Abstract

A sliding camera inside an orthogonal polygon PP is a point guard that travels back and forth along an orthogonal line segment γγ in PP. The sliding camera gg can see a point pp in PP if the perpendicular from pp onto γγ is inside PP. In this paper, we give the first constant-factor approximation algorithm for the problem of guarding PP with the minimum number of sliding cameras. Next, we show that the sliding guards problem is linear-time solvable if the (suitably defined) dual graph of the polygon has bounded treewidth. Finally, we study art gallery theorems for sliding cameras, thus, give upper and lower bounds in terms of the number of guards needed relative to the number of vertices nn.

Explore this paper’s authors, topics and related work.

Building this map preview

BZPEER is loading the nearby papers, people, topics and institutions for this page.

Reviews 0

Write a reviewWrite

No reviews yet.

Discussion 0

Add a commentWrite

No comments yet.