The Stationary Set Splitting Game

preprint2010arXivOpen access

Abstract

The \emph{stationary set splitting game} is a game of perfect information of length ω1ω_{1} between two players, \unspls and \spl, in which \unspls chooses stationarily many countable ordinals and \spls tries to continuously divide them into two stationary pieces. We show that it is possible in ZFC to force a winning strategy for either player, or for neither. This gives a new counterexample to Σ22Σ^{2}_{2} maximality with a predicate for the nonstationary ideal on ω1ω_{1}, and an example of a consistently undetermined game of length ω1ω_{1} with payoff definable in the second-order monadic logic of order. We also show that the determinacy of the game is consistent with Martin's Axiom but not Martin's Maximum.

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