Researcher profile

Benjamin Heymann

Benjamin Heymann contributes to research discovery and scholarly infrastructure.

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Published work

3 published item(s)

preprint2026arXiv

RecoAtlas: From Semantic Plausibility to Set-Level Utility in LLM Recommendation Agents

LLM recommendation agents increasingly produce structured recommendation reports: sets of items accompanied by natural-language justifications. Yet existing evaluations often reduce this setting to reranking small shortlisted candidate sets or judge reports mainly by semantic plausibility. We introduce Recommendation Atlas (Agentic Tool-Level Assessment for Shopping), or RecoAtlas, a benchmark and toolkit for evaluating shopping agents with behavior-grounded metrics. RecoAtlas complements held-out interaction metrics with learned utility proxies for relevance, complementarity, and diversity derived from interaction data, while separately measuring semantic coherence and explanation quality. Its controlled tool environment exposes agents to either semantic, behavior-aligned, or faulty tools, enabling diagnosis of whether performance gains arise from stronger reasoning, better signals, or more effective tool-use policies. Across controlled experiments, we show that RecoAtlas exhibits key properties of a meaningful benchmark for agentic systems: performance scales with model capacity and test-time compute, improves with stronger and better-aligned tools, degrades under noisy or misaligned signals, and reveals that semantic plausibility does not necessarily capture behavior-grounded utility. RecoAtlas provides a foundation for developing and evaluating shopping assistants that optimize not only for plausible recommendations, but also for coherent, behaviorally grounded recommendation sets.

preprint2022arXiv

Kuhn's Equivalence Theorem for Games in Product Form

We propose an alternative to the tree representation of extensive form games. Games in product form represent information with $σ$-fields over a product set, and do not require an explicit description of the play temporality, as opposed to extensive form games on trees. This representation encompasses games with a continuum of actions, randomness and players, as well as games for which the play order cannot be determined in advance. We adapt and prove Kuhn's theorem-regarding equivalence between mixed and behavioral strategies under perfect recall-for games in product form with continuous action sets.

preprint2020arXiv

Kuhn's Equivalence Theorem for Games in Intrinsic Form

We state and prove Kuhn's equivalence theorem for a new representation of games, the intrinsic form. First, we introduce games in intrinsic form where information is represented by $σ$-fields over a product set. For this purpose, we adapt to games the intrinsic representation that Witsenhausen introduced in control theory. Those intrinsic games do not require an explicit description of the play temporality, as opposed to extensive form games on trees. Second, we prove, for this new and more general representation of games, that behavioral and mixed strategies are equivalent under perfect recall (Kuhn's theorem). As the intrinsic form replaces the tree structure with a product structure, the handling of information is easier. This makes the intrinsic form a new valuable tool for the analysis of games with information.