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Antonio Liotta

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Published work

11 published item(s)

preprint2026arXiv

Parameter-Efficient Multi-View Proficiency Estimation: From Discriminative Classification to Generative Feedback

Estimating how well a person performs an action, rather than which action is performed, is central to coaching, rehabilitation, and talent identification. This task is challenging because proficiency is encoded in subtle differences in timing, balance, body mechanics, and execution, often distributed across multiple views and short temporal events. We discuss three recent contributions to multi-view proficiency estimation on Ego-Exo4D. SkillFormer introduces a parameter-efficient discriminative architecture for selective multi-view fusion; PATS improves temporal sampling by preserving locally dense excerpts of fundamental movements; and ProfVLM reformulates proficiency estimation as conditional language generation, producing both a proficiency label and expert-style feedback through a gated cross-view projector and a compact language backbone. Together, these methods achieve state-of-the-art accuracy on Ego-Exo4D with up to 20x fewer trainable parameters and up to 3x fewer training epochs than video-transformer baselines, while moving from closed-set classification toward interpretable feedback generation. These results highlight a shift toward efficient, multi-view systems that combine selective fusion, proficiency-aware sampling, and actionable generative feedback.

preprint2022arXiv

A Systematic Review on Affective Computing: Emotion Models, Databases, and Recent Advances

Affective computing plays a key role in human-computer interactions, entertainment, teaching, safe driving, and multimedia integration. Major breakthroughs have been made recently in the areas of affective computing (i.e., emotion recognition and sentiment analysis). Affective computing is realized based on unimodal or multimodal data, primarily consisting of physical information (e.g., textual, audio, and visual data) and physiological signals (e.g., EEG and ECG signals). Physical-based affect recognition caters to more researchers due to multiple public databases. However, it is hard to reveal one's inner emotion hidden purposely from facial expressions, audio tones, body gestures, etc. Physiological signals can generate more precise and reliable emotional results; yet, the difficulty in acquiring physiological signals also hinders their practical application. Thus, the fusion of physical information and physiological signals can provide useful features of emotional states and lead to higher accuracy. Instead of focusing on one specific field of affective analysis, we systematically review recent advances in the affective computing, and taxonomize unimodal affect recognition as well as multimodal affective analysis. Firstly, we introduce two typical emotion models followed by commonly used databases for affective computing. Next, we survey and taxonomize state-of-the-art unimodal affect recognition and multimodal affective analysis in terms of their detailed architectures and performances. Finally, we discuss some important aspects on affective computing and their applications and conclude this review with an indication of the most promising future directions, such as the establishment of baseline dataset, fusion strategies for multimodal affective analysis, and unsupervised learning models.

preprint2021arXiv

Graph and Network Theory for the analysis of Criminal Networks

Social Network Analysis is the use of Network and Graph Theory to study social phenomena, which was found to be highly relevant in areas like Criminology. This chapter provides an overview of key methods and tools that may be used for the analysis of criminal networks, which are presented in a real-world case study. Starting from available juridical acts, we have extracted data on the interactions among suspects within two Sicilian Mafia clans, obtaining two weighted undirected graphs. Then, we have investigated the roles of these weights on the criminal network's properties, focusing on two key features: weight distribution and shortest path length. We also present an experiment that aims to construct an artificial network that mirrors criminal behaviours. To this end, we have conducted a comparative degree distribution analysis between the real criminal networks, using some of the most popular artificial network models: Watts-Strogatz, Erdős-Rényi, and Barabási-Albert, with some topology variations. This chapter will be a valuable tool for researchers who wish to employ social network analysis within their own area of interest.

preprint2020arXiv

Correlations among Game of Thieves and other centrality measures in complex networks

Social Network Analysis (SNA) is used to study the exchange of resources among individuals, groups, or organizations. The role of individuals or connections in a network is described by a set of centrality metrics which represent one of the most important results of SNA. Degree, closeness, betweenness and clustering coefficient are the most used centrality measures. Their use is, however, severely hampered by their computation cost. This issue can be overcome by an algorithm called Game of Thieves (GoT). Thanks to this new algorithm, we can compute the importance of all elements in a network (i.e. vertices and edges), compared to the total number of vertices. This calculation is done not in a quadratic time, as when we use the classical methods, but in polylogarithmic time. Starting from this we present our results on the correlation existing between GoT and the most widely used centrality measures. From our experiments emerge that a strong correlation exists, which makes GoT eligible as a centrality measure for large scale complex networks.

