Abstract
Significant progress has been made by the advances in Generative Adversarial Networks (GANs) for image generation. However, there lacks enough understanding of how a realistic image is generated by the deep representations of GANs from a random vector. This chapter gives a summary of recent works on interpreting deep generative models. The methods are categorized into the supervised, the unsupervised, and the embedding-guided approaches. We will see how the human-understandable concepts that emerge in the learned representation can be identified and used for interactive image generation and editing.
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