Paper detail

Incidence coloring game and arboricity of graphs

An incidence of a graph $G$ is a pair $(v,e)$ where $v$ is a vertex of $G$ and $e$ an edge incident to $v$. Two incidences $(v,e)$ and $(w,f)$ are adjacent whenever $v = w$, or $e = f$, or $vw = e$ or $f$. The incidence coloring game [S.D. Andres, The incidence game chromatic number, Discrete Appl. Math. 157 (2009), 1980-1987] is a variation of the ordinary coloring game where the two players, Alice and Bob, alternately color the incidences of a graph, using a given number of colors, in such a way that adjacent incidences get distinct colors. If the whole graph is colored then Alice wins the game otherwise Bob wins the game. The incidence game chromatic number $i_g(G)$ of a graph $G$ is the minimum number of colors for which Alice has a winning strategy when playing the incidence coloring game on $G$. Andres proved that %$\lceil 3/2 Δ(G)\rceil \le $i_g(G) \le 2Δ(G) + 4k - 2$ for every $k$-degenerate graph $G$. %The arboricity $a(G)$ of a graph $G$ is the minimum number of forests into which its set of edges can be partitioned. %If $G$ is $k$-degenerate, then $a(G) \le k \le 2a(G) - 1$. We show in this paper that $i_g(G) \le \lfloor\frac{3Δ(G) - a(G)}{2}\rfloor + 8a(G) - 2$ for every graph $G$, where $a(G)$ stands for the arboricity of $G$, thus improving the bound given by Andres since $a(G) \le k$ for every $k$-degenerate graph $G$. Since there exists graphs with $i_g(G) \ge \lceil\frac{3Δ(G)}{2}\rceil$, the multiplicative constant of our bound is best possible.

preprint2013arXivOpen access

Signal facts

What is known right now

Open access2 authors2 topics

Next steps

Decide what to do with this paper

Use like or dislike for the fast social read. The more specific scholarly feedback stays available below when needed.

Log in to curate

Reading frame

Keep the important context close to the paper

Keep the important signals around this paper in one place: votes, save state, collection context, reviews and the metadata you need before deciding what to do next.

Institutions

Add specific reaction

Move through the context

Research map

Open full explorer

Move through nearby people, institutions, topics and adjacent work without leaving the paper page.

Building this map preview

BZPEER is loading the nearby papers, people, topics and institutions for this page.

Structured reviews

0 review(s)

ContributeLeave structured feedbackUse the review template when you have a concrete strength, concern or method question.Open review form

No structured reviews yet. High-signal critique starts here.

Work discussion

0 comment(s)

DiscussAdd a high-signal commentKeep quick notes, caveats and replication pointers separate from formal reviews.Open comment form

No discussion yet. The first strong comment sets the tone.