Researcher profile

David A. Clausi

David A. Clausi contributes to research discovery and scholarly infrastructure.

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Published work

6 published item(s)

preprint2026arXiv

Rapid Forest Fuel Load Estimation via Virtual Remote Sensing and Metric-Scale Feed-Forward 3D Reconstruction

Accurate quantification of forest coverage and combustible biomass (fuel load) is critical for wildfire risk assessment and ecosystem management. However, traditional methods relying on airborne LiDAR or field surveys are cost-prohibitive and time-intensive, while satellite imagery often lacks the vertical resolution required for canopy volume analysis. This paper proposes a novel, automated pipeline for rapid forest inventory using virtual remote sensing data derived from Google Earth Studio (GES). Our approach first generates low-altitude orbital imagery and camera poses for a target region. For dense 3D reconstruction, we employ Pi-Long, developed within the VGGT-Long framework. This model serves as a scalable extension of the Pi-3 feed-forward Transformer architecture. To address the inherent scale ambiguity in monocular reconstruction, we introduce a metric recovery module that aligns the reconstructed trajectory with GES ground truth poses via Sim(3) Umeyama optimization. The metric-scale point cloud is then orthogonally projected into Bird's-Eye-View (BEV) height and density maps. Finally, we employ a watershed-based segmentation algorithm combined with height variance analysis to classify tree species (conifer vs. broadleaf), calculate Leaf Area Index (LAI), and estimate total fuel load. Experimental results demonstrate that this pipeline offers a scalable, cost-effective alternative to physical scanning, enabling near-real-time estimation of forest biomass with high geometric consistency.

preprint2026arXiv

Real-Scale Island Area and Coastline Estimation using Only its Place Name or Coordinates

Accurate measurement of island area and coastline length is crucial for coastal zone monitoring and oceanographic analysis. However, traditional measurement and mapping methods usually rely heavily on orthophotos, expensive airborne depth sensors, or dense ground control points, which face serious limitations of high labor costs, time-consuming efforts, and low operational efficiency in vast and inaccessible open sea environments. To overcome these challenges and break away from the reliance on manual field exploration, this paper proposes a geometrically consistent, real-scale island measurement framework based on pure monocular vision. This project significantly reduces the mapping cost through a fully automated process and achieves high-efficiency measurement without prior GIS data. In our system pipeline, only the geographical coordinates or names of the target area need to be input to obtain a low-altitude surrounding image sequence. After obtaining the point clouds, a lightweight trajectory alignment algorithm (Umeyama) is used to restore the global physical scale, and the scaled model is orthorectified, enabling high-precision area and perimeter extraction directly on the 2D rasterized plane. We have fully verified this pipeline on four islands with different terrain features (covering natural landform islands and islands with complex artificial facilities). The experimental results show that the final measurement error of the system is stable at around 10\%, demonstrating excellent accuracy and robustness. Moreover, this framework has outstanding inference speed, requiring only 70 ms to process a single high-resolution image and generate point clouds, providing a highly practical new paradigm for large-scale marine and coastline

preprint2023arXiv

Rink-Agnostic Hockey Rink Registration

Hockey rink registration is a useful tool for aiding and automating sports analysis. When combined with player tracking, it can provide location information of players on the rink by estimating a homography matrix that can warp broadcast video frames onto an overhead template of the rink, or vice versa. However, most existing techniques require accurate ground truth information, which can take many hours to annotate, and only work on the trained rink types. In this paper, we propose a generalized rink registration pipeline that, once trained, can be applied to both seen and unseen rink types with only an overhead rink template and the video frame as inputs. Our pipeline uses domain adaptation techniques, semi-supervised learning, and synthetic data during training to achieve this ability and overcome the lack of non-NHL training data. The proposed method is evaluated on both NHL (source) and non-NHL (target) rink data and the results demonstrate that our approach can generalize to non-NHL rinks, while maintaining competitive performance on NHL rinks.

preprint2022arXiv

Evaluating deep tracking models for player tracking in broadcast ice hockey video

Tracking and identifying players is an important problem in computer vision based ice hockey analytics. Player tracking is a challenging problem since the motion of players in hockey is fast-paced and non-linear. There is also significant player-player and player-board occlusion, camera panning and zooming in hockey broadcast video. Prior published research perform player tracking with the help of handcrafted features for player detection and re-identification. Although commercial solutions for hockey player tracking exist, to the best of our knowledge, no network architectures used, training data or performance metrics are publicly reported. There is currently no published work for hockey player tracking making use of the recent advancements in deep learning while also reporting the current accuracy metrics used in literature. Therefore, in this paper, we compare and contrast several state-of-the-art tracking algorithms and analyze their performance and failure modes in ice hockey.

preprint2022arXiv

Ice hockey player identification via transformers and weakly supervised learning

Identifying players in video is a foundational step in computer vision-based sports analytics. Obtaining player identities is essential for analyzing the game and is used in downstream tasks such as game event recognition. Transformers are the existing standard in Natural Language Processing (NLP) and are swiftly gaining traction in computer vision. Motivated by the increasing success of transformers in computer vision, in this paper, we introduce a transformer network for recognizing players through their jersey numbers in broadcast National Hockey League (NHL) videos. The transformer takes temporal sequences of player frames (also called player tracklets) as input and outputs the probabilities of jersey numbers present in the frames. The proposed network performs better than the previous benchmark on the dataset used. We implement a weakly-supervised training approach by generating approximate frame-level labels for jersey number presence and use the frame-level labels for faster training. We also utilize player shifts available in the NHL play-by-play data by reading the game time using optical character recognition (OCR) to get the players on the ice rink at a certain game time. Using player shifts improved the player identification accuracy by 6%.

preprint2020arXiv

Event detection in coarsely annotated sports videos via parallel multi receptive field 1D convolutions

In problems such as sports video analytics, it is difficult to obtain accurate frame level annotations and exact event duration because of the lengthy videos and sheer volume of video data. This issue is even more pronounced in fast-paced sports such as ice hockey. Obtaining annotations on a coarse scale can be much more practical and time efficient. We propose the task of event detection in coarsely annotated videos. We introduce a multi-tower temporal convolutional network architecture for the proposed task. The network, with the help of multiple receptive fields, processes information at various temporal scales to account for the uncertainty with regard to the exact event location and duration. We demonstrate the effectiveness of the multi-receptive field architecture through appropriate ablation studies. The method is evaluated on two tasks - event detection in coarsely annotated hockey videos in the NHL dataset and event spotting in soccer on the SoccerNet dataset. The two datasets lack frame-level annotations and have very distinct event frequencies. Experimental results demonstrate the effectiveness of the network by obtaining a 55% average F1 score on the NHL dataset and by achieving competitive performance compared to the state of the art on the SoccerNet dataset. We believe our approach will help develop more practical pipelines for event detection in sports video.