Abstract

Plan recognition does not work the same way in stories and in "real life" (people tend to jump to conclusions more in stories). We present a theory of this, for the particular case of how objects in stories (or in life) influence plan recognition decisions. We provide a Bayesian network formalization of a simple first-order theory of plans, and show how a particular network parameter seems to govern the difference between "life-like" and "story-like" response. We then show why this parameter would be influenced (in the desired way) by a model of speaker (or author) topic selection which assumes that facts in stories are typically "relevant".

Explore this paper’s authors, topics and related work.

Building this map preview

BZPEER is loading the nearby papers, people, topics and institutions for this page.

Reviews 0

Write a reviewWrite

No reviews yet.

Discussion 0

Add a commentWrite

No comments yet.