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Low-Latency Network-Adaptive Error Control for Interactive Streaming

We introduce a novel network-adaptive algorithm that is suitable for alleviating network packet losses for low-latency interactive communications between a source and a destination. Our network-adaptive algorithm estimates in real-time the best parameters of a recently proposed streaming code that uses forward error correction (FEC) to correct both arbitrary and burst losses, which cause a crackling noise and undesirable jitters, respectively in audio. In particular, the destination estimates appropriate coding parameters based on its observed packet loss pattern and sends them back to the source for updating the underlying code. Besides, a new explicit construction of practical low-latency streaming codes that achieve the optimal tradeoff between the capability of correcting arbitrary losses and the capability of correcting burst losses is provided. Simulation evaluations based on statistical losses and real-world packet loss traces reveal the following: (i) Our proposed network-adaptive algorithm combined with our optimal streaming codes can achieve significantly higher performance compared to uncoded and non-adaptive FEC schemes over UDP (User Datagram Protocol); (ii) Our explicit streaming codes can significantly outperform traditional MDS (maximum-distance separable) streaming schemes when they are used along with our network-adaptive algorithm.

preprint2020arXivOpen access
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