Paper detail

Polynomial Bottleneck Congestion Games with Optimal Price of Anarchy

We study {\em bottleneck congestion games} where the social cost is determined by the worst congestion of any resource. These games directly relate to network routing problems and also job-shop scheduling problems. In typical bottleneck congestion games, the utility costs of the players are determined by the worst congested resources that they use. However, the resulting Nash equilibria are inefficient, since the price of anarchy is proportional on the number of resources which can be high. Here we show that we can get smaller price of anarchy with the bottleneck social cost metric. We introduce the {\em polynomial bottleneck games} where the utility costs of the players are polynomial functions of the congestion of the resources that they use. In particular, the delay function for any resource $r$ is $C_{r}^\M$, where $C_r$ is the congestion measured as the number of players that use $r$, and $\M \geq 1$ is an integer constant that defines the degree of the polynomial. The utility cost of a player is the sum of the individual delays of the resources that it uses. The social cost of the game remains the same, namely, it is the worst bottleneck resource congestion: $\max_{r} C_r$. We show that polynomial bottleneck games are very efficient and give price of anarchy $O(|R|^{1/(\M+1)})$, where $R$ is the set of resources. This price of anarchy is tight, since we demonstrate a game with price of anarchy $Ω(|R|^{1/(\M+1)})$, for any $\M \geq 1$. We obtain our tight bounds by using two proof techniques: {\em transformation}, which we use to convert arbitrary games to simpler games, and {\em expansion}, which we use to bound the price of anarchy in a simpler game.

preprint2010arXivOpen access

Signal facts

What is known right now

Open access3 authors1 topic

Next steps

Decide what to do with this paper

Use like or dislike for the fast social read. The more specific scholarly feedback stays available below when needed.

Log in to curate

Reading frame

Keep the important context close to the paper

Keep the important signals around this paper in one place: votes, save state, collection context, reviews and the metadata you need before deciding what to do next.

Institutions

Add specific reaction

Move through the context

Research map

Open full explorer

Move through nearby people, institutions, topics and adjacent work without leaving the paper page.

Building this map preview

BZPEER is loading the nearby papers, people, topics and institutions for this page.

Structured reviews

0 review(s)

ContributeLeave structured feedbackUse the review template when you have a concrete strength, concern or method question.Open review form

No structured reviews yet. High-signal critique starts here.

Work discussion

0 comment(s)

DiscussAdd a high-signal commentKeep quick notes, caveats and replication pointers separate from formal reviews.Open comment form

No discussion yet. The first strong comment sets the tone.