Abstract

Given a set PP of nn points in the plane, we consider the problem of computing the number of points of PP in a query unit disk (i.e., all query disks have the same radius). We show that the main techniques for simplex range searching in the plane can be adapted to this problem. For example, by adapting Matoušek's results, we can build a data structure of O(n)O(n) space so that each query can be answered in O(n)O(\sqrt{n}) time. Our techniques lead to improvements for several other classical problems, such as batched range searching, counting/reporting intersecting pairs of unit circles, distance selection, discrete 2-center, etc. For example, given a set of nn unit disks and a set of nn points in the plane, the batched range searching problem is to compute for each disk the number of points in it. Previous work [Katz and Sharir, 1997] solved the problem in O(n4/3log⁡n)O(n^{4/3}\log n) time while our new algorithm runs in O(n4/3)O(n^{4/3}) time.

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