preprint2020arXiv

Disrupting Resilient Criminal Networks through Data Analysis: The case of Sicilian Mafia

Compared to other types of social networks, criminal networks present hard challenges, due to their strong resilience to disruption, which poses severe hurdles to law-enforcement agencies. Herein, we borrow methods and tools from Social Network Analysis to (i) unveil the structure of Sicilian Mafia gangs, based on two real-world datasets, and (ii) gain insights as to how to efficiently disrupt them. Mafia networks have peculiar features, due to the links distribution and strength, which makes them very different from other social networks, and extremely robust to exogenous perturbations. Analysts are also faced with the difficulty in collecting reliable datasets that accurately describe the gangs' internal structure and their relationships with the external world, which is why earlier studies are largely qualitative, elusive and incomplete. An added value of our work is the generation of two real-world datasets, based on raw data derived from juridical acts, relating to a Mafia organization that operated in Sicily during the first decade of 2000s. We created two different networks, capturing phone calls and physical meetings, respectively. Our network disruption analysis simulated different intervention procedures: (i) arresting one criminal at a time (sequential node removal); and (ii) police raids (node block removal). We measured the effectiveness of each approach through a number of network centrality metrics. We found Betweeness Centrality to be the most effective metric, showing how, by neutralizing only the 5% of the affiliates, network connectivity dropped by 70%. We also identified that, due the peculiar type of interactions in criminal networks (namely, the distribution of the interactions frequency) no significant differences exist between weighted and unweighted network analysis. Our work has significant practical applications for tackling criminal and terrorist networks.

preprint2020arXiv

Experimental Review of Neural-based approaches for Network Intrusion Management

The use of Machine Learning (ML) techniques in Intrusion Detection Systems (IDS) has taken a prominent role in the network security management field, due to the substantial number of sophisticated attacks that often pass undetected through classic IDSs. These are typically aimed at recognising attacks based on a specific signature, or at detecting anomalous events. However, deterministic, rule-based methods often fail to differentiate particular (rarer) network conditions (as in peak traffic during specific network situations) from actual cyber attacks. In this paper we provide an experimental-based review of neural-based methods applied to intrusion detection issues. Specifically, we i) offer a complete view of the most prominent neural-based techniques relevant to intrusion detection, including deep-based approaches or weightless neural networks, which feature surprising outcomes; ii) evaluate novel datasets (updated w.r.t. the obsolete KDD99 set) through a designed-from-scratch Python-based routine; iii) perform experimental analyses including time complexity and performance (accuracy and F-measure), considering both single-class and multi-class problems, and identifying trade-offs between resource consumption and performance. Our evaluation quantifies the value of neural networks, particularly when state-of-the-art datasets are used to train the models. This leads to interesting guidelines for security managers and computer network practitioners who are looking at the incorporation of neural-based ML into IDS.

preprint2020arXiv

Network connectivity under a probabilistic node failure model

Centrality metrics have been widely applied to identify the nodes in a graph whose removal is effective in decomposing the graph into smaller sub-components. The node--removal process is generally used to test network robustness against failures. Most of the available studies assume that the node removal task is always successful. Yet, we argue that this assumption is unrealistic. Indeed, the removal process should take into account also the strength of the targeted node itself, to simulate the failure scenarios in a more effective and realistic fashion. Unlike previous literature, herein a {\em probabilistic node failure model} is proposed, in which nodes may fail with a particular probability, considering two variants, namely: {\em Uniform} (in which the nodes survival-to-failure probability is fixed) and {\em Best Connected} (BC) (where the nodes survival probability is proportional to their degree). To evaluate our method, we consider five popular centrality metrics carrying out an experimental, comparative analysis to evaluate them in terms of {\em effectiveness} and {\em coverage}, on four real-world graphs. By effectiveness and coverage we mean the ability of selecting nodes whose removal decreases graph connectivity the most. Specifically, the graph spectral radius reduction works as a proxy indicator of effectiveness, and the reduction of the largest connected component (LCC) size is a parameter to assess coverage. The metric that caused the biggest drop has been then compared with the Benchmark analysis (i.e, the non-probabilistic degree centrality node removal process) to compare the two approaches. The main finding has been that significant differences emerged through this comparison with a deviation range that varies from 2\% up to 80\% regardless of the dataset used that highlight the existence of a gap between the common practice with a more realistic approach.

