Abstract
We establish tight bounds for beacon-based coverage problems, and improve the bounds for beacon-based routing problems in simple rectilinear polygons. Specifically, we show that beacons are always sufficient and sometimes necessary to cover a simple rectilinear polygon with vertices. We also prove tight bounds for the case where is monotone, and we present an optimal linear-time algorithm that computes the beacon-based kernel of . For the routing problem, we show that beacons are always sufficient, and beacons are sometimes necessary to route between all pairs of points in .
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