Abstract
We study parity games in which one of the two players controls only a small number of nodes and the other player controls the other nodes of the game. Our main result is a fixed-parameter algorithm that solves bipartite parity games in time , and general parity games in time , where is the number of distinct priorities and is the number of edges. For all games with this improves the previously fastest algorithm by Jurdzi{ń}ski, Paterson, and Zwick (SICOMP 2008). We also obtain novel kernelization results and an improved deterministic algorithm for graphs with small average degree.
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