Simple Games versus Weighted Voting Games: Bounding the Critical Threshold Value

preprint2018arXivOpen access

Abstract

A simple game (N,v)(N,v) is given by a set NN of nn players and a partition of~2N2^N into a set~L\mathcal{L} of losing coalitions~LL with value v(L)=0v(L)=0 that is closed under taking subsets and a set W\mathcal{W} of winning coalitions WW with v(W)=1v(W)=1. Simple games with α=min⁡p≥0max⁡W∈W,L∈Lp(L)p(W)<1α= \min_{p\geq 0}\max_{W\in {\cal W}, L\in {\cal L}} \frac{p(L)}{p(W)}<1 are exactly the weighted voting games. We show that α≤14nα\leq \frac{1}{4}n for every simple game (N,v)(N,v), confirming the conjecture of Freixas and Kurz (IJGT, 2014). For complete simple games, Freixas and Kurz conjectured that α=O(n)α=O(\sqrt{n}). We prove this conjecture up to a ln⁡n\ln n factor. We also prove that for graphic simple games, that is, simple games in which every minimal winning coalition has size~2, computing αα is \NP-hard, but polynomial-time solvable if the underlying graph is bipartite. Moreover, we show that for every graphic simple game, deciding if α<aα<a is polynomial-time solvable for every fixed a>0a>0.

Explore this paper’s authors, topics and related work.

Building this map preview

BZPEER is loading the nearby papers, people, topics and institutions for this page.

Reviews 0

Write a reviewWrite

No reviews yet.

Discussion 0

Add a commentWrite

No comments yet.