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Charlie C. L. Wang

Charlie C. L. Wang contributes to research discovery and scholarly infrastructure.

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Published work

11 published item(s)

preprint2026arXiv

FrameTwin: Curve-Anchored Gaussian Alignment from Sparse Views for Adaptive Wireframe 3D Printing

We present FrameTwin, a curve-anchored Gaussian alignment framework that uses sparse-view images to close the control loop for adaptive wireframe 3D printing. Our key idea is to capture the deformation of thin wireframe structures from sparse-view images using Gaussian kernels anchored to parametric curves, yielding a compact and geometry-aware encoding that explicitly captures strut topology. Driven by a differentiable rendering pipeline, FrameTwin estimates a neural deformation field that aligns the partially printed target model with the deformed structure observed during fabrication, where the optimized curve-Gaussian representation serves as a digital twin of the evolving wireframe. Unlike general Gaussian-splatting approaches, our formulation constrains kernel placement along parametric curves, substantially reducing the ambiguity inherent in sparse-view observations of thin structures. The resultant deformation-field alignment enforces global consistency across all struts. By using the estimated deformation field to blend the distorted printed geometry with the remaining unprinted geometry, FrameTwin enables adaptive updates to future printing trajectories. We demonstrate that FrameTwin can robustly capture and compensate for deformation in wireframe models fabricated using a robotized 3D printing system.

preprint2022arXiv

Collision-Aware Fast Simulation for Soft Robots by Optimization-Based Geometric Computing

Soft robots can safely interact with environments because of their mechanical compliance. Self-collision is also employed in the modern design of soft robots to enhance their performance during different tasks. However, developing an efficient and reliable simulator that can handle the collision response well, is still a challenging task in the research of soft robotics. This paper presents a collision-aware simulator based on geometric optimization, in which we develop a highly efficient and realistic collision checking / response model incorporating a hyperelastic material property. Both actuated deformation and collision response for soft robots are formulated as geometry-based objectives. The collision-free body of a soft robot can be obtained by minimizing the geometry-based objective function. Unlike the FEA-based physical simulation, the proposed pipeline performs a much lower computational cost. Moreover, adaptive remeshing is applied to achieve the improvement of the convergence when dealing with soft robots that have large volume variations. Experimental tests are conducted on different soft robots to verify the performance of our approach.

preprint2022arXiv

Efficient Jacobian-Based Inverse Kinematics with Sim-to-Real Transfer of Soft Robots by Learning

This paper presents an efficient learning-based method to solve the inverse kinematic (IK) problem on soft robots with highly non-linear deformation. The major challenge of efficiently computing IK for such robots is due to the lack of analytical formulation for either forward or inverse kinematics. To address this challenge, we employ neural networks to learn both the mapping function of forward kinematics and also the Jacobian of this function. As a result, Jacobian-based iteration can be applied to solve the IK problem. A sim-to-real training transfer strategy is conducted to make this approach more practical. We first generate a large number of samples in a simulation environment for learning both the kinematic and the Jacobian networks of a soft robot design. Thereafter, a sim-to-real layer of differentiable neurons is employed to map the results of simulation to the physical hardware, where this sim-to-real layer can be learned from a very limited number of training samples generated on the hardware. The effectiveness of our approach has been verified on pneumatic-driven soft robots for path following and interactive positioning.

preprint2022arXiv

HRBF-Fusion: Accurate 3D reconstruction from RGB-D data using on-the-fly implicits

Reconstruction of high-fidelity 3D objects or scenes is a fundamental research problem. Recent advances in RGB-D fusion have demonstrated the potential of producing 3D models from consumer-level RGB-D cameras. However, due to the discrete nature and limited resolution of their surface representations (e.g., point- or voxel-based), existing approaches suffer from the accumulation of errors in camera tracking and distortion in the reconstruction, which leads to an unsatisfactory 3D reconstruction. In this paper, we present a method using on-the-fly implicits of Hermite Radial Basis Functions (HRBFs) as a continuous surface representation for camera tracking in an existing RGB-D fusion framework. Furthermore, curvature estimation and confidence evaluation are coherently derived from the inherent surface properties of the on-the-fly HRBF implicits, which devote to a data fusion with better quality. We argue that our continuous but on-the-fly surface representation can effectively mitigate the impact of noise with its robustness and constrain the reconstruction with inherent surface smoothness when being compared with discrete representations. Experimental results on various real-world and synthetic datasets demonstrate that our HRBF-fusion outperforms the state-of-the-art approaches in terms of tracking robustness and reconstruction accuracy.

preprint2022arXiv

Optimizing out-of-plane stiffness for soft grippers

In this paper, we presented a data-driven framework to optimize the out-of-plane stiffness for soft grippers to achieve mechanical properties as hard-to-twist and easy-to-bend. The effectiveness of this method is demonstrated in the design of a soft pneumatic bending actuator (SPBA). First, a new objective function is defined to quantitatively evaluate the out-of-plane stiffness as well as the bending performance. Then, sensitivity analysis is conducted on the parametric model of an SPBA design to determine the optimized design parameters with the help of Finite Element Analysis (FEA). To enable the computation of numerical optimization, a data-driven approach is employed to learn a cost function that directly represents the out-of-plane stiffness as a differentiable function of the design variables. A gradient-based method is used to maximize the out-of-plane stiffness of the SPBA while ensuring specific bending performance. The effectiveness of our method has been demonstrated in physical experiments taken on 3D-printed grippers.

