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Three-dimensional alpha shapes

Frequently, data in scientific computing is in its abstract form a finite point set in space, and it is sometimes useful or required to compute what one might call the ``shape'' of the set. For that purpose, this paper introduces the formal notion of the family of $α$-shapes of a finite point set in $\Real^3$. Each shape is a well-defined polytope, derived from the Delaunay triangulation of the point set, with a parameter $α\in \Real$ controlling the desired level of detail. An algorithm is presented that constructs the entire family of shapes for a given set of size $n$ in time $O(n^2)$, worst case. A robust implementation of the algorithm is discussed and several applications in the area of scientific computing are mentioned.

preprint1994arXivOpen access

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