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Bjoern Andres

Bjoern Andres contributes to research discovery and scholarly infrastructure.

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Published work

6 published item(s)

preprint2026arXiv

Graph Neural Networks with Triangle-Based Messages for the Multicut Problem

The multicut problem is an NP-hard combinatorial optimization problem with diverse applications in fields such as bioinformatics, data mining and computer vision. Graph neural networks have been defined for the multicut problem but can be adapted further to its specific objective function and constraints. In this article, we introduce such an adapted graph neural network architecture in which features are assigned only to edges, and the computation of messages is based on triangles in the underlying graph. Experiments with synthetic and real-world instances with up to 200 nodes show that our method outperforms state-of-the-art heuristic solvers in terms of solution quality while maintaining feasible runtimes. For some instances, our method finds optimal solutions in seconds whereas exact solvers need hours to find and certify optimal solutions.

preprint2022arXiv

A Polyhedral Study of Lifted Multicuts

Fundamental to many applications in data analysis are the decompositions of a graph, i.e. partitions of the node set into component-inducing subsets. One way of encoding decompositions is by multicuts, the subsets of those edges that straddle distinct components. Recently, a lifting of multicuts from a graph $G = (V, E)$ to an augmented graph $\hat G = (V, E \cup F)$ has been proposed in the field of image analysis, with the goal of obtaining a more expressive characterization of graph decompositions in which it is made explicit also for pairs $F \subseteq \tbinom{V}{2} \setminus E$ of non-neighboring nodes whether these are in the same or distinct components. In this work, we study in detail the polytope in $\mathbb{R}^{E \cup F}$ whose vertices are precisely the characteristic vectors of multicuts of $\hat G$ lifted from $G$, connecting it, in particular, to the rich body of prior work on the clique partitioning and multilinear polytope.

preprint2022arXiv

Inapproximability of a Pair of Forms Defining a Partial Boolean Function

We consider the problem of jointly minimizing forms of two Boolean functions $f, g \colon \{0,1\}^J \to \{0,1\}$ such that $f + g \leq 1$ and so as to separate disjoint sets $A \cup B \subseteq \{0,1\}^J$ such that $f(A) = \{1\}$ and $g(B) = \{1\}$. We hypothesize that this problem is easier to solve or approximate than the well-understood problem of minimizing the form of one Boolean function $h: \{0,1\}^J \to \{0,1\}$ such that $h(A) = \{1\}$ and $h(B) = \{0\}$. For a large class of forms, including binary decision trees and ordered binary decision diagrams, we refute this hypothesis. For disjunctive normal forms, we show that the problem is at least as hard as MIN-SET-COVER. For all these forms, we establish that no $o(\ln (|A| + |B| -1))$-approximation algorithm exists unless P$=$NP.

preprint2010arXiv

How to Extract the Geometry and Topology from Very Large 3D Segmentations

Segmentation is often an essential intermediate step in image analysis. A volume segmentation characterizes the underlying volume image in terms of geometric information--segments, faces between segments, curves in which several faces meet--as well as a topology on these objects. Existing algorithms encode this information in designated data structures, but require that these data structures fit entirely in Random Access Memory (RAM). Today, 3D images with several billion voxels are acquired, e.g. in structural neurobiology. Since these large volumes can no longer be processed with existing methods, we present a new algorithm which performs geometry and topology extraction with a runtime linear in the number of voxels and log-linear in the number of faces and curves. The parallelizable algorithm proceeds in a block-wise fashion and constructs a consistent representation of the entire volume image on the hard drive, making the structure of very large volume segmentations accessible to image analysis. The parallelized C++ source code, free command line tools and MATLAB mex files are avilable from http://hci.iwr.uni-heidelberg.de/software.php

preprint2010arXiv

Runtime-Flexible Multi-dimensional Arrays and Views for C++98 and C++0x

Multi-dimensional arrays are among the most fundamental and most useful data structures of all. In C++, excellent template libraries exist for arrays whose dimension is fixed at runtime. Arrays whose dimension can change at runtime have been implemented in C. However, a generic object-oriented C++ implementation of runtime-flexible arrays has so far been missing. In this article, we discuss our new implementation called Marray, a package of class templates that fills this gap. Marray is based on views as an underlying concept. This concept brings some of the flexibility known from script languages such as R and MATLAB to C++. Marray is free both for commercial and non-commercial use and is publicly available from www.andres.sc/marray

preprint2010arXiv

The Lazy Flipper: MAP Inference in Higher-Order Graphical Models by Depth-limited Exhaustive Search

This article presents a new search algorithm for the NP-hard problem of optimizing functions of binary variables that decompose according to a graphical model. It can be applied to models of any order and structure. The main novelty is a technique to constrain the search space based on the topology of the model. When pursued to the full search depth, the algorithm is guaranteed to converge to a global optimum, passing through a series of monotonously improving local optima that are guaranteed to be optimal within a given and increasing Hamming distance. For a search depth of 1, it specializes to Iterated Conditional Modes. Between these extremes, a useful tradeoff between approximation quality and runtime is established. Experiments on models derived from both illustrative and real problems show that approximations found with limited search depth match or improve those obtained by state-of-the-art methods based on message passing and linear programming.