Abstract
In this paper, we investigate a pursuit-evasion game in which a mobile observer tries to track a target in an environment containing obstacles. We formulate the game as an optimal control problem with state inequality constraint in a simple environment. We show that for some initial conditions, there are two different regimes in the optimal strategy of the pursuer depending on whether the state-constraint is activated. We derive the equations that characterize the switching time between the two regimes. The pursuer's optimal tracking strategy in a simple environment is further extended to a general environment with multiple polygonal obstacles. We propose techniques to construct a "pursuit field" based on the optimal solutions to guide the motion of the observer in a general environment.
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