preprint2016arXiv

A topological insight into restricted Boltzmann machines

Restricted Boltzmann Machines (RBMs) and models derived from them have been successfully used as basic building blocks in deep artificial neural networks for automatic features extraction, unsupervised weights initialization, but also as density estimators. Thus, their generative and discriminative capabilities, but also their computational time are instrumental to a wide range of applications. Our main contribution is to look at RBMs from a topological perspective, bringing insights from network science. Firstly, here we show that RBMs and Gaussian RBMs (GRBMs) are bipartite graphs which naturally have a small-world topology. Secondly, we demonstrate both on synthetic and real-world datasets that by constraining RBMs and GRBMs to a scale-free topology (while still considering local neighborhoods and data distribution), we reduce the number of weights that need to be computed by a few orders of magnitude, at virtually no loss in generative performance. Thirdly, we show that, for a fixed number of weights, our proposed sparse models (which by design have a higher number of hidden neurons) achieve better generative capabilities than standard fully connected RBMs and GRBMs (which by design have a smaller number of hidden neurons), at no additional computational costs.

preprint2016arXiv

Online Contrastive Divergence with Generative Replay: Experience Replay without Storing Data

Conceived in the early 1990s, Experience Replay (ER) has been shown to be a successful mechanism to allow online learning algorithms to reuse past experiences. Traditionally, ER can be applied to all machine learning paradigms (i.e., unsupervised, supervised, and reinforcement learning). Recently, ER has contributed to improving the performance of deep reinforcement learning. Yet, its application to many practical settings is still limited by the memory requirements of ER, necessary to explicitly store previous observations. To remedy this issue, we explore a novel approach, Online Contrastive Divergence with Generative Replay (OCD_GR), which uses the generative capability of Restricted Boltzmann Machines (RBMs) instead of recorded past experiences. The RBM is trained online, and does not require the system to store any of the observed data points. We compare OCD_GR to ER on 9 real-world datasets, considering a worst-case scenario (data points arriving in sorted order) as well as a more realistic one (sequential random-order data points). Our results show that in 64.28% of the cases OCD_GR outperforms ER and in the remaining 35.72% it has an almost equal performance, while having a considerably reduced space complexity (i.e., memory usage) at a comparable time complexity.

preprint2016arXiv

Predictive No-Reference Assessment of Video Quality

Among the various means to evaluate the quality of video streams, No-Reference (NR) methods have low computation and may be executed on thin clients. Thus, NR algorithms would be perfect candidates in cases of real-time quality assessment, automated quality control and, particularly, in adaptive mobile streaming. Yet, existing NR approaches are often inaccurate, in comparison to Full-Reference (FR) algorithms, especially under lossy network conditions. In this work, we present an NR method that combines machine learning with simple NR metrics to achieve a quality index comparably as accurate as the Video Quality Metric (VQM) Full-Reference algorithm. Our method is tested in an extensive dataset (960 videos), under lossy network conditions and considering nine different machine learning algorithms. Overall, we achieve an over 97% correlation with VQM, while allowing real-time assessment of video quality of experience in realistic streaming scenarios.

preprint2013arXiv

Relevance As a Metric for Evaluating Machine Learning Algorithms

In machine learning, the choice of a learning algorithm that is suitable for the application domain is critical. The performance metric used to compare different algorithms must also reflect the concerns of users in the application domain under consideration. In this work, we propose a novel probability-based performance metric called Relevance Score for evaluating supervised learning algorithms. We evaluate the proposed metric through empirical analysis on a dataset gathered from an intelligent lighting pilot installation. In comparison to the commonly used Classification Accuracy metric, the Relevance Score proves to be more appropriate for a certain class of applications.