Abstract

On a semi-infinite strip of squares rightward numbered 0,1,2,…0, 1, 2, \ldots with at most one coin in each square, in Welter's game, two players alternately move a coin to an empty square on its left. Jumping over other coins is legal. The player who first cannot move loses. We examine a variant of Welter's game, that we call Max-Welter, in which players are allowed to move only the coin furthest to the right. We solve the winning strategy and describe the positions of Sprague-Grundy value 1. We propose two theorems classifying some special cases where calculating the Sprague-Grundy value of a position of size kk becomes easier by considering another position of size k−1k-1. We establish two results on the periodicity of the Sprague-Grundy values. We then show that the game Max-Welter is classified in a proper subclass of tame games that Gurvich calls strongly miserable.

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