing Streetside provide true-to-life views with a massive collection of panoramas. However, these panoramas are only available at sparse intervals along the path they are taken, resulting in visual discontinuities during navigation. Prior art in view synthesis is usually built upon a set of perspective images, a pair of stereoscopic images, or a monocular image, but barely examines wide-baseline panoramas, which are widely adopted in commercial platforms to optimize bandwidth and storage usage. In this paper, we leverage the unique characteristics of wide-baseline panoramas and present OmniSyn, a novel pipeline for 360° view synthesis between wide-baseline panoramas. OmniSyn predicts omnidirectional depth maps using a spherical cost volume and a monocular skip connection, renders meshes in 360° images, and synthesizes intermediate views with a fusion network. We demonstrate the effectiveness of OmniSyn via comprehensive experimental results including comparison with the state-of-the-art methods on CARLA and Matterport datasets, ablation studies, and generalization studies on street views. We envision our work may inspire future research for this unheeded real-world task and eventually produce a smoother experience for navigating immersive maps.

preprint2022arXiv

Progressive Multi-scale Light Field Networks

Neural representations have shown great promise in their ability to represent radiance and light fields while being very compact compared to the image set representation. However, current representations are not well suited for streaming as decoding can only be done at a single level of detail and requires downloading the entire neural network model. Furthermore, high-resolution light field networks can exhibit flickering and aliasing as neural networks are sampled without appropriate filtering. To resolve these issues, we present a progressive multi-scale light field network that encodes a light field with multiple levels of detail. Lower levels of detail are encoded using fewer neural network weights enabling progressive streaming and reducing rendering time. Our progressive multi-scale light field network addresses aliasing by encoding smaller anti-aliased representations at its lower levels of detail. Additionally, per-pixel level of detail enables our representation to support dithered transitions and foveated rendering.

preprint2021arXiv

MLGO: a Machine Learning Guided Compiler Optimizations Framework

Leveraging machine-learning (ML) techniques for compiler optimizations has been widely studied and explored in academia. However, the adoption of ML in general-purpose, industry strength compilers has yet to happen. We propose MLGO, a framework for integrating ML techniques systematically in an industrial compiler -- LLVM. As a case study, we present the details and results of replacing the heuristics-based inlining-for-size optimization in LLVM with machine learned models. To the best of our knowledge, this work is the first full integration of ML in a complex compiler pass in a real-world setting. It is available in the main LLVM repository. We use two different ML algorithms: Policy Gradient and Evolution Strategies, to train the inlining-for-size model, and achieve up to 7\% size reduction, when compared to state of the art LLVM -Oz. The same model, trained on one corpus, generalizes well to a diversity of real-world targets, as well as to the same set of targets after months of active development. This property of the trained models is beneficial to deploy ML techniques in real-world settings.