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Benjamin Schneider

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3 published item(s)

preprint2026arXiv

ASH: Agents that Self-Hone via Embodied Learning

Long-horizon embodied tasks remain a fundamental challenge in AI, as current methods rely on hand-engineered rewards or action-labeled demonstrations, neither of which scales. We introduce ASH, an agentic system that learns an embodied policy from unlabeled, noisy internet video, without reward shaping or expert annotation. ASH follows a self-improvement loop; when it gets stuck, ASH learns an Inverse Dynamics Model (IDM) from its own trajectories, and uses its IDM to extract supervision from relevant internet video. ASH uses unsupervised learning to identify key moments from large-scale internet video and retains them as long-term memory -- allowing it to tackle long-horizon problems. We evaluate ASH on two complementary environments demanding multi-hour planning: Pokemon Emerald, a turn-based RPG, and The Legend of Zelda: The Minish Cap, a real-time action-adventure game. In both games, behavioral cloning, retrieval-augmented and zero-shot foundation-model baselines plateau, while ASH sustains progression across our 8-hour evaluation. ASH reaches an average of $11.2/12$ milestones in Pokemon Emerald and $9.9/12$ in Legend of Zelda, while the strongest baseline gets stuck in both environments at an average of $6.5/12$ and $6.0/12$ milestones, respectively. We demonstrate that self-improving agents are a scalable recipe for long-horizon embodied learning.

preprint2026arXiv

First Results from the PanRadio Gamma-Ray Burst Collaboration: The 400-day Afterglow of GRB 230815A

We introduce the PanRadio Gamma-ray Burst (GRB) program carried out on the Australia Telescope Compact Array: a systematic, multi-year, radio survey of all southern $\textit{Swift}$ GRB events, comprehensively following the multi-frequency evolution of their afterglows from within an hour to years post-burst. We present the results of the 400-day observing campaign following the afterglow of the long-duration (collapsar) GRB 230815A, the first one detected through this program. Typically, GRB 230815A would not otherwise receive traditional radio follow-up, given it has no known redshift and lacks comprehensive multi-wavelength follow-up due to its high line-of-sight extinction with $A_V=2.3$. We found its early X-ray jet break at ${\sim}0.1$ days post-burst to be at odds with the evolution of the multi-frequency radio light curves that were traced over an unusually long duration of $400$ days. The radio light curves approximately evolved (with minor deviations) according to the standard self-similar expansion for a relativistic blast wave in a homogeneous environment prior to the jet break, showing no evidence for evolutions of the microphysical parameters describing the electron acceleration processes. We reconcile these features by proposing a two-component jet: the early X-ray break originates from a narrow component with a half-opening angle ${\sim}2.1^{\circ}$, while the evolution of the radio afterglow stems from a wider component with a half-opening angle of $\gtrapprox 35^{\circ}$. The PanRadio GRB program will establish a sample of comprehensively followed GRBs, where a rigorous inspection of their microphysical and dynamical parameters can be performed, thereby revealing the diversity of features in their outflows and environments.

preprint2021arXiv

The Infra-Red Telescope (IRT) on board the THESEUS mission

The Infra-Red Telescope (IRT) is part of the payload of the THESEUS mission, which is one of the two ESA M5 candidates within the Cosmic Vision program, planned for launch in 2032. The THESEUS payload, composed by two high energy wide field monitors (SXI and XGIS) and a near infra-red telescope (IRT), is optimized to detect, localize and characterize Gamma-Ray Bursts and other high-energy transients. The main goal of the IRT is to identify and precisely localize the NIR counterparts of the high-energy sources and to measure their distance. Here we present the design of the IRT and its expected performance.