Researcher profile

Alane Suhr

Alane Suhr contributes to research discovery and scholarly infrastructure.

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Published work

4 published item(s)

preprint2026arXiv

Linear Script Representations in Speech Foundation Models Enable Zero-Shot Transliteration

Multilingual speech foundation models such as Whisper are trained on web-scale data, where data for each language consists of a myriad of regional varieties. However, different regional varieties often employ different scripts to write the same language, rendering speech recognition output also subject to non-determinism in the output script. To mitigate this problem, we show that script is linearly encoded in the activation space of multilingual speech models, and that modifying activations at inference time enables direct control over output script. We find the addition of such script vectors to activations at test time can induce script change even in unconventional language-script pairings (e.g. Italian in Cyrillic and Japanese in Latin script). We apply this approach to inducing post-hoc control over the script of speech recognition output, where we observe competitive performance across all model sizes of Whisper.

preprint2026arXiv

ScribbleEdit: Synthetic Data for Image Editing with Scribbles and Text

Recent progress in generative models has significantly advanced image editing capabilities, yet precise and intuitive user control remains difficult. Specifically, users often struggle to communicate both exact spatial layouts and specific semantic details simultaneously. While natural language instructions effectively convey high-level semantics like texture and color, they lack spatial specificity. Conversely, freehand scribbles provide rough spatial boundaries but cannot express detailed visual attributes. Consequently, achieving precise control requires combining both modalities. However, existing models struggle to jointly interpret abstract scribbles alongside text due to a lack of specialized training data. In this work, we introduce ScribbleEdit, a large-scale synthetic dataset designed to bridge this gap by combining natural language instructions with freehand scribble inputs for more accurate, controllable edits. We construct this dataset through a synthetic pipeline that automatically generates source-target image pairs via inpainting, which are then paired with human-drawn scribbles and VLM-generated text instructions. Using ScribbleEdit, we evaluate and finetune both diffusion-based and autoregressive unified multimodal image editing models. Our experiments reveal that while off-the-shelf models struggle with abstract scribble inputs, finetuning on our synthetic dataset significantly improves their ability to generate spatially aligned and semantically consistent edits.

preprint2026arXiv

Visually Prompted Benchmarks Are Surprisingly Fragile

A key challenge in evaluating VLMs is testing models' ability to analyze visual content independently from their textual priors. Recent benchmarks such as BLINK probe visual perception through visual prompting, where questions about visual content are paired with coordinates to which the question refers, with the coordinates explicitly marked in the image itself. While these benchmarks are an important part of VLM evaluation, we find that existing models are surprisingly fragile to seemingly irrelevant details of visual prompting: simply changing a visual marker from red to blue can completely change rankings among models on a leaderboard. By evaluating nine commonly-used open- and closed-source VLMs on two visually prompted tasks, we demonstrate how details in benchmark setup, including visual marker design and dataset size, have a significant influence on model performance and leaderboard rankings. These effects can even be exploited to lift weaker models above stronger ones; for instance, slightly increasing the size of the visual marker results in open-source InternVL3-8B ranking alongside or better than much larger proprietary models like Gemini 2.5 Pro. We further show that low-level inference choices that are often ignored in benchmarking, such as JPEG compression levels in API calls, can also cause model lineup changes. These details have substantially larger impacts on visually prompted benchmarks than on conventional semantic VLM evaluations. To mitigate this instability, we curate existing datasets to create VPBench, a larger visually prompted benchmark with 16 visual marker variants. We open-source VPBench and our analysis framework at: https://lisadunlap.github.io/vpbench/.

preprint2020arXiv

Touchdown: Natural Language Navigation and Spatial Reasoning in Visual Street Environments

We study the problem of jointly reasoning about language and vision through a navigation and spatial reasoning task. We introduce the Touchdown task and dataset, where an agent must first follow navigation instructions in a real-life visual urban environment, and then identify a location described in natural language to find a hidden object at the goal position. The data contains 9,326 examples of English instructions and spatial descriptions paired with demonstrations. Empirical analysis shows the data presents an open challenge to existing methods, and qualitative linguistic analysis shows that the data displays richer use of spatial reasoning compared to related resources.