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Baturay Saglam

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Published work

4 published item(s)

preprint2026arXiv

Test-Time Safety Alignment

Recent work has shown that a model's input word embeddings can serve as effective control variables for steering its behavior toward outputs that satisfy desired properties. However, this has only been demonstrated for pretrained text-completion models on the relatively simple objective of reducing surface-level profanity in short continuations. A natural and practically important question is how well input embeddings can control aligned models, which produce an imbalanced bimodal refuse-or-comply output distribution rather than the smooth distribution characteristic of open-ended generation. We explore this in the context of safety, showing that input word embeddings can be optimized in a sub-lexical manner to minimize the semantic harmfulness of aligned model responses. Our approach uses zeroth-order gradient estimation of a black-box text-moderation API with respect to the input embeddings, and then applies gradient descent on these embeddings to minimize the harmfulness of the generated text. Experiments show that the proposed method can neutralize every safety-flagged response on standard safety benchmarks.

preprint2022arXiv

Actor Prioritized Experience Replay

A widely-studied deep reinforcement learning (RL) technique known as Prioritized Experience Replay (PER) allows agents to learn from transitions sampled with non-uniform probability proportional to their temporal-difference (TD) error. Although it has been shown that PER is one of the most crucial components for the overall performance of deep RL methods in discrete action domains, many empirical studies indicate that it considerably underperforms actor-critic algorithms in continuous control. We theoretically show that actor networks cannot be effectively trained with transitions that have large TD errors. As a result, the approximate policy gradient computed under the Q-network diverges from the actual gradient computed under the optimal Q-function. Motivated by this, we introduce a novel experience replay sampling framework for actor-critic methods, which also regards issues with stability and recent findings behind the poor empirical performance of PER. The introduced algorithm suggests a new branch of improvements to PER and schedules effective and efficient training for both actor and critic networks. An extensive set of experiments verifies our theoretical claims and demonstrates that the introduced method significantly outperforms the competing approaches and obtains state-of-the-art results over the standard off-policy actor-critic algorithms.

preprint2022arXiv

Parameter-free Reduction of the Estimation Bias in Deep Reinforcement Learning for Deterministic Policy Gradients

Approximation of the value functions in value-based deep reinforcement learning induces overestimation bias, resulting in suboptimal policies. We show that when the reinforcement signals received by the agents have a high variance, deep actor-critic approaches that overcome the overestimation bias lead to a substantial underestimation bias. We first address the detrimental issues in the existing approaches that aim to overcome such underestimation error. Then, through extensive statistical analysis, we introduce a novel, parameter-free Deep Q-learning variant to reduce this underestimation bias in deterministic policy gradients. By sampling the weights of a linear combination of two approximate critics from a highly shrunk estimation bias interval, our Q-value update rule is not affected by the variance of the rewards received by the agents throughout learning. We test the performance of the introduced improvement on a set of MuJoCo and Box2D continuous control tasks and demonstrate that it considerably outperforms the existing approaches and improves the state-of-the-art by a significant margin.

preprint2022arXiv

Safe and Robust Experience Sharing for Deterministic Policy Gradient Algorithms

Learning in high dimensional continuous tasks is challenging, mainly when the experience replay memory is very limited. We introduce a simple yet effective experience sharing mechanism for deterministic policies in continuous action domains for the future off-policy deep reinforcement learning applications in which the allocated memory for the experience replay buffer is limited. To overcome the extrapolation error induced by learning from other agents' experiences, we facilitate our algorithm with a novel off-policy correction technique without any action probability estimates. We test the effectiveness of our method in challenging OpenAI Gym continuous control tasks and conclude that it can achieve a safe experience sharing across multiple agents and exhibits a robust performance when the replay memory is strictly limited.