Abstract
Reconstructing meshes from point clouds is a fundamental task in computer vision with applications spanning robotics, autonomous systems, and medical imaging. Selecting an appropriate learning-based method requires understanding trade-offs between computational efficiency, geometric accuracy, and output constraints. This paper categorizes over fifteen methods into five paradigms -- PointNet family, autoencoder architectures, deformation-based methods, point-move techniques, and primitive-based approaches -- and provides practical guidance for method selection. We contribute: (1) a decision framework mapping input/output requirements to suitable paradigms, (2) a failure mode analysis to assist practitioners in debugging implementations, (3) standardized comparisons on ShapeNet benchmarks, and (4) a curated list of maintained codebases with implementation resources. By synthesizing both theoretical foundations and practical considerations, this work serves as an entry point for practitioners and researchers new to learning-based 3D mesh reconstruction.
Connections
Explore this paper’s authors, topics and related work.
Building this map preview
BZPEER is loading the nearby papers, people, topics and institutions for this page.
Reviews 0
Write a review
No reviews yet.
Discussion 0
Add a comment
No comments yet.