preprint2022arXiv

Soft Robotic Mannequin: Design and Algorithm for Deformation Control

This paper presents a novel soft robotic system for a deformable mannequin that can be employed to physically realize the 3D geometry of different human bodies. The soft membrane on a mannequin is deformed by inflating several curved chambers using pneumatic actuation. Controlling the freeform surface of a soft membrane by adjusting the pneumatic actuation in different chambers is challenging as the membrane's shape is commonly determined by the interaction between all chambers. Using vision feedback provided by a structured-light based 3D scanner, we developed an efficient algorithm to compute the optimized actuation of all chambers which could drive the soft membrane to deform into the best approximation of different target shapes. Our algorithm converges quickly by including pose estimation in the loop of optimization. The time-consuming step of evaluating derivatives on the deformable membrane is avoided by using the Broyden update when possible. The effectiveness of our soft robotic mannequin with controlled deformation has been verified in experiments.

preprint2021arXiv

Memory-Efficient Modeling and Slicing of Large-Scale Adaptive Lattice Structures

Lattice structures have been widely used in various applications of additive manufacturing due to its superior physical properties. If modeled by triangular meshes, a lattice structure with huge number of struts would consume massive memory. This hinders the use of lattice structures in large-scale applications (e.g., to design the interior structure of a solid with spatially graded material properties). To solve this issue, we propose a memory-efficient method for the modeling and slicing of adaptive lattice structures. A lattice structure is represented by a weighted graph where the edge weights store the struts' radii. When slicing the structure, its solid model is locally evaluated through convolution surfaces and in a streaming manner. As such, only limited memory is needed to generate the toolpaths of fabrication. Also, the use of convolution surfaces leads to natural blending at intersections of struts, which can avoid the stress concentration at these regions. We also present a computational framework for optimizing supporting structures and adapting lattice structures with prescribed density distributions. The presented methods have been validated by a series of case studies with large number (up to 100M) of struts to demonstrate its applicability to large-scale lattice structures.

preprint2020arXiv

A framework for adaptive width control of dense contour-parallel toolpaths in fused deposition modeling

3D printing techniques such as Fused Deposition Modeling (FDM) have enabled the fabrication of complex geometry quickly and cheaply. High stiffness parts are produced by filling the 2D polygons of consecutive layers with contour-parallel extrusion toolpaths. Uniform width toolpaths consisting of inward offsets from the outline polygons produce over- and underfill regions in the center of the shape, which are especially detrimental to the mechanical performance of thin parts. In order to fill shapes with arbitrary diameter densely the toolpaths require adaptive width. Existing approaches for generating toolpaths with adaptive width result in a large variation in widths, which for some hardware systems is difficult to realize accurately. In this paper we present a framework which supports multiple schemes to generate toolpaths with adaptive width, by employing a function to decide the number of beads and their widths. Furthermore, we propose a novel scheme which reduces extreme bead widths, while limiting the number of altered toolpaths. We statistically validate the effectiveness of our framework and this novel scheme on a data set of representative 3D models, and physically validate it by developing a technique, called back pressure compensation, for off-the-shelf FDM systems to effectively realize adaptive width.

preprint2020arXiv

Fast Generation of High Fidelity RGB-D Images by Deep-Learning with Adaptive Convolution

Using the raw data from consumer-level RGB-D cameras as input, we propose a deep-learning based approach to efficiently generate RGB-D images with completed information in high resolution. To process the input images in low resolution with missing regions, new operators for adaptive convolution are introduced in our deep-learning network that consists of three cascaded modules -- the completion module, the refinement module and the super-resolution module. The completion module is based on an architecture of encoder-decoder, where the features of input raw RGB-D will be automatically extracted by the encoding layers of a deep neural-network. The decoding layers are applied to reconstruct the completed depth map, which is followed by a refinement module to sharpen the boundary of different regions. For the super-resolution module, we generate RGB-D images in high resolution by multiple layers for feature extraction and a layer for up-sampling. Benefited from the adaptive convolution operators newly proposed in this paper, our results outperform the existing deep-learning based approaches for RGB-D image complete and super-resolution. As an end-to-end approach, high fidelity RGB-D images can be generated efficiently at the rate of around 21 frames per second.

preprint2020arXiv

Learning to Accelerate Decomposition for Multi-Directional 3D Printing

Multi-directional 3D printing has the capability of decreasing or eliminating the need for support structures. Recent work proposed a beam-guided search algorithm to find an optimized sequence of plane-clipping, which gives volume decomposition of a given 3D model. Different printing directions are employed in different regions to fabricate a model with tremendously less support (or even no support in many cases).To obtain optimized decomposition, a large beam width needs to be used in the search algorithm, leading to a very time-consuming computation. In this paper, we propose a learning framework that can accelerate the beam-guided search by using a smaller number of the original beam width to obtain results with similar quality. Specifically, we use the results of beam-guided search with large beam width to train a scoring function for candidate clipping planes based on six newly proposed feature metrics. With the help of these feature metrics, both the current and the sequence-dependent information are captured by the neural network to score candidates of clipping. As a result, we can achieve around 3x computational speed. We test and demonstrate our accelerated decomposition on a large dataset of models for 3D printing.

preprint2020arXiv

Length-optimal tool path planning for freeform surfaces with preferred feed directions

This paper presents a new method to generate tool paths for machining freeform surfaces represented either as parametric surfaces or as triangular meshes. This method allows for the optimal tradeoff between the preferred feed direction field and the constant scallop height, and yields a minimized overall path length. The optimality is achieved by formulating tool path planning as a Poisson problem that minimizes a simple, quadratic energy. This Poisson formulation considers all tool paths at once, without resorting to any heuristic sampling or initial tool path choosing as in existing methods, and is thus a globally optimal solution. Finding the optimal tool paths amounts to solving a well-conditioned sparse linear system, which is computationally convenient and efficient. Tool paths are represented with an implicit scheme that can completely avoid the challenging topological issues of path singularities and self-intersections seen in previous methods. The presented method has been validated with a series of examples and comparisons.