Parallel Repetition of Free Entangled Games: Simplification and Improvements

preprint2015arXivOpen access

Abstract

In a two-player game, two cooperating but non communicating players, Alice and Bob, receive inputs taken from a probability distribution. Each of them produces an output and they win the game if they satisfy some predicate on their inputs/outputs. The entangled value ω∗(G)ω^*(G) of a game GG is the maximum probability that Alice and Bob can win the game if they are allowed to share an entangled state prior to receiving their inputs. The nn-fold parallel repetition GnG^n of GG consists of nn instances of GG where Alice and Bob receive all the inputs at the same time and must produce all the outputs at the same time. They win GnG^n if they win each instance of GG. Recently, there has been a series of works showing parallel repetition with exponential decay for projection games [DSV13], games on the uniform distribution [CS14] and for free games, i.e. games on a product distribution [JPY13]. This article is meant to be a follow up of [CS14], where we improve and simplify several parts of our previous paper. Our main result is that for any free game GG with value ω∗(G)=1−εω^*(G)=1-\varepsilon, we have ω∗(Gn)≤(1−ε2)Ω(nlog⁡(l))ω^*(G^n) \le (1 - \varepsilon^2)^{Ω(\frac{n}{\log(l)})} where ll is the size of the output set of the game. This result improves on both the results in [JPY13] and [CS14]. The framework we use can also be extended to free projection games. We show that for a free projection game GG with value ω∗(G)=1−εω^*(G)=1-\varepsilon, we have ω∗(Gn)≤(1−ε)Ω(n)ω^*(G^n) \le (1 - \varepsilon)^{Ω(n)}.

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