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Multiple collisions in turbulent flows

In turbulent suspensions, collision rates determine how rapidly particles coalesce or react with each other. To determine the collision rate, many numerical studies rely on the 'Ghost Collision Approximation' (GCA), which simply records how often pairs of point particles come within a threshold distance. In many applications, the suspended particles stick (or in the case of liquid droplets, coalesce) upon collision, and it is the frequency of first contact which is of interest. If a pair of 'ghost' particles undergoes multiple collisions, the GCA may overestimate the true collision rate. Here, using fully resolved Direct Numerical Simulations of turbulent flows at moderate Reynolds number (R_λ= 130), we investigate the prevalence and properties of multiple collisions. We demonstrate that the GCA leads to a systematic overestimate of the collision rate, which is of the order of 15% when the particle inertia is small, and slowly decreases when inertia increases. We investigate the probability P(N) for a given pair of ghost particles colliding N times. We find P(N)=βα^N for N_>1, where αand βare coefficients which depend upon the particle inertia. This result is used to explain the discrepancy between the GCA and the true collision rates. We also investigate the statistics of the times that ghost particles remain in contact. We show that the probability density function of the contact time is different for the first collision. The difference is explained by the effect of caustics in the phase space of the suspended particles.

preprint2013arXivOpen access
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