Maker-Breaker Percolation Games II: Escaping to Infinity

preprint2020arXivOpen access

Abstract

Let ΛΛ be an infinite connected graph, and let v0v_0 be a vertex of ΛΛ. We consider the following positional game. Two players, Maker and Breaker, play in alternating turns. Initially all edges of ΛΛ are marked as unsafe. On each of her turns, Maker marks pp unsafe edges as safe, while on each of his turns Breaker takes qq unsafe edges and deletes them from the graph. Breaker wins if at any time in the game the component containing v0v_0 becomes finite. Otherwise if Maker is able to ensure that v0v_0 remains in an infinite component indefinitely, then we say she has a winning strategy. This game can be thought of as a variant of the celebrated Shannon switching game. Given (p,q)(p,q) and (Λ,v0)(Λ, v_0), we would like to know: which of the two players has a winning strategy? Our main result in this paper establishes that when Λ=Z2Λ= \mathbb{Z}^2 and v0v_0 is any vertex, Maker has a winning strategy whenever p≥2qp\geq 2q, while Breaker has a winning strategy whenever 2p≤q2p\leq q. In addition, we completely determine which of the two players has a winning strategy for every pair (p,q)(p,q) when ΛΛ is an infinite dd-regular tree. Finally, we give some results for general graphs and lattices and pose some open problems.

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